Wait is that jump ins or neutral jumps?
Lots of characters can just jab you out of the air when you jump in lol.
That doesn't really deter me from jumping. The reward far outweighs the risk.
Wait is that jump ins or neutral jumps?
Lots of characters can just jab you out of the air when you jump in lol.
Will the issue of thuggery be discussed?
Half of you are saying jump-ins are too strong, half are saying jump-ins are too weak. WHO DO I BELIEVE?
Personally, I think jump-ins are fine the way they are. Almost useless against certain characters, very good against others. Necalli's st.lp is definitely too good so is Ryu's j.lk and a few crossups.
Don't get your hopes up for any Season 2 announcement at EVO (aside from maybe reaffirmation that there will be a Season 2 in 2017, even though it was confirmed months ago). If anything, Capcom will likely wait until the Capcom Cup to do said reveals to maximize the hype.Announce Cody please.
Don't get your hopes up for any Season 2 announcement. If anything, Capcom will likely wait until the Capcom Cup to do said reveals to maximize the hype.
Who said that the updates would stop after Juri & Urien come out? They can still add modes & whatnot within that time-frame.Don't think they're going three months without a single update on the game.
Well, it's Capcom, so I guess I should say I hope they're not stupid enough to go three months without touching the game.
Who said that the updates would stop after Juri & Urien come out. They can still add modes & whatnot within that time-frame.
They can still add modes & whatnot within that time-frame.
Tiger Tiger.Man...I hope they have a huge announcement ready for the game at the end of top 8 when it's being broadcast live on ESPN 2.
Post-Capcom Cup. Likely to come alongside new features and a possible name update to differentiate it. In-season fixes are emergency/bugfixes only.We'll probably get a balance patch after Juri and Urien are out. Didn't they say they would do something like that every season?
We'll probably get a balance patch after Juri and Urien are out. Didn't they say they would do something like that every season?
Anyone got tips for Nash's 8th trial on DS4? I can't even get the sonic boom out.
We'll probably get a balance patch after Juri and Urien are out. Didn't they say they would do something like that every season?
After the Capcom Cup. They likely don't want to make major balance changes during the middle of the CPT season.We'll probably get a balance patch after Juri and Urien are out. Didn't they say they would do something like that every season?
I'm still not sure about Arcade Mode anytime soon, or at least an Arcade Mode with new endings. If I recall, Rainbow Mika's English voice actress (Bonnie Gordon) is still recovering from vocal surgery, so Capcom may not be able to do the exact same thing that they did with SFIV as far as Arcade Mode endings go without recasting Mika's English VA (which would be a pain in the ass for both scheduling & finances). I guess they could just get the announcer of the game to narrate the endings (like with the recent MK games) to save some cash or not do endings at all, but people will complain about the latter option.Time for dailies and special CPU fights and stuff. Arcade mode ?
I think the real issue with Arcade mode is that they'd clearly have to add Akuma who shows up as an extra fight if you finished Arcade mode with 4 perfect rounds and didn't drop a single round.After the Capcom Cup. They likely don't want to make major balance changes during the middle of the CPT season.
I'm still not sure about Arcade Mode anytime soon, or at least an Arcade Mode with new endings. If I recall, Rainbow Mika's English voice actress (Bonnie Gordon) is still recovering from vocal surgery, so Capcom may not be able to do the exact same thing that they did with SFIV as far as Arcade Mode endings go without recasting Mika's English VA (which would be a pain in the ass for both scheduling & finances). I guess they could just get the announcer of the game to narrate the endings (like with the recent MK games) to save some cash or not do endings at all, but people will complain about the latter option.
Man...I hope they have a huge announcement ready for the game at the end of top 8 when it's being broadcast live on ESPN 2.
How would you fix that?
Adding juggle properties on CH when jumping so that you get combos? Fix hitboxes so that more normals can be used as AAs (not jabs, lololol).
I think something like that would be good. Make every AA hit act as a CH, and make it easier to get decent damage off every AA (but like you said, not jabs).
As it stands, most people can just hop around during matches and it typically works in their favor.
I don't think we'll get any characters this month. Probably a smaller update. Though I think we'll get both Juri and Urien in Augest. Both characters seem pretty far along, especially Urien. I feel like he can be released right now.
I don't think we'll get any characters this month. Probably a smaller update. Though I think we'll get both Juri and Urien in Augest. Both characters seem pretty far along, especially Urien. I feel like he can be released right now.
I don't think we'll get any characters this month. Probably a smaller update. Though I think we'll get both Juri and Urien in Augest. Both characters seem pretty far along, especially Urien. I feel like he can be released right now.
I don't think we'll get any characters this month. Probably a smaller update. Though I think we'll get both Juri and Urien in Augest. Both characters seem pretty far along, especially Urien. I feel like he can be released right now.
You just have to input the boom immediately after the fierce hits.
Check this link out to get a sense of the timings.I've nailed the whole trial up until the last part. I can't get the zigzag+lp that comes after the mk
I've nailed the whole trial up until the last part. I can't get the zigzag+lp that comes after the mk
I've nailed the whole trial up until the last part. I can't get the zigzag+lp that comes after the mk
I mean, what's even the point of that mode if there's no Akuma?
Is that b.mk into light diving meter absorbing move?
I cannot get the timing on that at all and I've watched the replays a million times.
Yeah that's it. Frustrating as shit lol.
From the replays it looks like you can cancel his b.mk when his knee is at the highest point into light tragedy assault (looked up the name lol), but it never comes out for me. :/
Do we know if it's going to be streamed?will tune in
That was the hardest trial in the entire game for me on pad and the last one I did to finish them all.I think I'm going to snap my controller in half, just tried b.mk into light Tragedy 10 times in a row and one of them combo'd and I didn't feel a difference in the timing of my inputs wtf!?
I think I'm going to snap my controller in half, just tried b.mk into light Tragedy 10 times in a row and one of them combo'd and I didn't feel a difference in the timing of my inputs wtf!?
I think I'm going to snap my controller in half, just tried b.mk into light Tragedy 10 times in a row and one of them combo'd and I didn't feel a difference in the timing of my inputs wtf!?
I think I'm going to snap my controller in half, just tried b.mk into light Tragedy 10 times in a row and one of them combo'd and I didn't feel a difference in the timing of my inputs wtf!?