Zombegoast
Member
Fucking Negative Edge keeps making me do hooligan instead of spiral arrow after a st.hp. they really need an option to turn that off.
I feel like this is a silly narrative by players that think if you're not ryu/chun/karin then you're a bad character.
The DLC characters are all decent, with some of them getting more play in tourneys recently (alex and guile specifically).
SFV DLC Character Cycle:
New DLC character is released -> People declare character "seems really strong" -> Players brazenly jump on Ranked with the new DLC character and lose huge amounts of points to characters that have been getting played since the betas. Mains from previous games dislike that the new incarnation doesn't play the same as the previous version -> New DLC character is declared worthless the day after release and all hope is poured into the next character -> People return to their old main from the betas until next character is released -> New DLC character is released
SFV DLC Character Cycle:
New DLC character is released -> People declare character "seems really strong" -> Players brazenly jump on Ranked with the new DLC character and lose huge amounts of points to characters that have been getting played since the betas. Mains from previous games dislike that the new incarnation doesn't play the same as the previous version -> New DLC character is declared worthless the day after release and all hope is poured into the next character -> People return to their old main from the betas until next character is released -> New DLC character is released
Yup, all 2 of them.The Guile mains in this thread seem pretty happy.
You forgot "People are disappointed in new rendition of old theme"
Heeh, I'm still there you military bastard !Yup, all 2 of them.
Yup, all 2 of them.
Hey, there's definitely three of us in here.
whoops, my bad.Heeh, I'm still there you military bastard !
Urien Day 3: There's no more DLC characters announced and Capcom Cup is months away. What are we supposed to do now? How do we go on?
You guys forgot step 1. Avatar up in anticipation of character X, remove 24 hours after release.
Ah ah had the exact same experience yesterday. Had a real "there's no place like home" moment.Ok, after nearly 2 weeks of KoF XIV, I hop on SFV to see how rusty I am.
First CASUAL match, first Rage Quit.
I don't understand this planet anymore...
I'd say at least 4.Hey, there's definitely three of us in here.
lol @ this shimmy: https://youtu.be/uaGhr4U6lfo?t=1m4s
SALT.From Luffy
@FGC_Bigbird @Saunic and pple still dont believe me when i say SFV is random.
I saw quite a few thoughtful posts on Guile's gameplay earlier in the thread (was that you?) really getting into the nitty gritty of the character. I felt Guile was pretty strong at release, but people were ridiculously salty that Guile isn't the perfect wall with meterless reversals and even better projectiles. Frankly he is the only DLC character besides Balrog (to a lesser degree) that felt good enough to me at release. Any reckless buffs could make him even more unbearable to fight than Ryu. He is definitely not a Zangief case.The Guile mains in this thread seem pretty happy.
There are a lot more decent characters than that. Unfortunately nearly all are launch roster characters. I doubt Guile and Alex are going to change that and they've been out for months now.I feel like this is a silly narrative by players that think if you're not ryu/chun/karin then you're a bad character.
Alex turning out ugly spared me from this fate. Still a double edged sword because everyone gotta live with the dumpster fire default, though.You guys forgot step 1. Avatar up in anticipation of character X, remove 24 hours after release.
I don't think the problem with DLC chars is strictly related to how decent they are. With CPT going on, most prominent players don't have enough strong of a reason to switch if the char is not openly better (Problem X dropping Bison) or simply they didn't have a clear main in the launch roster (ISDD).There are a lot more decent characters than that. Unfortunately nearly all are launch roster characters. I doubt Guile and Alex are going to change that and they've been out for months now.
I don't think the problem with DLC chars is strictly related to how decent they are. With CPT going on, most prominent players don't have enough strong of a reason to switch if the char is not openly better (Problem X dropping Bison) or simply they didn't have a clear main in the launch roster (ISDD).
In the end it's pros that move the chars forward and make them viable and find game plans for them. Like, Mika was this super crazy char early game and turns out the two best Mikas play really lame (Fuudo and Luffy). I'm looking forward to seeing some pro give a DLC char the chance in the next CPT season.
I think it's true to some extent. We're seeing a lot of fluctuation in results between big tournaments.SALT.
I think it's true to some extent. We're seeing a lot of fluctuation in results between big tournaments.
The only really consistent player is Infiltration.
The thread has some good examplesI don't really see what is random in the results we see so far. The Pro Tour standing is made of the usual suspects, and if anything it means the players are really close in skill and no character is way beyond the cast to carry anyone.
As usual, we pretty much only hear the complaints of players who don't do as well as in SFIV. There were many upsets in many tournaments in SFIV as well in term of Top players drowning in pools.
@FGC_Bigbird
Poongko gets eliminated in pools in HK Cpt, and a month later, gets 2nd place in one of the hardest premier tournaments around...
