GuileBootCamp
Member
I dunno what you're doing but my flash kick rarley loses. The only thing I get a noticeable occasional trade with is cannon strike, and even that I beat if I'm quick enough. Even without it's invincibility I think when it comes to straight AA control (not reversals and shit) it might be the best in the game. The range or the hit box or something on it is really good in V.
It's taken me a while to wrap my head around the way to zone with him in this game but it's all making sense now, and he does feel like one of if not the best defensive characters to me. Flash kick and v-skill are god.
I agree. Also, V-Skill baits so many more jump-ins, that I find myself hitting a lot more Flash Kicks than in other games because of that alone. Even better is when you have the right spacing to get the Sonic Cross out and still hit a Flash Kick on the jump-in. With perfect spacing, you can even knock the opponent into the Sonic Cross from the AA Flash Kick. I've done this exactly once in a match, but it was awesome.
One thing I've been messing with recently that's made Guile's AA even more dangerous is trying to see just how much of a buffer you have on the Sonic Cross input. You can have the Sonic Cross input in and be charging down-back well before the Sonic Blade animation even finishes. The window where the opponent can successfully hit you with a jump-in is much smaller than it seems.
Guile is so much fun in this game. Easily the most fun he's ever been.