The only that's not going to be left behind is lone dragon.
his name makes sense now
The only that's not going to be left behind is lone dragon.
What necessitates the requirement for the servers being as they are in the first place? The crossplay, the FM system, both? From the onset I thought the FM system would be a good thing, but if it means needing regular 7+ hour downtimes, then not so much.
It really feels like they need to overhaul the server system completely. Tweaking it isn't doing shit.
I always expected the replay system to be a server hog. Remember that every single match gets uploaded.
Oh and do we know if that Korean server company might be behind the server Twitter account?
So? V-League said something about 200 million matches that have been played online. Has to create a decent amount of load.It's just storing inputs, not actually recording matches.
So? V-League said something about 200 million matches that have been played online. Has to create a decent amount of load.
I'd prefer they put a hold on DLC for 6 months to get they're shit together and give us a game that doesn't still feel like a Beta test.
I'd prefer they put a hold on DLC for 6 months to get they're shit together and give us a game that doesn't still feel like a Beta test.
They will continue to patch work their servers.....
DLC money more important...
Ucchedavāda;229167191 said:My guess is that the rage quit system was killing the servers somehow (poorly scaling algorithm?), and that they had to disable it in a hurry. Remember that it disappeared after emergency maintenance. That could also explain how they accidentally broke the matchmaking.
Still no news I'm dying here Capcom save me from myself I can't handle playing anymore Alex but I don't like anyone else.
Man I hope mvc:i has crossplay.
Otherwise RIP.
Still no news I'm dying here Capcom save me from myself I can't handle playing anymore Alex but I don't like anyone else.
Man I hope mvc:i has crossplay.
Otherwise RIP.
I feel like I'm getting blown up for the exact opposite reason. I pressure hard when my opponent doesn't have meter or when they're in the corner, but otherwise I try to in a measured and calculated way. All it results in is me getting blown up by Uriens, Guile and Lauras like crazy. Feels like SFV just rewards people for pressing as many buttons as possible rather than thinking things, through. Maybe it's just my Alex? I don't know.Watch some streams of good Alex players. Alex got nerfed, but he's still viable and can do well in the hands of a good player. It might be an uphill battle in certain matchups and in the higher leagues, but it's doable and worth it. The key is learning to play more patient and reactive as opposed to being overly aggressive all the time.
Same hereIs there a maintenance? I keep on getting error 2100d when i try to log in.
They are really doing a disservice to the people who developed the battle system, animation and modelling on SFV and they deserve way better.
I don't understand why Capcom doesn't have enough pride in a product that is very good at its core to put in the resources necessary to make it a very good complete package.
Their resources are probably stretched very thin. I think most of their effort is being divided into making new characters for SFV and having their other FG division working on Marvel Infinite.I don't understand why Capcom doesn't have enough pride in a product that is very good at its core to put in the resources necessary to make it a very good complete package.
Their resources are probably stretched very thin. I think most of their effort is being divided into making new characters for SFV and having their other FG division working on Marvel Infinite.
Capcom isn't as big as they used to be.
Yeah but the multiplayer blows.Yeah, it's clear their strategy is very conservative budgets for their big games. RE7 came out much better than SFV, however.
Which is so ironic , Street Fighter is the fkin IP that put them on the map. No other Capcom game comes anywhere close to the success of SF2.
Which is so ironic , Street Fighter is the fkin IP that put them on the map. No other Capcom game comes anywhere close to the success of SF2.
This game is a fucking mess. I'll give up cross compatibility with PC if it means the damn game is playable
Which is so ironic , Street Fighter is the fkin IP that put them on the map. No other Capcom game comes anywhere close to the success of SF2.
The PC version and crossplay are this game's saving grace. Unfortunately the stupid thing can't even run in window mode without crashing constantly.This game is a fucking mess. I'll give up cross compatibility with PC if it means the damn game is playable
This game is a fucking mess. I'll give up cross compatibility with PC if it means the damn game is playable
Alright GAF.
This is for you.
I'm going to bend the laws of physics here and feed the hungry with my abilities.
Let's make a bet, destiny.
I'll eat my own ass if SFV gets meaningful information next week as to where the game is headed. A roadmap. A blog post. Something that indicates they are working on shit besides the CPT. Offer ends Wednesday night.
Your move, Capcom.
Additionally, weve been monitoring character performance since the release of Season 2 balance patch. We are currently analyzing this data to see what, if any, additional adjustments may be needed.
Were also happy to announce that the team has been hard at work for several months to improve the network quality of CFN. We cant share all of the details quite yet, but we are anticipating an update this Spring. We have more news to share on this in the coming months.
Alright GAF.
This is for you.
I'm going to bend the laws of physics here and feed the hungry with my abilities.
Let's make a bet, destiny.
I'll eat my own ass if SFV gets meaningful information next week as to where the game is headed. A roadmap. A blog post. Something that indicates they are working on shit besides the CPT. Offer ends Wednesday night.
Your move, Capcom.