First Street Fighter game. Using the DS4 with Ryu and my execution is booboo.
Any tips?
Go to training mode, practice special moves and some combos until you can do them 10 times in a row each side without making a mistake.
First Street Fighter game. Using the DS4 with Ryu and my execution is booboo.
Any tips?
Yeah, I finally did the port forwarding thing. Doesn't seem to be helping though.
Anyone care to give me any advice? I'm so fucking bad at this game that I don't even know where to start: a recent asskicking.
This is the best advice you're gonna get. I use a DS4 and use the analog stick for movement of all things, and I've never had any execution issues.First Street Fighter game. Using the DS4 with Ryu and my execution is booboo.
Any tips?
Go to training mode, practice special moves and some combos until you can do them 10 times in a row each side without making a mistake.
Jump-in combos can be surprisingly easy to mess up in tense situations. Just know that you won "in spirit" even if the LP didn't agree with you.I came thisclose to beating a Platinum level Zangief with my Alex last night. It was the final round, we were both down to slivers of health. I baited his CA, neutral jumped, and....dropped my punish combo. Disgusting.
I hung my head down, put my hands to head. So close.
Jump-in combos can be surprisingly easy to mess up in tense situations. Just know that you won "in spirit" even if the LP didn't agree with you.
so weird that they learned from the alex mistakes last month and released infos early and had some press and a trailer and now we're back to square one with no info at all until the last possible moment.
I think it's more that they could've announced it at an event like Stunfest, which is a premier event and also the fact that they have been radio silent for like 25-26 days until they tweeted out that "wait for combo breaker guys" tweet which is an announcement of an announcement.People have been whining about them not releasing their info at live events "because that would be more hype than just uploading it on youtube".
Now, they're actually ARE saving their reveal for a live event, and people are complaining about that too?
Has a brother named Kyle.
Guess Final Fight Streetwise is canon now.
Akuma's finally gonna have a fair fight.HOLY SHIT, CODY WITH NO CUFFS, WE ARE NOT WORTHY
It's always been, AFAIK!
Which sucks, because Cody is reduced to a druggie, Guy a criminal, and Cammy some pit fighter on the side.
I've been calling their son in my head canon that for yearsJuri or Urien imo
Jurien
What's Guy been up to?
Oh.
both are three frame and its easier to do a dp after a crouching move as you can do a df.lp, do a qcf p to do a shoruyuken.Why do top Ryus use St.LP, Cr.LP, instead of St.LP, St.LK after a jumping LK?
ryu's jumping LK is insanely broken in regards to hurtbox. Also it's easier to do a tick throw with a light attacks as compared to medium or heavy.I don't think I understand what the difference is between difference cross up combos.
I'm playing Ryu (silver) and spam jumping MK -> st. MP -> st. MP -> st. HP -> st. HK a lot
However I see a lot of cross ups on streams where they prefer to some light jab combos...or go MP into a tatsu. However when I am in training mode it seems like the combo I'm doing gives you most dmg and stun.
Why bother with other combos then? I realize tatsu will throw you're opponent furthur into the corner but I guess I'm just not at the level where I feel that helps me more than the extra dmg/stun.
Thoughts?
I don't think I understand what the difference is between difference cross up combos.
I'm playing Ryu (silver) and spam jumping MK -> st. MP -> st. MP -> st. HP -> st. HK a lot
However I see a lot of cross ups on streams where they prefer to some light jab combos...or go MP into a tatsu. However when I am in training mode it seems like the combo I'm doing gives you most dmg and stun.
Why bother with other combos then? I realize tatsu will throw you're opponent furthur into the corner but I guess I'm just not at the level where I feel that helps me more than the extra dmg/stun.
Thoughts?
There are 3 things you should focus on and learn to master.
Agree with pretty much Edgeward said but I'm also going to say this. After every match, just take a deep breath. Regardless of whether you won or lost.
Go to training mode, learn and practice ALL of Cammy's special moves, including EX variants. Figure out what the difference is between light/medium/heavy/EX. You did like a million sweeps which I can only assume was execution error (though you had a wild success rate with said sweeps).
Crouching Hk, is a move you should never use, hell I beat myself up when I use it because my brain goes into stupid mode during fights, back medium punch should be your favourite anti air option it snipes people in the air before they can get their special move out like Ken's air tatsu for example, use standing Hk if they jump in at you from a distance.
One thing of note is that you kept moving away from him a lot, basically allowing him to restart his rhythm; these are 2 rushdown characters but he wasn't respecting you at all, probably because of the rank difference.
What's Guy been up to?
Oh.
ryu's jumping LK is insanely broken in regards to hurtbox. Also it's easier to do a tick throw with a light attacks as compared to medium or heavy.
