Honest to God I have NEVER seen a Guile use that crouchwalk online.
I did once. Then hit him with psycho axe.
Honest to God I have NEVER seen a Guile use that crouchwalk online.
A video I made about Mikas options to get you into the corner.
https://www.youtube.com/watch?v=vAK7O7o3YhI
I prefer St.MP, St.HP, H.Peach bomber since it does a good amount of damage and is meterless. simple, easy and effective.
Also, mic drop combos are my favorite of all time. When the see me doing the V skill and then rush in, get hit by the mic and then confirm the hit into a kill is sublime. It's caused a fair bit of RQs and I relish it.
Anbody else wanna share some R Mika setups?
I think you need level 50 for that color. I'm at 42 with her and it feels like I'm not getting that color unless arcade mode lets me get more fight money with her.
Beating survival on extreme only gets you fight money and experience.
From Akuma's perspective, Ryu is evil.Every character has nuance, but ultimately, in the cartoon world of Street Fighter, I think its clear that the creators intended for Akuma to be the evil counterpart to Ryu. Its a Jedi vs. Sith type of deal. If you absolutely had to categorize every Street Fighter character into two groups, the likes of Ryu and Chun-Li and Guile would be on one side and Akuma and Juri and Necalli would be on the other. (And again, Capcom had no qualms about designating Akuma as a villain in MvC3.)
Yeah, I don't think Akuma is actually evil in the way that most people would use that word. He just wants to be the strongest. He may lack compassion or empathy, and in that sense has "given up on the human path" as he mentions in his story mode, but he still has a moral code he lives by, and doesn't just go around murdering people. The whole point of the Satsui no Hado is that he draws his strength from a complete willingness to win against his opponent, with the desire to fight to the death. So far, he's only been shown even killing like 2 people. He killed Goutetsu, who was actually happy about it because it because Akuma had finally surpassed his skill as a practitioner of Ansatsuken. He killed some random Muay Thai fighter in a fight to the death, and he kills Gen in a fight to the death. The only person he's ever tried to kill preemptively is Bison, and that's because he views his use of Psycho Power as evil and unnatural. He didn't manage to kill Gouken, but even then, he attempted it in an honorable fight to the death, rather than attempting to murder him. He's definitely not a good person, but I don't think that makes him evil.
Every character has nuance, but ultimately, in the cartoon world of Street Fighter, I think it’s clear that the creators intended for Akuma to be the “evil” counterpart to Ryu. It’s a Jedi vs. Sith type of deal. If you absolutely had to categorize every Street Fighter character into two groups, the likes of Ryu and Chun-Li and Guile would be on one side and Akuma and Juri and Necalli would be on the other. (And again, Capcom had no qualms about designating Akuma as a villain in MvC3.)
I think a lot of it comes from Capcom USA translating Satsui no Hado as "Evil Intent" in a lot of earlier stuff, rather than "Murderous Intent". It probably comes from the same place as early Capcom USA saying that he was possessed by a demon.Yep exactly. 100% accurate. The term "evil" isn't being used correctly at all. Akuma's definitely not that, he's got his own code. Whatever Sagat is, that's what Akuma is. If Akuma were truly evil, what we consider evil, then surely the artists wouldn't have potentially designed that alt costume of his and they definitely wouldn't have had Ryu acting like that at the end of Akuma's story mode.
They just keep doing it because we've got people saying "well no he's evil" so they'll keep on doing it until people actually understand it.
I mean it shouldn't be hard for people to get.
Every character has nuance, but ultimately, in the cartoon world of Street Fighter, I think it’s clear that the creators intended for Akuma to be the “evil” counterpart to Ryu. It’s a Jedi vs. Sith type of deal. If you absolutely had to categorize every Street Fighter character into two groups, the likes of Ryu and Chun-Li and Guile would be on one side and Akuma and Juri and Necalli would be on the other. (And again, Capcom had no qualms about designating Akuma as a villain in MvC3.)
I think a lot of it comes from Capcom USA translating Satsui no Hado as "Evil Intent" in a lot of earlier stuff, rather than "Murderous Intent".
