I don't think changing 2 stocks to three stock v triggers makes much sense. You won't be able to 'buff them' to balance them out. Two stock V triggers often get used twice in a match and have a relatively huge influence by comparison. It's not something you can simply balance out easily. How would something like Rashid's V trigger fit with this? It gives him access to new moves like the install based vtriggers, but it doesn't last anywhere nearly as long exists independent of Rashid. I don't think giving him an 'powered up' state on top of this would make sense.
I think being able to select alternative vtriggers, skills and critical arts would be a really cool way for each character to access some varied playstyles though. You could really buff some of the lower tier characters by giving them vtriggers that compensate for their weaknesses.
The only issue with that is that it's a lot of work, for Capcom and Capcom are a pretty lazy game developer.
nice. you planning on going to SCR?
Ibuki might be the hardest and I consider Birdie the easiest. There's a lot of characters that are hard or easy to play but they get different mileage out of their execution. Some characters need you to be at the top of your game to make viable.
I've been toying with Birdie in training and I find him a bit confusing. Chains, can, banana and bull horn - I dont know when to use what. =(
We're getting close to Capcom Cup so I'm curious if there's any system changes to SFV that people would like to see. And I'm not talking about "fix all this shit" but rather system wide additions/changes to the gameplay itself. There was a thread on Reddit about this and here was my idea on how they could change things up.
Tl;dr: When I'm bored at work I like to theory craft fighting game engine mechanics.
I kind of want to see Anti Air cause a juggle. Except Anti Air Jab, of course.
It rewards the person anti airing and the jumper eats a fat damage.
I think I proposed earlier in this thread that jabs can't anti-air, mediums would be the traditional anti-air, and a slow heavy would either put the opponent into a juggle state, CC, knockdown, or something to reward the read.
So...Gief would just be SoL? Sim? Alex?
AA jabs aren't a problem. The problem is that some characters have AA jabs that shouldn't.
RIPSome dude from japan is tweeting out the notable players at SCR and their pools. I got a mention! I'm frauding my way in to lists all over again!
https://twitter.com/shirauzutaisa/status/786593222705373188?lang=ja
.@shirauzutaisa
SCR2016暫定SFVスト5プール表
15
@eita_1988
vulva春麗UP
STDxBlitzmanかりんSP
BabaGhanoushケンP
hoochiiダルシムP
ROMバルログP
Kenneth Pope(Hugo101)ネカリ
Also, my pool's insane. Eita, ROM, Blitzman and Kenneth Pope (I think he got 9th this EVO). Ack!
I'd like to see 1-bar V-Triggers, honestly
What's the best anti-air CA? Urien's? Vega's and Dhalsim's arent't bad either, I guess.
What's the best anti-air CA? Urien's? Vega's and Dhalsim's arent't bad either, I guess.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Some dude from japan is tweeting out the notable players at SCR and their pools. I got a mention! I'm frauding my way in to lists all over again!
https://twitter.com/shirauzutaisa/status/786593222705373188?lang=ja
.@shirauzutaisa
SCR2016暫定SFVスト5プール表
15
@eita_1988
vulva春麗UP
STDxBlitzmanかりんSP
BabaGhanoushケンP
hoochiiダルシムP
ROMバルログP
Kenneth Pope(Hugo101)ネカリ
Also, my pool's insane. Eita, ROM, Blitzman and Kenneth Pope (I think he got 9th this EVO). Ack!
Wtf all the SCR pools got shuffled again now I got SonicFox in my pool , wonder if he will play Urien or FANG. I havent played a lot of games against a solid Urien. And its been a long time since i played against a good Fang too.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
This will be hard for sure, but you can do it, i wish you good luck!
Edit: Oh looks like it got shuffled again?
You are in there too? Wow a big good luck for you also!
Mine still looks the same. I actually requested a minor change to my pool only because Blitzman is also from Toronto. With like 3 dudes from Toronto competing, it's kind of crazy to get put in the same pool. That said it hasn't updated yet.