Also I believe that target combo doesn't hit fully if the enemy is crouching. I think so at least.
And that tatsu is done with the intention of getting a knockdown that you can easily follow up on as well as carrying the opponent to the corner.
They do the jab combos because they started with jumping LK. The hit stun is not big enough where they can combo a medium attack in the ground, so they go with the faster jabs. As for tatsu finisher, it gives better frame advantage and positioning on opponents wakeup, opposed to ending with srk or the target combo.
What's Guy been up to?
Oh.
Oh, I wasn't aware it was always considered canon.
I agree about everything else though.
What's Guy been up to?
Oh.
Never apologize for asking questions, that's simply how one gets betterThanks guys. I'm not sure I get the frame advantage piece. If I end with a hard kick or tatsu ...they are essentially both knockdowns right? The tatsu'd opponent will be farthur out and allow better positioning perhaps but how am I at a frame advantage?
Also the LK comes out a bit quicker than MK on cross up...is that the main reason its used? Essentially MKs can be defended against easier?
Apologize if these are dumb questions haha
Guy's regular redesign looks fine.The liberties this artist is taking is astounding. For better or worse sometimes.
That's what I'd expect Guy's default design to be in SFV (a slight alteration to his usual design), with the other one being his premium Battle Outfit.Guy's regular redesign looks fine.
So you WANT his premium costume to be him in his underwear? Isn't Urien enough?That's what I'd expect Guy's default design to be in SFV (a slight alteration to his usual design), with the other one being his premium Battle Outfit.
Guy's regular redesign looks fine.
It makes sense given Guy's style of fighting, just like how Urien's design makes sense given his Greek fighting style.So you WANT his premium costume to be him in his underwear? Isn't Urien enough?
is Boxer up yet?
So you WANT his premium costume to be him in his underwear? Isn't Urien enough?
is Boxer up yet?
Yeah, downloading the new patch right now.
Never apologize for asking questions, that's simply how one gets better
It has do with the recovery and movement of the moves. If you end with a hard kick and the enemy quick rises then you have to move forward, either dash or regular walking, which might not leave you in the best position to throw out a move right as the enemy is waking up. Where as with the tatsu, you're ALWAYS in a spot where you can time a move right when the enemy is waking up because you're always next to them on a successful tatsu.
Another benefit is the fact that you move your opponent more towards the corner, which is always where you want your enemy to be. Hell, R.Mika's whole gameplan usually relies on getting you to the corner and going ham, and every character benefits from the enemy being in a corner.
In regards to the jump.lk, the move comes out quicker and has smaller hitstun so sometimes it might not be a true blockstring if you do it early and then follow up with stuff on the ground. j.mk is much easier to take advantage of but j.lk is much more difficult to anti air.
e.g, as a FANG player, my primary anti-air is cr.hp. It hits directly above me. If Ryu tried to cross me up with a j.mk, 9/10 I'm gonna successfully anti air it with cr.hp.
But the problem (or the advantage?) with j.lk is that the animation and the actual hit and hurtboxes are kinda weird. Even though it might look like my attack should win out against it, j.lk still wins. It's kinda cheap and tbh, it's most likely a mistake that didn't get fixed. But right now, it's the cheap stuff that wins games so Ryu players do j.lk because an AA attempt usually means it won't work and the j.lk will hit, which leads to confirmed damage.
EDIT: a combo started from j.lk will always do less damage but it's damage that might not have even happened if the enemy successfully anti-air'd your j.mk so it's always a better trade.
TLDR;Tatsu moves you closer to the enemy and j.lk is broken as fuck so everybody abuses it.
Would be cool if it was legit though. I want those zenny shop costumesThis was a fun read. Probably fake. It's a supposed leak. http://i.imgur.com/q21MJyB.png?1
The stuff written here does make a lot of sense but it can still just as easily be fake so I'm not gonna put too much faith in it.This was a fun read. Probably fake. It's a supposed leak. http://i.imgur.com/q21MJyB.png?1
Just remember to never hesitate if you have any questions. The one good thing about the FGC is that we're always willing to teach people how to get better.That makes sense - really appreciate the insight. I'm going to try and work in the lk crossups a bit more now!
This was a fun read. Probably fake. It's a supposed leak. http://i.imgur.com/q21MJyB.png?1
Screams fake to me. No way they add a free hidden character.
This was a fun read. Probably fake. It's a supposed leak. http://i.imgur.com/q21MJyB.png?1
You would think, but "special announcement" is interesting. You're right in doubting Capcom, but we knew there would be a character in may, that's not special. I dunno. It'll be cool if true.