"God's Beard!"
Member
I think Ibuki could be saved if you shifted her V-Trigger to 2 bars instead of three. She has no life and a bad v-skill so she still won't get two a round.
How much would giving her kicks back help her neutral?
So is there no way to message a random who you just played against in online?
I just lost a guile mirror match with a double KO in the last round and I wanted to tell the dude GG but couldn't figure out how to send a message.
It should automatically give you a notification when it's logging into the server, something like "Title update needs to be downloaded"
Then you'll be thrown in-game and in the top of the main menu there'll be a progress bar showing how much is downloaded.
You can't use any online features while it's being downloaded but you can play offline. It'll also give a notification in-game once every 10% of it is downloaded.
I think it's around 200-300 MB. 500 MB is the absolute MAXIMUM.
So is there no way to message a random who you just played against in online?
I just lost a guile mirror match with a double KO in the last round and I wanted to tell the dude GG but couldn't figure out how to send a message.
This is so cool, I hope one day we get a few of the Dolls.Desk edited an SF5 Dolls AI combo video
https://www.youtube.com/watch?v=IJUdWUFC57U
Desk edited an SF5 Dolls AI combo video
https://www.youtube.com/watch?v=IJUdWUFC57U
I probably won't. I enjoy the faster/agile characters so I keep playing the ones with lower health but my execution isn't sharp enough for it. My execution has gotten better but I'm still making plenty of mistakes.
I should also add that a lot of my "hate" for Birdie is me being silly. I don't actually hate any characters.
Starting to feel like we can definitely see the lower half of the cast tier-wise once you add FANG and Gief to the list. Guile is pretty crap, though. I considered buying the season pass for the DLC characters, but I already felt some buyer's remorse over lackluster Alex. Capcom gotta give people some surprises with strong DLC characters next year. SFV definitely needed some slight DLC shakeups before EVO this year and it didn't get them. The only surprise in all of this was the lack of Ryus. I expected at least three to four strong Ryus in top 16.I was waiting for Evo's results to see if it gave us a clearer statement on the state of the games balance.
6 Chun Li's, 6 Necalli's, 3 Nash, 3 Mika's dominated top 32.
1 Ryu, 2 Kens, 2 Rashid's, 2 Vegas, 2 Karin's, 1 Cammy 1 Dhalsim, 2 Gief.
1 fang.
Alex, Guile, Birdy, Laura and Bison didn't make top 32. Ibuki and Balrog weren't eligible.
With four characters representing over 56% of the participation in top 32, I wonder if this will prompt future balance updates to bring more of the cast in line? We aren't seeing character's like Laura perform at all, which is interesting considering a Laura player won the first Capcom major - I suppose people hadn't learnt the matchup at the time.
It will be interesting to see how other characters perform in the future but at the moment it seems that selecting Necalli or Chun is a strong predictor of how well you will perform. It's interesting that Nash, while dominating top 8, did not feature as frequently.
I think characters like Rashid surprised people, but I also think characters like Necalli and Chun are Rashid's worst matchups. That makes top 32 very tough if many of your games are 6:4.
Love the Mika
Looking for advice:
Balrog vs. Ken match: https://www.youtube.com/watch?v=cHobu0v8FcM
I picked this set since I think it's a pretty good display of the extent of all my skills, from footsies to defense and all that. Still having some trouble, though, so I'd appreciate some tips.
I'm all for buffing all the characters in some way, except for Necalli. That guy needs to have his permanent v-trigger removed. Practically, almost everyone on the cast get's their moves enhanced by a v-trigger mode, what makes Necalli so special that he get's to keep it for the entire round? So he has stubby normals, so does Laura..
Also, nerf the braindead anti-air jab, no one *especially* Ryu or Necalli need to keep this.
You missed a couple of confirms which seem what lost you the first round, don't die with vtrigger available, would've been best to just confirm that low target combo into vtrigger so you could at least get a knockdown mixup going.
