Haha, now the game gave me Infexious, he's top 100 and was on a 40 piece win-streak. I will never get these 10 ranked wins, the game is making fun of me.
Please, everyone jumps in this game. It's too good.
I'm not saying it's bad to jump and that people DON'T jump. I'm saying if you are losing to constant jump-ins and your character has AA options, you should be using them to deter jumpers and land free damage.
That being said, it's probably harder to punish for most characters since you have to hit them jusssst right and some combos off of an AA require them to be at a certain distance without getting bopped.
There's always people that will only stick to capcom fighters because of the community/online size and it's where the money's at.
That's some of them, but most people aren't going to dick around a game they genuinely do not like playing. Everyone has different thresholds - Mike Ross hated SF4 but not enough to quit that shit.
And only a handful of people playing are gonna make money off of this game, or any fighter. It's why most have full time jobs cause ain't everyone winning CPT.
Infilitration said he plays because he's a fanboy, but I wish more people would play other games as well as SF. Spread that love.
lol, do you have to chime in and downplay every single criticism or complaint someone posts? It's starting to get kinda ridiculous.
Yeesh, I'm just trying to help. I'll keep my suggestions to myself in regards to you then.
Ucchedavāda;228366395 said:
The problem is that, for most characters, the damage that you can get for a successful anti-air is much, much less than what your opponent can get from one successful jump-in. So the risk/reward ratio is skewed in favor of the player who tries to jump-in multiple times.
That's a good point. Maybe Capcom should buff the damage off the average AA combo. For me, playing Rog, I can get some easy shit off a few bars and v-trigger, but I guess on their side they'd get a full jump in combo and not have to worry about getting it just right.