.@shirauzutaisa
SCR2016暫定SFVスト5プール表
15
@eita_1988
vulva春麗UP
STDxBlitzmanかりんSP
BabaGhanoushケンP
hoochiiダルシムP
ROMバルログP
Kenneth Pope(Hugo101)ネカリ
!
Is this final or Is going to get shuffled again?
Edit : Oh nvm , I misunderstood. I guess only that one player or you would be swapped.
Lmao this death bracket. California tourneys in general are super hard. The average tourney goer here is very strong.
Alex, FANG, Ibuki, Zangief and Rashid come to mind. Alex needs some of the best reads in the game to be effective (plus no wakeup game to speak of), FANG needs you to have a really good grasp of his mixups, Ibuki is this game's biggest glass cannon, I don't think I have to explain Gief and Rashid has to do a ton of work since he lacks FANG's poison on top of having low damage. Easiest are definitely Necalli, Ryu, Ken, Mika, Cammy, Nash and Karin. You'd think Chun belongs there, but her combos take some work. Her footsies and combo conversions are up there with the best of them, though.So at this point who is the hardest character to play and who is the easiest?
Most of the critical arts are fine and they can be made better wherever necessary. I'd rather see Capcom dedicate more of their energy towards adding new V-skills for each character, buffing some V-reversals and buffing some of the weaker V-Triggers. Characters like Alex and Ibuki have V-skills that just might not be salvageable tbh.We're getting close to Capcom Cup so I'm curious if there's any system changes to SFV that people would like to see. And I'm not talking about "fix all this shit" but rather system wide additions/changes to the gameplay itself. There was a thread on Reddit about this and here was my idea on how they could change things up.
So far just Ryu. I was tempted with Karin at first but dropped her and then Guile but I'm not fond of charge characters even though he fits my play style.Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Alex isn't hard to play lol tf
I'm pretty acclimated after more than a year of playing Alex in the 3S FC lobby and I got pretty good at playing Bella in Skullgirls. One gets reamed daily in the FC lobby if they're a scrub and doubly so if they are picking one of the lower tier characters.Some folks aren't as acclimated to hybrid, simultaneous charge and motion special characters, but I feel you. Most the characters in the game aren't hard for me to play with, unless their style just isn't my speed (i.e. birdie/geif).
Rashid's because it's wider than Urien's when you take into account that you can adjust its position for a bit.What's the best anti-air CA? Urien's? Vega's and Dhalsim's arent't bad either, I guess.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Has anyone else just stuck solely with one character since launch? I've mained Karin so far and only just started with Birdie, although I've yet to take him out of training mode. I find it really difficult to spend time with other characters as I always think in the back of my head... my Karin still sucks.
Backdash should be invincible again and should all be identical so no Rose Backdash. It's usless 95% of the time because of meaty Crush Counters. It can still be countered during it's recovery.
Backdash should be invincible again and should all be identical so no Rose Backdash. It's usless 95% of the time because of meaty Crush Counters. It can still be countered during it's recovery.
Backdash should be invincible again and should all be identical so no Rose Backdash. It's usless 95% of the time because of meaty Crush Counters. It can still be countered during it's recovery.
Jab AA needsnto be tone down. There is no weakness to the move and leave them in advantage opponents forcing to block or tech. They should increase the knock back with 3-4 frames moves being able to hit after a dash depending what the opponent press.
Bring back footsies. It's stupid how big R.mika's hitbox on her clap and beating sweeps and Cr.mk at max range.
Just go back to playing SF4.
How about a mechanic where you spend meter to cancel moves? You should also be able to dash out of that cancel to do a longer combo or make it safe.Backdash should be invincible again and should all be identical so no Rose Backdash. It's usless 95% of the time because of meaty Crush Counters. It can still be countered during it's recovery.
Jab AA needsnto be tone down. There is no weakness to the move and leave them in advantage opponents forcing to block or tech. They should increase the knock back with 3-4 frames moves being able to hit after a dash depending what the opponent press.
Bring back footsies. It's stupid how big R.mika's hitbox on her clap and beating sweeps and Cr.mk at max range.