sixteen-bit
Member
was this desk tech posted?
https://www.youtube.com/watch?v=goeqrp9uUpg
https://www.youtube.com/watch?v=goeqrp9uUpg
I swear Necalli's disc guidance comes out faster then the frame data says -_-
Wait, that's the dash move right? That move is publishable as hell, Necalli shouldn't be throwing it out raw.
Who were these two players? That shit is incredible!
Anyone up for a couple rounds? CFN EdziPC
What are some general Urien tips? I'm getting peed on in my matches, so I'm hitting a wall here. I recognize my AA game is fucking booty - I know I'm suppose to use f.mp and hk but the timing is super hard compared to DPing. I'm also bad at getting damage - almost all my shit comes from pokes and I feel like normal combos are dropping because a). I'm not charging right in the heat of the moment and b). I catch people on shit I didn't think would work and I end up farting around and just leaving damage off the table. I'm able to get some good things off an AR with basic setups, but man any time someone applies intense pressure like Nash and the like before that I get eaten alive.
So in short, how the fuck do you use charge characters with combos? And what other general things should I be doing/not doing?
I'll shoot an invite, go easy on me, it's been a while lol.
I was almost gold, my real goal for this game for right now, and I dropped all the way back to normal silver. I think I played way too long while I was tilted earlier, just making it worse. Ugghhh
what are some training mode tips you guys can give? I find it so boring and stop trying before I really get started. I am just having a hard time optimizing what I do in there because the tools seem so.... last gen.
Man, you don't respect wakeup at all lol.
I also can't react to Ibuki's crossup dash, so RIP.
I'm not sure what that means? If it's your wakeup headbutt i baited it a few times but I keep thinking you won't do it.
It's my first time fighting a urien too so I'm trying to figure out what I can and can't do. I'm getting caught by those overheads Everytime.
Yeah, the headbutt. You got hit by every single one in the first few games because you wouldn't stop attacking on my wakup.
I didn't even know he had an invincible wakeup lol. Took me a while to figure out.
I haven't played since before the update. I know we've played before. I gotta live up for my cfn name lol.
anyone wanna plsy? inv vulvaps4 pls
Wait so what makes Urien overhead kick thing an overhead? I've blocked it low and also been hit low.
I was almost gold, my real goal for this game for right now, and I dropped all the way back to normal silver. I think I played way too long while I was tilted earlier, just making it worse. Ugghhh
what are some training mode tips you guys can give? I find it so boring and stop trying before I really get started. I am just having a hard time optimizing what I do in there because the tools seem so.... last gen.
i feel you. got to 3950ish three times tonight and couldn't seal the deal. I was mad salty for hours lol. I need to stop caring about points so much, I should be focusing on getting better not necessarily points.
GGs. I suck.
GGs man, no you don't. Who did you use to use before? I know we use to lobby a bit along with...HanksB?
Necalli and Alex mostly. Been trying to make Urien work lately, but haven't been having much success.
Oh right, you were one of the few Alex's I ever played. I'm up for some matches tomorrow around the same time if you want to play. I needed a break from playing Overwatch for the past month.
Are the cfn profiles working now??Ha, according to my CFN profile, my "Overall Guard Rate" is 38.57%. My "Normal Throw Escape Rate" is 26.67%. Wonder what the average is. Defense would certainly be the weakest part of my playstyle.
oh boy, Zangief players have learned new tech since the last time I have seen them. Vreversal into spd is pretty damaging.
That stuff has been workung for a whileAre the cfn profiles working now??
Urien has 3 anti-air moves you want to be using: f+MP for far jump-ins, sHK for closer jumps you can get a read on, and crHP for really shallow jumps (only the second hit will connect, of course). Learning when to do each is basically just a matter of trial-and-error + muscle memory and you don't really have any options for dealing with cross-ups, but if you can learn those three effectively then you're golden.
As for charging, it's kind of hard to explain. I don't feel like you should be holding down-back at all times like with other charge characters because Urien's such an aggressive fighter, but because most of your combos will end with either tackle (for knockdown) or headbutt (for pressure) it's good to practice two techniques:
1. Holding down-back whenever you use a crouching move. This will allow you to easily confirm headbutt off of crLP or crMP or knee drop off of crHP in the corner. Learning this will make "reactive charging" (charging as soon as you land a confirm on the opponent) much easier to pick up and is a good starting point.
2. Adding "filler" moves into your combos to give you more time to charge. For instance, let's say you're in the neutral and one of your wayward crMPs finds its mark. While you could cancel immediately into HP tackle if you were charging already, linking into crLP and then cancelling the latter into LK tackle will work even if you didn't start holding down-back until after crMP connected. Urien's LP > MP target combo is great for this as well, as sMP's long animation will give you more than enough time to buffer a charge for either headbutt or tackle on reaction.
Also, don't be afraid to spend some V-Meter on a reversal if you're getting pressured. Aegis Reflector combos are awesome but Urien doesn't need them to win so you don't have to cling to your meter until the bitter end.
That feeling when Nash tries to medium sonic scythe at the start of the round and you get a crush counter cause you knew it was coming.
Heh be careful when keeping Gief cornered as well, they can v-reversal into super but only with their back to the wall.
It's been like this since the Urien update. Your stats will update it may be a couple minutes though.