3rd round you did a target combo which is unsafe on block, but you had full meter, best to just make that safe with...ex low punch? You ate a pretty good damage combo after that, got corner carried and had to deal with ken's mixup.
I spend so much time in the corner with Balrog. Maybe I should back up less.
This a good compromise. Characters without an invul DP have a lower risk AA option while characters with meterless invul DPs lose jab AAs they didn't even need in the first place. The only difficult thing would be deciding whether or not to leave AA jabs on characters that need meter for invulnerable DPs. I personally don't think it would lead to balance wrecking Karin and Ibuki dominance, so it's worth a try.I think characters with a DP needs to lose the anti-air jabs, you shouldn't have AA jabs when you already have a move to handle jumpy players
Fucking hell. Losing to Alex makes me absolutely rage.
That stupid twisty punch he does, is that punishable?
Would you say that Ibuki is too V-Trigger dependant? If that the case maybe buffing her normals would be better?
This a good compromise. Characters without an invul DP have a lower risk AA option while characters with meterless invul DPs lose jab AAs they didn't even need in the first place. The only difficult thing would be deciding whether or not to leave AA jabs on characters that need meter for invulnerable DPs. I personally don't think it would lead to balance wrecking Karin and Ibuki dominance, so it's worth a try.
Capcpom won't do it, though.
I lost to a guy just spamming that move at me in the corner. Most annoying shit I've encountered online.No. He's positive on block.
You need to use V-reversal to prevent the mix-up after it. If they slash elbow a lot, try to neutral jump.
I lost to a guy just spamming that move at me in the corner. Most annoying shit I've encountered online.
Nothing you said here suggests that it would break the game if characters like Alex, Sim, Gief and Ibuki have strong AA jabs. I don't see a good argument to shut that idea down. "They don't" just seems like a really weak argument that is based off of nothing more than tradition. Hell, people here make even more outrageous arguments saying that all characters should be designed to be nearly perfect like SFV Ryu who has damn near everything except a divekick. Compared to that AA jabs for non-DP characters seems downright reasonable. I'm not going to argue adamantly for this, though. It was just an interesting opinion that I kinda like, so don't take my support too seriously.Most of the jab anti-airs in the game were never designed to be anti-airs. Capcom's awful hitboxes are responsible for characters like Ryu and Necalli swiping people out of the air with them.
The idea that they should only take them from character's with invincible reversals suggests that every character deserves good AA options. They don't.
Nothing you said here suggests that it would break the game if characters like Alex, Sim, Gief and Ibuki have strong AA jabs.
I'm not crazy, Necalli's CA is NOT a grab and can be blocked right? Just played a guy who hit me with it twice and I swear I was blocking both times. Or can it not be crouch blocked for some reason?
Break the game? No.
Make the game generally shittier? IMO, absolutely.
Anti-airs in Street Fighter should require an investment or a read. Jab anti-airs require neither. I have no problem with buffing real anti-air options, but letting characters jab cross-ups is not cool.
You're right, its blockable.
Break the game? No.
Make the game generally shittier? IMO, absolutely.
Anti-airs in Street Fighter should require an investment or a read. Jab anti-airs require neither. I have no problem with buffing real anti-air options, but letting characters jab cross-ups is not cool.
Made it to 6 wins, got matched up against a way higher ranked FANG who I have zero idea how to deal with. Managed to get the first game, lost the second but pulled out the third. Was actually fist pumping in my living room when I won the set LOL. Great times. Had a really good match going with a Cammy after that who beat me the first game but we got disconnected during the second. Man, been years since I spent like all day playing a fighting game, I've almost made Ultra Bronze which I don't think I was ever able to hit back at launch, good times.
Ketch when I got back on tonight you weren't on, I'll catch you later this week?
Just finished playing a bunch now. I hover around 1k LP, just made it back into super bronze by making a ultra bronze Mika quit between matches.
I'll probably be back on in like two hours.
And a bunch more tomorrow.
About to hop on to play with Guile in 10 mins, if anyone is up for a set.
CFN: ShotoXabi
sent an invite for a quick FT2
GGs!