Troubled Bat
Member
So, like, when do the Christmas stuff go out? I'm scared that I might not be able to get them. D:
Yeah sorry wasn't thinking that through. On the plus side I'm getting really good at mindlessly blocking with the new Alex.You are Alex. You are free.
I thought you were talking about anti airs though, what does being + on block have to do with that?
Jump back jab seems ok if you react lateSpeaking of Alex, does anyone have advice for high angle jump ins like Karin? Jab doesn't seem to catch it anymore, and neither cr hp or his dp catch anything that close.
Ok yeah that makes sense. I'm terrible at not getting pushed into the corner so my main concern was if I have no space to retreat, but I'll keep this in mind for neutral. Thanks.Jump back jab seems ok if you react late
vs
for unpleasant situations in SFV
Ggs the sad reality is that my 10 months Rashid can barely match your 5 days akuma 😥Inv Sigmaah
So, like, when do the Christmas stuff go out? I'm scared that I might not be able to get them. D:
Ucchedavāda;227193066 said:
jesus christ, why he do them like that
Speaking of Alex, does anyone have advice for high angle jump ins like Karin? Jab doesn't seem to catch it anymore, and neither cr hp or his dp catch anything that close.
Cool, thanks for writing all this up. I'm starting to think that my big problem is just losing neutral so easily (even worse now with slower cr mp and s mk). Karin in the corner just jumps in for free on me over and over. Baiting jumps when I'm ready to handle them is a good idea.I find Karin's jump ins to be really easy to AA with cr. HP. Her jump arc isn't particularly fast. Be alert, react as early as possible.
The only problem I have is when she's jumping from really close (cross up range). But, that's part of the game. You have to be mindful of where you're standing relative to her at all times (not just with Alex, but in general).
Dance on that "safe for her to jump / NOT safe for her to jump" line and try to bait her into THINKING she's jumping from the safe distance. Then cr.HP (BTW, you can adjust the distance Alex moves during his cr.HP a little bit by holding forward/back during it)
It's a common misconception that "having good AA" means being able to anti-air all angles at all times. That's not true. St.lp AA's in season one made people think that...but that's not how it is most of the time. Anti-airing is interactive, not static.
Alex has great anti-airs that lead to nice oki...but they won't do all the work for you. Gotta be mindful of your spacing. And, when all else fails, jump back lp, lk, or mp air to air is also an option (just make sure you don't have a charge, or you'll accidentally do headbutt/stomp)
This is an excellent demonstration of how throw loops have been nerfed in S2. They're still possible sometimes...but the damage and stun aren't as threatening as they were S1.
But, i gotta say...after the 2nd or 3rd throw, DON'T QUICK RISE. Please. Throw off their timing, at the very least.
I play Nash.but just the fact that he got a net loss after the patch is really disappointing.
You got a new target combo, why are you complaining?
Kappa
Shooting Star is something that makes me think they didn't quite know what to do with Mika and that they regret her entire existence in SFV. It's very close to a useless new tool they gave her because they didn't want it to seem like they were just nerfing her into the ground.
Shooting Star is something that makes me think they didn't quite know what to do with Mika and that they regret her entire existence in SFV. It's very close to a useless new tool they gave her because they didn't want it to seem like they were just nerfing her into the ground.
it's for sweet marvel combos https://youtu.be/XKfzW-x4IWE?t=47s
Balrog's dash punches in general are ringing alarm bells in my head right now. I'm surprised they aren't making more waves in everyone's consciousness. This stuff isn't just great against fireball characters. I hope it's me just going through a phase because countering him feels almost beyond normal human reaction levels and his safety is so ridiculous that he makes Cammy look more unsafe than Alex lol. I'm seriously hoping that they'll be sprinkling buffs across the less well off parts of the cast all throughout July and February or we get two balance patches a year instead of one because the future of this game's online landscape looks as bleak as season one's to me.They buffed Balrog's v-skill didn't they? I can no longer react to the dash punch mixups. -_-
Balrog's dash punches in general are ringing alarm bells in my head right now. I'm surprised they aren't making more waves in everyone's consciousness. This stuff isn't just great against fireball characters. I hope it's me just going through a phase because countering him feels almost beyond normal human reaction levels and his safety is so ridiculous that he makes Cammy look more unsafe than Alex lol. I'm seriously hoping that they'll be sprinkling buffs across the less well off parts of the cast all throughout July and February or we get two balance patches a year instead of one because the future of this game's online landscape looks as bleak as season one's to me.
You just need to neutral jump.
And no, they didn't do anything to Balrog's V-Skill except for what is outlined in the notes, which are some good buffs. Doesn't make it any harder to react to than it was in S1.
You'll be seeing more V-Skill cancels from the EX Dash Punch, though, since they increased the V-Skill cancel window for that move.
If you neutral jump you can just eat his dash dp punches now tho
So I'm reading that if the game gives you a 'failed to retrieve data from the server' message you'll lose your good standing status/icon.
Anyone else notice this?
You just need to neutral jump.
And no, they didn't do anything to Balrog's V-Skill except for what is outlined in the notes, which are some good buffs. Doesn't make it any harder to react to than it was in S1.
You'll be seeing more V-Skill cancels from the EX Dash Punch, though, since they increased the V-Skill cancel window for that move.
If you neutral jump you can just eat his dash dp punches now tho
This exchange reminds me of a deescalation tactic a bully would present to the bullied only for the latter to realize that this different tactic still won't stop him from being stuffed in a locker and it was just to give him false hope for laughs.Yep, now at least opponents can't mindlessly neutral jump at long range.
This exchange sounds like something a bully would say to the bullied only for the latter to realize that this different tactic still won't stop him from being stuffed in a locker.
This exchange sounds like something a bully would say to the bullied only for the latter to realize that this different tactic still won't stop him from being stuffed in a locker.
So I'm reading that if the game gives you a 'failed to retrieve data from the server' message you'll lose your good standing status/icon.
Anyone else notice this?
Alex is better than Nash now.Nash was better off than Alex before the patch. I'm sure he's still better than him too.
I always get booted out of lobbies when they see the rank.
StormKUBO streaming Alex:
https://www.twitch.tv/stormkubo
well this has been kind of depressing
What happened? Is he getting bodied? I'm curious what he thinks of S2 Alex.