Everyone always misunderstands the light anti air complaints. It's not that they're in the game it's that characters that don't need them have them. Nobody complains about Alex's jab AA but people will complain about Ryu and Necalli because they already have good tools for AA.
I generally do not have a problem with the AAs in this game, but Ryu DOES NOT need his 3 frame godlike AA jab. Period. It blows my mind nearly everytime I have a set up on him and I get hit by it and thinking that he has an invincible DP and c.hp too.
He doesn't have to risk anything using it and he still has some of the best AAs in the game on back up. It makes no sense and adds to fact that generally Ryu has to risk very little overall. If the AA jab was taken out it could add more much needed risk taking to his gameplan.
Seriously one of the dumbest desicions on a character in this game. Other than that, even Necalli and Chun's don't bother me too much. Chun's should probably be brought down a slight notch though.
I'm glad that Capcom is waiting a year to balance the game as I don't see any really glaring problems, and I hope they take actual character performance into account, instead of just community feedback.
Also this though. The game is actually surprisingly well balanced even after long term settling, and I'm really glad they're letting that happen rather then nerfing/buffing shit people yell about every month. Honestly it just needs a few very simple changes to each character, some characters are damn near perfect as is.
The "Super" version of this game is going to be extremely interesting. I hope they don't go too far with balancing, but they seem to have been pretty on point with it so far.