Reverend Funk
Comfy Penetration
Wait how do you get color 15? Is that the Japan only color bullshit?
you need to get to level 50 with the character
Wait how do you get color 15? Is that the Japan only color bullshit?
Wait how do you get color 15? Is that the Japan only color bullshit?
you need to get to level 50 with the character
Get to level 50 for the character.
Colors 1,2: Unlocked by Default
Color 3: Unlocked by Easy Survival
Colors 4,5,6: Unlocked by Normal Survival
Colors 7,8,9,10: Unlocked by Hard Survival
Colors 11,12,13,14,(15): Unlocked by buying in shop.
Extra Color: Currently JP only.
Unlocking Colors for the Shop:
Color 11: Unlocked by Default
Color 12: Reach level 5 (with a character)
Color 13: Reach level 10
Color 14: Reach level 25
Color 15: Reach level 50
So my PS Plus ran out today -_- I'll be MIA for a bit until I renew it
You realize that that's already way better than other fireballs, right? Not to mention that Kunai have the fastest travel speed of any projectile in the game and a shit ton of variations including being the only aerial projectile.Kunai is -2 on block. Why is this a limited resource, again?
Kunai is -2 on block. Why is this a limited resource, again?
Make it like Guile's fireball
you're literally the only person I've heard say that.he has a great AA
you're literally the only person I've heard say that.
Im honestly not trying to be an ass when I say stop jumping.I get anti aired so often from it
Bison REALLY isn't that difficult to deal with to be honest.
Every single time you see him dash, press a medium button. As FANG, I press cr.mk. As Birdie, I press either st.mp or st.lk.
Both his grab and his HK have startup so unless your reactions are completely shot or the connection is a laggy mess, there are ways to get a button or a move out beforehand to counter anything he might try to do. And you might even get a Counter hit off of it.
Once your entirely focused on countering the dash, you start to realize that Bison doesn't really have that many good ways of getting in. He can capitalize on a mistake sure, but it's pretty damn difficult for Bison to break through a solid defense.
EDIT: and really, don't press buttons after his st.hk or df.hp. St.hk is +3 oB, and df.hp is +1 oB. Respect this man's normals. Bison has arguably the best normals in the game. Not the furthest reaching ones possibly, but definitely the safest and with the very good hit/hurtboxes.
Balrog seems fucking stupid strong man. Like, I have no idea how to tackle him. All his shit is safe and he has a great AA
Is he one of Mike's Laura idols?
Balrog seems fucking stupid strong man. Like, I have no idea how to tackle him. All his shit is safe and he has a great AA
Im honestly not trying to be an ass when I say stop jumping.
Quoting a post I made earlier.
I remember Combofiend saying his defence is not that good, he's got big hurt boxes and his normals aren't all that safe. I could be wrong though .
I swear, the only times I've ever seen you post here are to complain.
Im honestly not trying to be an ass when I say stop jumping.
Quoting a post I made earlier.
Oh fuck me, I thought you meant Bison. Sorry that is genuinely my bad.Why do people assume that pointing out that jumping in on a character can be hard, means jumping in is all they try?
And I'm talking about Balrog, not Bison
I dunno what Combofiend has said, all I can do is judge based on my own experience. And in my experience, Balrog is an iron fortress when he's not pounding my face in. His normals might be unsafe, though honestly they have so long range that my normals can't hit him after blocking.
And I swear you're the guy that would often quote some of my posts just to point this out. Meanwhile everytime I simply asked for advice on a matchup I would not really get a response.
Balrog seems fucking stupid strong man. Like, I have no idea how to tackle him. All his shit is safe and he has a great AA
Balrog's AAs are very limited in their range but he fucking owns that space.It's one of the worst ones imo.
Oh fuck me, I thought you meant Bison. Sorry that is genuinely my bad.
It's one of the worst AA imo. He has strong offense but no wake up options and bad defense.
Balrog's AAs are very limited in their range but he fucking owns that space.
It's one of the worst AA imo. He has strong offense but no wake up options and bad defense.
Yeah, they're not great for crossups or if the enemy is going to land in front of you. Like I said, limited range.I trade a lot and it doesn't stop cross ups. Maybe I'm not using properly but it didn't seem that good when I've played with him. I also very rarely use stand strong maybe that's my problem.
his dash punch is at least -4 on block so almost every light attack can hit him. As Mika, if you have any combos that can start from a jab, do it.No probs man, I could probably use your post for Bison too, though right now Balrog is so much more common to run into
See this is where I get confused. Why do you think his AA is bad? The Balrogs I've fought seem to use it to swat me out of the air easily. And his defense seem strong as hell. He can just sit there and throw out normals and charge punches that I can't punish.
I trade a lot and it doesn't stop cross ups. Maybe I'm not using properly but it didn't seem that good when I've played with him. I also very rarely use stand strong maybe that's my problem.
his dash punch is at least -4 on block so almost every light attack can hit him. As Mika, if you have any combos that can start from a jab, do it.
.
What does his V skill do when his skin turns black?Is there a mod with fixed Urien V-Trigger yet? Wanted to play with some people I know.
What does his V skill do when his skin turns black?
What does his V skill do when his skin turns black?
Bunch of Frame data for Balrog:
LP Straight: -4
MP Straight: -6
HP Straight: At least -7
V-Trigger Cancels:
LP Straight: On Block: -2/ On hit: +3
MP Straight: OB: -5/ OH: +3
HP Straight: OB: -5/ OH: +4
St.LK: +3
Cr.LK: +4
St.MP: +10
Cr.MP: +10
St.MK: +10
Cr.MK: +8
St.HP: +5
Cr.HP: +7
St.HK: At least +11
Cr.HK: +6
St.MK>MP: +7
St.LK>MK: +4
St.LK>MK>HK: +7
Cr.MK>MK: +4 or +5
V-Skill Punch: OB: +9 or +10/ OH: At least +11
V-Skill Kick: OB: +6/ OH: At least +11
Anything not specified is on block.
If not then it should be.+10 s.mp on block surely can't be right.
Good lord, this guy is going to be a monster.Gives his next non-fireball special a hit of armor.
If not then it should be.
Agree with you though, a lot of that seems wrong.
Ohh man so did I.I missed the vtrig cancel part. Info makes sense now.
If not then it should be.
Agree with you though, a lot of that seems wrong.
+10 s.mp on block surely can't be right.
Target combos being + on block has to be wrong, too, right? Lol
Edit: oh, vtrig cancels, I see it now.
C'mon fam, have some faith in me
Who tryna play I'm finally free. Gonna be trying this balrog out so it won't be very heated.
Cfn is Sigmaah
I sent you an invite.