Are you playing wired or on wifi? It makes a big difference in fighting games... but for the most part no, one of the big complaints right now is that the netcode rollback fixes the latency for the laggier connection but the person with the better connection sees all the garbage.
For the most part my connections to people have been fine but I know others aren't always that lucky.
I'm too emotionally stirred up to be playing this game. I wish it wasn't like that. Anyone else feel the same?
I'm too emotionally stirred up to be playing this game. I wish it wasn't like that. Anyone else feel the same?
I was playing wired and had the issue.s.
Instead of playing 4-5 bar matches, I just stick with 5 bar and get better results.
I'm too emotionally stirred up to be playing this game. I wish it wasn't like that. Anyone else feel the same?
I did this and got Alex. I didn't want Alex. Alex is garbage.If anyone from Capcom reads this thread, please change the in-menu purchasing system. I wasted 70k FM on a stage I didn't want because I was only half paying attention slamming my A button trying to get into training stage on my way in to training. This is most of a character and supremely disheartening.
If you don't want to display a message saying something like "This <Thing> is locked until purchase, please get it from the Shop", at least default it to No on confirmation so you can't just mash through it like I did.
When it comes to online, SFIV was like playing underwater (all of the time). SFV feels like I'm playing someone sitting right next to me (most of the time).SF4 I got salty because the 360 D-pad was ultra shit, once i fixed that(bought a stick) I stop getting salty in SF4, SF5 on the other hand, knowing the netcode doesn't sync players makes my blood boil, basically stop playing unless friends ask to battle lounge, i rather play boring, i have done every thing in Guild Wars 2, than SF5, maybe if they fix the netcode i will actually play this game..
Yeah, I feel pretty much the same. GG is a better game I think, but there's just something in SFV that's just...
It scratches an itch that Xrd doesn't, I guess it's the difficulty.
I did this and got Alex. I didn't want Alex. Alex is garbage.
I'd argue that revelator is more difficult than SFV will ever be.
It worked out. I planned on getting all the characters eventually and you have to have them in order to train against them.I thought I was normal but I feel like with everything I've read I'm the weird one. I'll buy every DLC character in fighting games even if I don't care to play them. Its not even like I have people over often that might use them, I just hate having characters locked.
I'd argue that revelator is more difficult than SFV will ever be.
It worked out. I planned on getting all the characters eventually and you have to have them in order to train against them.
I want to try to earn them all through Fight Money. It's kind of satisfying getting them that way.Do you plan on getting the season pass or are you gonna buy characters with FM?
I'd argue that revelator is more difficult than SFV will ever be.
I'd argue that revelator is more difficult than SFV will ever be.
I want to try to earn them all through Fight Money. It's kind of satisfying getting them that way.
It's a small detail, but is anyone else bothered by the fact that Urien uses the same move for both of his throws?
I'm too emotionally stirred up to be playing this game. I wish it wasn't like that. Anyone else feel the same?
If anyone from Capcom reads this thread, please change the in-menu purchasing system. I wasted 70k FM on a stage I didn't want because I was only half paying attention slamming my A button trying to get into training stage on my way in to training. This is most of a character and supremely disheartening.
If you don't want to display a message saying something like "This <Thing> is locked until purchase, please get it from the Shop", at least default it to No on confirmation so you can't just mash through it like I did.
I was playing wired and had the issue.s.
Instead of playing 4-5 bar matches, I just stick with 5 bar and get better results.
Yeah, but they gave Alex and Ibuki two distinct throws for this game.Well that's how it was in SF III so they probably just wanted to stay true to that.
I don't want to sound unsympathetic, but you want them to put resources towards reprogramming menus because you couldn't pay attention for 5 seconds?
That said, purchase screens should always default to "no" so you've definitely got a point there.
I was having a conversation at the same time and looking at my second monitor, I shouldn't have to carefully navigate every character and stage selection screen worrying about accidentally spending my FM. It equates to huge playtime investments. I wasn't even aware that it could happen, I assumed it was the former having never attempted to select those characters.
And as for development resources, it's more removing things than adding them.
Pretty much filled up already.
Signed up. Looking forward to getting bopped in the first game.
Went against a 16k Diamond Ken player called Takamura_Be just now. I have no freaking clue how these top level players are able to tell what you're going to do before you've even decided on what you're going to do.
You're my new hero then!
Anyone around to rumble? CFN Bizazedo if so, please. Got Raw on in the background, it's a good life.
You don't have to carefully do anything except not hammer the button constantly while not looking at the screen. I doubt this issue came up in Capcom's user testing.
Anyone around to rumble? CFN Bizazedo if so, please. Got Raw on in the background, it's a good life.
I'd argue that revelator is more difficult than SFV will ever be.
The thing about fighting games being "difficult" is that, if they are more mechanically convoluted or execution based - there are fewer players who can execute everything or are using their tools properly.
Room for one more? CFN: RushdownTactics
GG's Flux. First time against a 'Rog, so no idea what's safe or not yet . We'll have to play again once I do.
Yeah, Bison doesn't really have a mixup, so...GGs. My defense is still lacking quite a bit. I think that was the first time I went against a Bison who was really aggressive with throws, so I had to actually shimmy, which is something I hardly ever do.
Rushdown, still around?
Yeah, Bison doesn't really have a mixup, so...
Sorry, had shut down my PC so I couldn't see this message in time.
GGs. My defense is still lacking quite a bit. I think that was the first time I went against a Bison who was really aggressive with throws, so I had to actually shimmy, which is something I hardly ever do.