Something like that was pretty damn rare in SF4. Not saying the game is a coin flip and it's obviously working itself out over the whole year.@Saunic
hey Jwong won Manila Cup and Koichi won a Japanese stacked local and Daigo won Portugal last week. The 3 drowned in pools.
The thread has some good examples
Something like that was pretty damn rare in SF4. Not saying the game is a coin flip and it's obviously working itself out over the whole year.
Last year Daigo went 1-2 at TGS. It's Japan. Japanese tournaments are always like this. You're put in a ft2 against strong players and you can get upset early on. BTW, Jiyuna said before the tournament started that Daigo had a fever which caused him to cancel beastv and some photoshoot.
If you look at the results, it's as consistent as USF4.
If you guys want even more consistent results, make the tournaments ft3 all the way. I actually wanted that for Ultra, but it's persisted well into the SFV season.
I saw quite a few thoughtful posts on Guile's gameplay earlier in the thread (was that you?) really getting into the nitty gritty of the character. I felt Guile was pretty strong at release, but people were ridiculously salty that Guile isn't the perfect wall with meterless reversals and even better projectiles. Frankly he is the only DLC character besides Balrog (to a lesser degree) that felt good enough to me at release. Any reckless buffs could make him even more unbearable to fight than Ryu. He is definitely not a Zangief case.
The Guile mains in this thread seem pretty happy.
Guile is diffidently weak with only two charge special and V-Skill. The biggest issue is that fireballs (Except for Nash) Is far weaker in this game and that there are a lot of moves that can go through them.
I feel like Alex is one of Guile's worse match up because he can put him in the corner and have tools like Cr.mp, Jab AA, Stun Gun Headbutt and Stomp.
What's keeping Guile from being worse than Zangief is the lack of Green Hand.
lol @ the Guile/Alex matchup being in Alex's favour.
Sure, he has great pressure once he gets in, but getting in is stupidly hard. Even then, Guile has access to an invincible reversal so if he has even one bar then Alex has to be super careful lest he eat an EX Flash Kick and get sent back to square one
AA jab is kind of meaningless too since Guile can cover his jump-ins with Sonic Boom/Sonic Cross. Both stomp and Head Crush can get stuffed on-reaction by Flash Kick and crHP as well, so against a smart Guile who knows the matchup you're not gonna be getting very many off unless you make hard reads.
I'm not saying the matchup's impossible for Alex; far from it. But saying that's it's one of Guile's worst matchups is pure fallacy imo, especially when there are better pressure characters and better grapplers who give Guile an even harder time.
What kind of character is Urien? I'm unfamiliar w/ 3S and, although I've seen videos here and there of the character, I don't quite "get" him yet. Is he meant to be kind of keepaway with his reflectors, projectiles and relatively slow normals?
No it wasn't. Mago won SEAM a few weeks before CEO and was nowhere near top 8. Daigo won NCR and Stunfest and Momochi was winning or placing high at most events for Ultra in 2015 and they all lost before top 8 CEO.The thread has some good examples
Something like that was pretty damn rare in SF4. Not saying the game is a coin flip and it's obviously working itself out over the whole year.
What kind of character is Urien? I'm unfamiliar w/ 3S and, although I've seen videos here and there of the character, I don't quite "get" him yet. Is he meant to be kind of keepaway with his reflectors, projectiles and relatively slow normals?
There's a difference in not making it to top 8 and drowning in pools. The latter was very rare for a pro player in 4.
Just a guess based on what I've watched: he's hybrid. A mix of zoning and setting up throws, also heavy use of his v-skill to get in and also build trigger for aegis setups.What kind of character is Urien? I'm unfamiliar w/ 3S and, although I've seen videos here and there of the character, I don't quite "get" him yet. Is he meant to be kind of keepaway with his reflectors, projectiles and relatively slow normals?
I saw quite a few thoughtful posts on Guile's gameplay earlier in the thread (was that you?) really getting into the nitty gritty of the character.
Guile is diffidently weak with only two charge special and V-Skill. The biggest issue is that fireballs (Except for Nash) Is far weaker in this game and that there are a lot of moves that can go through them.
I feel like Alex is one of Guile's worse match up because he can put him in the corner and have tools like Cr.mp, Jab AA, Stun Gun Headbutt and Stomp.
What's keeping Guile from being worse than Zangief is the lack of Green Hand.
He's more-or-less a rushdown character with insane trap-based mix-ups via the Aegis Reflector (which most people used as their Super of choice in 3S, hence why it's Urien's V-Trigger in SFV). That's how I played him, at least.What kind of character is Urien? I'm unfamiliar w/ 3S and, although I've seen videos here and there of the character, I don't quite "get" him yet. Is he meant to be kind of keepaway with his reflectors, projectiles and relatively slow normals?