I have a few good Rashid's on my list...Unfortunately, the best advice is to not get cornered. Take a look at his frame data, you won't be that satisfied lol...It's not really your turn at all once you get into corner against a Rashid that knows all their safe on block buttons. But playing Rog, you should be able to turn the tables around on him once you get trigger and take a big chunk of life with one confirm.
well there's always character level, and also normally people will have a title of their fav character
I have "cat person" tho :3
He works for capcom?
I use that too.
*High paws
Happy new year guys!
Wanting to destroy things doesn't make you evil.
He isn't even destructive. He has specific people he wants to fight and he wants to fight to the death that it's.
I don't know why I bother playing ranked. I don't have fun and I just lose points. :|
I don't know why I bother playing ranked. I don't have fun and I just lose points. :|
I don't have fun in ranked either. The stress of losing points isn't worth it IMO. I play casual almost exclusively but I will jump back into ranked once I feel like I'm getting better than the current competition in my rank.
Only when you are clearly out of your subset of the skill level should you play ranked. Too much salt otherwise lol
I think if you are consistently good it can be fun (because you arent stuck with same subset of opponents like you will be in casual). But if you aren't consistent (like me), and you start losing a lot of points it sucks.... I just wish battle lounge wasn't awful, otherwise i'd play that more. I felt i could more consistently connect to battle lounges in SF4 than in SFV..I have fun with Ranked. The competition is fierce, and there are always a good variety of opponents. While Battle Lounge filtering remains non-existant and Casuals is mainly the domain of people experimenting, Ranked is my go-to.
Dat bait for the double perfect
https://clips.twitch.tv/nychrisg/PuzzledBatKappaClaus
Evil people have babies/kids. So what if akuma has a kid on his back, haha.
I don't think hes evil like bison is. Something else. Destructive in his nature.. Like Godzilla or something. Actually. Idk. Its a fighting game story line, heh.
I was watching some old anime today. The sub title said demon, then guy said akuma. I giggled like a school girl.
Even if it's a fighting game, the lore if important to a great amount of fans. Same with other lore in other fighters like Tekken and MK. Just fleshes out the characters and makes you become bigger fans of them. As dope as the gameplay is, if you give a story to the universe it makes everything as a whole have a great identity. That's one reason why people hold a lot of fighters in a great regard. I think the gameplay + identity mix is perfect. Like the visuals and all that, you know what I mean.
Ucchedavāda;227473981 said:It's kind of absurd that you can have a character (attempting to) murder random marine scientists and the sailors working with them, for no apparent reason, and people will still argue that this character is not actually "evil".
I don't know why I bother playing ranked. I don't have fun and I just lose points. :|
Ucchedavāda;227473981 said:It's kind of absurd that you can have a character (attempting to) murder random marine scientists and the sailors working with them, for no apparent reason, and people will still argue that this character is not actually "evil".
Lore is one of my favorite parts of any fighting game, especially because fighting games tend to have absolutely batshit plots and backstories. I don't know if they just do it because they know that a lot of people won't pay attention so they can get away with it or if its just a factor of having to come up with a coherent plot featuring so many playable characters, but Street Fighter, Tekken, DoA, GG, BB, MK, KoF... They're all absolutely nuts. It's a weird mix of crazy in depth backgrounds for characters and ridiculous implausible stories that you just can't find anywhere else.
As far as Street Fighter is concerned, it's such a terrible missed opportunity that they don't have the CFN character encyclopedia accessible in game. Hell, they barely even advertise the CFN website. There's a ton of cool info on that site, and most people probably don't know it even exists. It should be where you end up when you go to streetfighter.com, not some weird extra site that you can't even find unless you seek it out specifically.
I guess it's just another issue with Capcom's overall online presence for Street Fighter. There are separate English and Japanese sites just for SFV, the seperate CFN site, a site for the Capcom Pro Tour, and on top of all that most of the info we get comes from blog posts on Capcom-Unity. It's bordering on bizarre.
I thought I did then I lost 500 points and I'm super bronze again wtf.
I'm not interested in the stress of ranked, I just play for fun. I don't have the patience to learn frame data and all that crap. I honestly feel like I've been stuck in a rut for a long time. Ultra bronze/silver seems to be my ceiling and I can't get any better no matter how much I play. Feels bad man.
Anyone down to play?
CFN HanksB