What's up with the Helen/Kolin guesses? The first silhouette is obviously Crimson Viper (note the hair).
His story and premium costumes are too similar
Unfortunately no.
The 3rd silhouette is on Guile's stage. Abel? Byron? DOCTRINE DARK?!?!
Those silhouettes are way harder than S1's batch. All newcomers though which means I'll definitely be hyped as hell! As much as I love old SF characters, I had a ton more fun with all 4 of the new characters honestly. Iunno if many people here keeps up with the CFN Portal blogs they have on the JPN SFV site but they shown many new characters in it.
1st character is definitely Helen/Kolin imo. The 5th dude though is REALLY giving me Garuda vibes. Heck he was shown on the CFN Portal not too long ago......wonder if Arika/Capcom made a new deal or something.
Garuda
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Oh man, you're missing out on one of the best fighting games ever! Really great game with all it's different Grooves, large variety of characters and a pretty nice soundtrack. CvS2 is a must play basically!
5 brand new characters would be dope. Akuma is your popular classic character to sell season passes.
It is actually clever of Capcom if they do this. Having a season of entirely new characters would have pissed some people off so they included Akuma one of the classic SF characters to make the veterans happy.Getting 5 totally new characters and zero returning characters next year sounds really unlikely. I don't mind if that happens to be the case but I would expect atleast couple old ones.
So apparently word is going around from people playing akuma on the floor that theres balance changes in this version, including mika nerfs.
So apparently word is going around from people playing akuma on the floor that theres balance changes in this version, including mika nerfs.
It is actually clever of Capcom if they do this. Having a season of entirely new characters would have pissed some people off so they included Akuma one of the classic SF characters to make the veterans happy.
The more I see of this game's progress over the months, the more I've come to a realization.5 new characters is such a risky move given the state of the game but respect if they do end up doing it.
The more I see of this game's progress over the months, the more I've come to a realization.
Capcom simply does not give a fuck if they make a lot of money in the short term. They're in it for the long haul and if that means taking it slow and steady, they're fine with it.
I'm also glad that they're also taking some risks with this, I don't think anybody would have expected a season with 5 out of 6 characters being completely new.
The more I see of this game's progress over the months, the more I've come to a realization.
Capcom simply does not give a fuck if they make a lot of money in the short term. They're in it for the long haul and if that means taking it slow and steady, they're fine with it.
I'm also glad that they're also taking some risks with this, I don't think anybody would have expected a season with 5 out of 6 characters being completely new.
I just played Akuma. From my short time, his v-skill is a parry, don't know the difference from Ryu. His heavy tatsu is similar to Ken's where it is kinds different. His v-trigger changes the end of certain moves. That's all I got, he still feels like Akuma.
Yeah I haven't played Akuma in a long time so it was weird but I'm good enough with shotos so I was able to manage.^^ That's awesome. I'm really excited to see how Akuma mains feel about this version of him.
So apparently word is going around from people playing akuma on the floor that theres balance changes in this version, including mika nerfs.
I just played Akuma. From my short time, his v-skill is a parry, don't know the difference from Ryu. His heavy tatsu is similar to Ken's where it is kinds different. His v-trigger changes the end of certain moves. That's all I got, he still feels like Akuma.
Makes sense, I parried one attack and it felt different from Ryu but could put my finger on it.His v-skill has 2 separate mechanics after a successful parry - 1 is a forward palm strike, another is a knock up kick that you can do combos afterwards.
I didn't notice any balance changes cause the one match I had was an Akuma mirror match.
Hmm, his moves / animations - particularly his normals - look oddly stiff. That little hop and ground pound looks especially weird / silly.
Mbius;225929542 said:Hmm, his moves / animations - particularly his normals - look oddly stiff. That little hop and ground pound looks especially weird / silly.
Im totally getting Helen and Haggar vibes from the first two silhouettes, but thats probably just my brain playing tricks on me.
Mbius;225929542 said:Hmm, his moves / animations - particularly his normals - look oddly stiff. That little hop and ground pound looks especially weird / silly.
Life comes at you so fast.So I go away for 3 hours for a birthday and suddenly fucking marvel 4, marvel 3 for pc and SFV stuff....