That's my guess as well. They'll probably say "Hey, Juri's out next week!" after the trailer is shown.So Juri trailer is likely. Maybe a release date.
This, too.They’ll probably show Juri’s trailer and Cammy, Laura, and Ibuki’s swimsuits at the Comic-Con panel. I’d guess July 29 as the release date. That’s two weeks after the CPT content, which released two weeks after Ibuki and Balrog.
My only real gripe is the naming of the Season Pass. It's otherwise priced fairly considering what you get with it, & they were explicitly clear about what was included in the pass (they even threw in an extra stage later on).I really don't understand why people are defending the season pass.
The game is great, nobody is saying it's not, but the wrapper around it and the way capcom has handle pretty much everything has been mediocre to down right bad in a lot of cases.
Being confused that the "Season Pass" doesn't get you all of the DLC is a legitimate gripe, because that's what season passes are understood to be. No matter what game it's for a season pass shouldn't be called a season pass if it doesn't include all the DLC. Companies do this kind of shit on purpose to confuse people (it's like saying titan fall 1 had a single player campaign), buyer beware is a good response, but don't try to defend a company for being purposefully disingenuous.
Just because capcom is incapable of doing anything logical, doesn't mean that people can't be annoyed or complain that the stuff they do doesn't make sense. Defending the "season pass" is like defending survival mode as a legitimate versus CPU option.
You PC players are some lucky sons of bitches.
Explains the lameness at EVO.Don't know if posted but Capcom released their SDCC schedule etc. and are saying that there will be a SFV panel at SDCC.
http://bit.ly/2a6m2MV
but don't try to defend a company for being purposefully disingenuous.
Capcom should call it what it is: a character bundle, so customers don't have to read the fine print to keep the wool from being pulled over their eyes. It's fuckin snake oil salesman bullshit.
Lol that ryu statue, I wonder if they chose that colour because of tokido.
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Often times they use that color for con-exclusive figures. This appears to be the same fig from the LE package just with the P2 color scheme.
Storm Collectibles is doing a 2P SDCC variant too
Disingenuous? They never obfuscated what the season pass was about, when they announced it they were extremely clear about what was in it.
And fine print? really? The season pass has a single line of description, 1 line, you don't have to go digging around to find what the contents actually are, it's right there, up front.
I can't critique you. You have the summer alt.Anybody want to critique a set of mine? I'm Karin https://www.youtube.com/watch?v=1SoqRKAF5bE
I can't critique you. You have the summer alt.
Therefore I have no faults, correct?
You PC players are some lucky sons of bitches.
If Capcom had had cross platform CFN IDs it might not even have been an issue but ah well.Sometimes.
But I'm still miffed at some content -- colors, titles, whatever -- being exclusive to a platform.
Dude, it doesn't matter. Season pass is synonymous with: Includes all DLC up to a specific time. People at Capcom must know this or they're dumb. It would be like selling a DVD box set title "Game of Thrones Season 1: Only includes episodes 1, 4-6, and 8", yea it's pretty dumb to buy that and then be mad that it doesn't include every episode... but at the same, you wouldn't defend the title of that box set would you?
I would buy it quicker than Nolan North can scream Pineapple surprise.lol sdcc big announcement gonna be umvc3 coming to ps4. dream isn't dead
do you have a video of thisI would buy it quicker than Nolan North can scream Pineapple surprise.
Therefore I have no faults, correct?
lol sdcc big announcement gonna be umvc3 coming to ps4. dream isn't dead
do you have a video of this
I'm definitely not one to be giving advice, but some things I noticed:
(1) You really like to jump in -- not sure which button that is, but there's a jumping kick you use a LOT. I think things started turning around for you once you started varying your approach and finding ways to get in on the ground as well.
(2) I didn't see a lot of anti-air, but in match 2, the Ken did quite a few jump ins. If Karin has a good anti-air, learning to use that and react to the jump-ins could help swing things in your favor more easily.
Theyll probably show Juris trailer and Cammy, Laura, and Ibukis swimsuits at the Comic-Con panel. Id guess July 29 as the release date. Thats two weeks after the CPT content, which released two weeks after Ibuki and Balrog.
I really don't understand why people are defending the season pass.
The game is great, nobody is saying it's not, but the wrapper around it and the way capcom has handle pretty much everything has been mediocre to down right bad in a lot of cases.
Being confused that the "Season Pass" doesn't get you all of the DLC is a legitimate gripe, because that's what season passes are understood to be. No matter what game it's for a season pass shouldn't be called a season pass if it doesn't include all the DLC. Companies do this kind of shit on purpose to confuse people (it's like saying titan fall 1 had a single player campaign), buyer beware is a good response, but don't try to defend a company for being purposefully disingenuous.
Just because capcom is incapable of doing anything logical, doesn't mean that people can't be annoyed or complain that the stuff they do doesn't make sense. Defending the "season pass" is like defending survival mode as a legitimate versus CPU option. Capcom should call it what it is: a character bundle, so customers don't have to read the fine print to keep the wool from being pulled over their eyes. It's fuckin snake oil salesman bullshit.
lol sdcc big announcement gonna be umvc3 coming to ps4. dream isn't dead
Of Nolan North screaming Pineapple Surprise or of me buying the game faster than he can say it?do you have a video of this
I still hate how bloody random Survival is. I'm not even talking about the supplements, just the AI behavior. Any of the characters beyond round 25 on normal can randomly decide "LOL fuck you" and just block/counter/anti-air everything. I'm not good enough to be consistent with it, it is infuriating.
