I think someone made a PC mod for it already, lol.
What would I change for Guile?
1) Give Guile Nash's Cr MK in terms of range/properties
2) Give Guile Nash's St MP range and comboability from Cr MP
3) Allow Guile to cancel St MP into sonic boom
Hey which area are you from? I need to learn the Guile MU and barely anybody plays Guile lolSome things in response to this:
1) Yeah, c.MK could use a buff. A slight buff to range, a better hitbox, maybe both. I wouldn't say it's ass, but opponents don't really have to respect it as much as they should for Guile to feel completely like he's fundamentally Guile.
2) Giving Guile Nash's s.MP would be a nerf in some ways. s.HP covers a lot of the same combo-ability that Nash's s.MP does, but if Guile's s.MP was made to be like Nash's, he'd lose his best frame trap tool and mixup tool. From s.MP, based on how the opponent's conditioned, Guile can:
1. Frame trap with s.LP/c.LP/c.MP if the opponent throws out a 3 frame normal and land a counter hit combo.
2. Throw.
3. Hit a s.HP CC or Upside Down Kick if the opponent goes to tech a throw.
4. Hit a low if the opponent is walking back.
3) With all of the utility s.MP already has, allowing Guile to cancel into a Boom might be too much. Or maybe not. I'm not sure. In any case, he can still combo into a s.LP from it into a boom, and c.MP or s.HP->c.MP are more optimal anyway, since they allow him to combo into either a Boom or a Flash Kick. I used to think s.MP needed a buff because of its lack of range and cancel-ability, but the more time I put into Guile in this game the more I realized it's one of his best new tools.
Hey which area are you from? I need to learn the Guile MU and barely anybody plays Guile lol
I'm in Maryland. You?
Wow, there's some real spot-on homage covers.
Well that theory of Matchmaking Server Picker is dead. Ran into many players outside the US and reaching all the way to the Philippines.
Then I ran into a Canadian Mika who made Cr.HP +2 on block. There are two types of lag in this game, one where players skipping tons of frame animation and the other where it looks smooth, the frame data is fucked and ignore meaties as they just hold back as it goes through them
Wow, there's some real spot-on homage covers.
Toronto, the connection should be good enough
Wow, there's some real spot-on homage covers.
There are two types of lag in this game, one where players skipping tons of frame animation and the other where it looks smooth, the frame data is fucked and ignore meaties as they just hold back as it goes through them
they've done an intro video for all characters iinm
Well what platform are you on? You don't even need a webcam.
Get the twitch app and hit the share person to stream to the databeses.PS4 and Xbone (mostly PS4)
Get the twitch app and hit the share person to stream to the databeses.
Yes, you need the Playstation CameraThat simple?! Tf I thought I'd need some sort of equipment. I'm tryna have myself in the view as well, you can do that from a PS4?
Yes, you need the Playstation Camera
Dudley's voice is probably the only reason I go back and occasionally play 3S. I do hope he makes it into SF5 at some point.I love Urien's voice. . It's clearly a different person from 3S, but definitely has that same tone of 'gravelly bad ass' thing going. It was tough for me to get used to Dudley in SF4 because the voice was so different from 3S, not even the same type of British accent.
I love Urien's voice. . It's clearly a different person from 3S, but definitely has that same tone of 'gravelly bad ass' thing going.
Wow, some of you are good at picking out differences in character voices/performances throughout the series.
The only one that ever stuck out for me is Guile throughout the ages, and only because of how distinctly each actor says "Sonic boom!" or "Somersault!".
Dudley's voice is probably the only reason I go back and occasionally play 3S. I do hope he makes it into SF5 at some point.
Wow, some of you are good at picking out differences in character voices/performances throughout the series.
The only one that ever stuck out for me is Guile throughout the ages, and only because of how distinctly each actor says "Sonic boom!" or "Somersault!".
I played Makoto in SF4 for a bit just because the Japanese voice was the original 3S actress.
I love Urien's voice. . It's clearly a different person from 3S, but definitely has that same tone of 'gravelly bad ass' thing going. It was tough for me to get used to Dudley in SF4 because the voice was so different from 3S, not even the same type of British accent.
SF2: Sonic. Boom!
SSF2: Sonic Bewm!
SFEX: Sonikaboom! Summaso!
SFA3: Sawnic Buehm. Sommasaw!
CvS: Sunic Kapoouh! Sommosaur!
SF4: SONIC BOOM! FLASH KICK!
SFV: Sonic Boom! Somersault!
Well, most of the time it isn't a big deal, but Dudley 3S to SSFIV was jarring because his original voice was iconic. He went from 'high class badass' to 'high class butler'.
The change from somersault to flash kick is interesting. I wonder what the thought process behind that was, whether it was by the creative team's design or the localization.
It never felt right. Thankfully we're back to somersault, and all things are right in the (SF) world.