Good to see the discussion this has spurred already, haha.
Chun-Li's V-Skill is super good for the ambiguous crossups it creates (it can totally steal matches) and it's a good tool for her V-Trigger and Stun combos but I suppose it's not an essential part of her gameplan per se.
I stand by F.A.N.G. and Ibuki's being terrible though. If poison were better than F.A.N.G.'s might be worth using but as it stands it's just filler that puts a hole in his pressure. I've seen a bunch of his mains echoing this sentiment too so I'm definitely not alone in that regard.
GOD TIER
(These characters' V-Skills are essential parts of their respective gameplans)
Guile
Zangief
Necalli
USEFUL TIER
(These characters' V-Skills are very strong but they can win without using them)
Birdie
Ryu
Laura
Balrog
Ken
Urien
Karin
SITUATIONAL TIER
(These characters' V-Skills won't see as much use in the neutral game but are nevertheless useful in some scenarios)
Nash
Rashid
Juri
Vega
Dhalsim
Cammy
MEH TIER
(These characters' V-Skills aren't very good in any situation)
Chun-Li
Ibuki
Bison
Alex
"WHY WOULD YOU EVER USE THIS" TIER
(You will hardly ever see these characters use their V-Skills unless they're desperate for V-Meter or trolling)
R. Mika
F.A.N.G.
Chuns Vskill seems pretty bad tbh
What makes Fang's V-Skill annoying is that when you're zoning somebody you can bait them into jumping over it in some capacity then go for an AA. It adds to his mind game while zoning imo
anyone playing?
Anyone got any tips for comboing Nash's bMK with tragedy assault ? The execution window is so tight
Alright, revised it a bit based on the immediate comments.
It's actually not that tight. Are you sure you're doing the lightest version of Tragedy Assault? Because that's the only one that will combo (dunno about CH). It's kind of a weird motion, though, so maybe that's throwing you off?
GGs man, glad I stole a set with Alex, though I've gotta vent for a sec lol. Ryu vs Alex feels like one of the most bullshit things ever, he owns Alex's soul from full screen, mid screen, close range, the air, everything. And that's on top of the typical Ryu top tier shenanigans.
I love this game, but man, Ryu and Chun demoralize me so hard since I don't actually see a way to overcome them.
Instead of saving up fight money for Rashid's stage, I bought it along with Rashid's Battle Costume with the $15 PSN rebate. The remaining money went toward GOWIIIR.
That stage is simply bananas in person and it's my default battle stage now.
that stage gives me a headache.
Why do you rate Zangief's V-Skill so highly? Because his other
tools are so bad? Because his V-Trigger is good?
Taking white damage for V meter is a bad proposition for a character whose game plan is walking forward.
Yup. His V-skill is situational but it's pretty darn good in that situation since worst case is that it accomplishes nothing but best case is that it hits which causes poison and builds a little v-meter.What makes Fang's V-Skill annoying is that when you're zoning somebody you can bait them into jumping over it in some capacity then go for an AA. It adds to his mind game while zoning imo
poison should wall bounce
That's.... actually a decent upgrade when he's in V-Trigger.
But again, the poison would need to be better for this to be even remotely scary/effective.
I assume they thought he was trolling or trying to start some console war crap which i don't think he was.
Petran79 it is hard to adjust to the lag in sfv after so many years of sfiv (or any other 2d fg now that i think about it) but you will get used to it eventually. Like i said i don't think there is any report of vsync affecting netcode and it doesn't make much sense that it would. If you intend to go to any offline tourneys or gatherings and you have a low input delay screen i would keep it on.
I disabled it because of the stuttering (and also vsync didn't appear to do anything, i had tons of tearing anyway, not sure what was going on there, it was a mess) but the monitor i am using now has noticeable lag anyway so disabling vsync didn't affect me negatively in that regard.
That's.... actually a decent upgrade when he's in V-Trigger.
But again, the poison would need to be better for this to be even remotely scary/effective.
Is that Spinal lol?poison could stagger the enemy and increase startup for some moves.
maybe you could have different poison balls that would shut down/reduce effectiveness of specific buttons/button types
I'm just copying KI at this point but w/e
I actually proposed something similar, that when in V-Trigger the poison would cause the stun bar to decrease at a considerably reduced rate. It would be a bit too OP for non-VTrigger poison though, also I don't think it should stop the stun bar from decreasing full stop, since you're already taking damage from the poison.A damage and stun buff could work. Also stop stun from decreasing until it wears off.
Is that Spinal lol?
God's Beard!";224747982][URL="https://www.youtube.com/watch?v=fvM86_y3oM0 said:Critique this set against Ken please[/URL]
God I hate his air attacks.
Most people playing SFV online are morons, they dp a lot on wake up, do a dp after an unsafe moves, scruby play. For example, see how many times this guile dp'ed on wake up:
https://www.youtube.com/watch?v=rHkQJP8jZ-A
anyway, any European players (good connection) want to play? my CFN is: Lord_Ahmad , feel free to add me.
I can play few games. You playing now?
I will be online in ten minutes
Edit: I'm downloading the new PS4 update, send me your CFN, I will invite you.
That's the "good" thing about having no wakeup, no mistaken inputs or nervous panic lol.
MEH TIER
(These characters' V-Skills aren't very good in any situation)
Nash
Dhalsim
Bison
Alex
I feel the same.Rather be free on wakeup than have the temptation to mash reversal everytime.
Having garbage wakeup options is definitely eye opening after using a character that has meterless invincible reversal.
I remember the first time I played a good Alex and he hit me with that max corner combo post stun, and my life bar was broken in pieces when I looked at it. Yeah, it has its place lolAlex's V-Skill also definitely has uses, they just tend to be tethered to dizzying the opponent first.
GGs Punished_Snake! How was the connection on your end? I had few times where it became a laggy mess but overall it was fine.
Bison is training me to block fucking everything. This is both awesome seeing my progress and a challenge.
Chuns Vskill seems pretty bad tbh
I disagree, I think the difference between a good Zangief and a great Zangief is how they use their v-skill. It's a risk, but risk/reward is the game Zangief players play. It's why he has all that extra health.Why do you rate Zangief's V-Skill so highly? Because his other tools are so bad? Because his V-Trigger is good?
Taking white damage for V meter is a bad proposition for a character whose game plan is walking forward.
It makes the post-stun combo more dangerous, that's about all it is good for for 90% of the cast. Throwing it out during a match is only really useful against the slowpokes like Zangief, but even then you're sacrificing positioning for it.Alex's V-Skill also definitely has uses, they just tend to be tethered to dizzying the opponent first.