Anybody want to critique a set of mine? I'm Karin https://www.youtube.com/watch?v=1SoqRKAF5bE
Don't know if posted but Capcom released their SDCC schedule etc. and are saying that there will be a SFV panel at SDCC.
http://bit.ly/2a6m2MV
When they are crouching or standing still, it's generally best not to do anything that has a long startup.
But when they are moving forward they are pretty much in "you can hit me with whatever you want now" mode.
That's pretty much how I beat survival consistently, just let them walk into buttons.
I am brand new to the game and also very bad (super bronze), so take this with a grain of salt. But I think if you post a game you lost you'll learn a lot more from the critique. I think you only lost two rounds, and the first one you lost was the worst one for you and I think the problem you had in that round is a problem that I'm currently having a lot of trouble with... and that's what to do after you get knocked down. It got better over the course of the set, but that first round was real bad... and if he hadn't slowed down his game in subsequent rounds you probably would have lost the whole set.
The guy that I play with a lot explained it to me like this: what you should really want to do is just get back to neutral. You don't need to punish him or even beat him while you're waking up, just get back to neutral.
I don't know if that's good advice, but I think it makes sense. Think about it like when you're stuck in the corner, generally you're not thinking how am I gonna hit this guy? You're just trying to get out of the corner without taking a bunch of damage.
You're clearly winning in the neutral, so on wake up maybe just focus on getting back to neutral without taking a bunch of damage? You're at a disadvantage when you're knocked down, it's supposed to be hard to go directly into having an advantage again, so just back to neutral first and then continue winning.
Dude, it doesn't matter. Season pass is synonymous with: Includes all DLC up to a specific time. People at Capcom must know this or they're dumb. It would be like selling a DVD box set title "Game of Thrones Season 1: Only includes episodes 1, 4-6, and 8", yea it's pretty dumb to buy that and then be mad that it doesn't include every episode... but at the same, you wouldn't defend the title of that box set would you?
- Don't jump at Ken so much, a better one would DP you all the time.Anybody want to critique a set of mine? I'm Karin https://www.youtube.com/watch?v=1SoqRKAF5bE
*faints*
Anybody want to critique a set of mine? I'm Karin https://www.youtube.com/watch?v=1SoqRKAF5bE
Using Gief as an example, sometimes on Round 27 he's braindead and just walks forward and never reacts to anything. Earlier, I lost to him because he kept doing the flying knee over my sweeps and hitting me with SPD. Its infuriating.
Any EU players around fancy a lobby?
Getting really frustrated with execution. Been trying to learn Karin but more than half the time the thing I'm trying to do doesn't come out. Extremely frustrating to know how to handle a situation but something else happens on screen.
Are there any characters with a lower execution barrier to play well?
Getting really frustrated with execution. Been trying to learn Karin but more than half the time the thing I'm trying to do doesn't come out. Extremely frustrating to know how to handle a situation but something else happens on screen.
Are there any characters with a lower execution barrier to play well?
Birdie is the lowest execution barrier character in the game, His hardest combo has like 4 moves.
He also hits like a truck.
Ryu is fairly straight forward but still requires some basic execution.
Mika has reasonably easy execution, at least imo. I think to be a great Mika probably takes very good execution but if you're just starting out and want to get a feel for links and such I feel like she's good. There are some really easy Nadeshiko combos which are quite generous on timing.Getting really frustrated with execution. Been trying to learn Karin but more than half the time the thing I'm trying to do doesn't come out. Extremely frustrating to know how to handle a situation but something else happens on screen.
Are there any characters with a lower execution barrier to play well?
You're mad because you have an idea of what the season pass should be, not because they fucked up. They aren't even the only ones who do it. Go look at MKX, they sold a season pass that came with characters and some costumes and then sold separate costume packs that weren't included. The season pass description straight up tells you exactly what you're going to get, being pissy because you expected more is insane.
Compared to Karin? Most characters. She's really hard to play effectively.
Ryu, Birdie, Necalli, Cammy all have easier execution. I've mostly bounced off of Cammy because while her stuff is easy she doesn't allow for many mistakes.
I keep thinking about playing Birdie a bit more but it feels like going to the dark side, like my soul will never be saved.
Ibuki and Balrog were eligible. PR Balrog barely missed top 32 with him.I was waiting for Evo's results to see if it gave us a clearer statement on the state of the games balance.
6 Chun Li's, 6 Necalli's, 3 Nash, 3 Mika's dominated top 32.
1 Ryu, 2 Kens, 2 Rashid's, 2 Vegas, 2 Karin's, 1 Cammy 1 Dhalsim, 2 Gief.
1 fang.
Alex, Guile, Birdy, Laura and Bison didn't make top 32. Ibuki and Balrog weren't eligible.
With four characters representing over 56% of the participation in top 32, I wonder if this will prompt future balance updates to bring more of the cast in line? We aren't seeing character's like Laura perform at all, which is interesting considering a Laura player won the first Capcom major - I suppose people hadn't learnt the matchup at the time.
It will be interesting to see how other characters perform in the future but at the moment it seems that selecting Necalli or Chun is a strong predictor of how well you will perform. It's interesting that Nash, while dominating top 8, did not feature as frequently.
I think characters like Rashid surprised people, but I also think characters like Necalli and Chun are Rashid's worst matchups. That makes top 32 very tough if many of your games are 6:4.
Sure. CFN is Alchemist.