Just deleted the game.
I am done with this.
Ah that's a shame. You should have taken a break though as you will waste more time downloading it when you want to go back lol.
Just deleted the game.
I am done with this.
Ah that's a shame. You should have taken a break though as you will waste more time downloading it when you want to go back lol.
Oh! I sympathies, my time with this game have been more than 95% offline, and when it's online, it's in lobbies against friends. I actually never played ranked after week 2 until the start of S2 when I played about 5 or so games!For a little while yes.
Went online, first match was using LP turbo to farm EXP.
Second guy was a Guile main with a 4-bar connection where by the time it showed that he had jumped, he was literally already hitting me with his crossup.
Third guy was also a Guile main, but he was a 5-bar so it was solid. Didn't really feel like playing Kolin so I switched to FANG, got matched with him again and beat him handily.
Waited 10 minutes for a match... only to get matched up with the EXP farmer again.
In all these matches, my stats didn't show up (not a major thing but still mildly annoying as it just reminds you of the state of the servers). Loading screens were still sooooo long.
Then I was at the main menu screen for 15 minutes again, with no match. My connection was even set to 3-5 just so I could get SOMETHING but nope.
There is no point in me playing this game any more, it is quite literally a waste of time.
For a little while yes.
Went online, first match was using LP turbo to farm EXP.
Second guy was a Guile main with a 4-bar connection where by the time it showed that he had jumped, he was literally already hitting me with his crossup.
Third guy was also a Guile main, but he was a 5-bar so it was solid. Didn't really feel like playing Kolin so I switched to FANG, got matched with him again and beat him handily.
Waited 10 minutes for a match... only to get matched up with the EXP farmer again.
In all these matches, my stats didn't show up (not a major thing but still mildly annoying as it just reminds you of the state of the servers). Loading screens were still sooooo long.
Then I was at the main menu screen for 15 minutes again, with no match. My connection was even set to 3-5 just so I could get SOMETHING but nope.
There is no point in me playing this game any more, it is quite literally a waste of time.
Like I said before, I'll still come in the thread to shitpost and stuff. Just won't be playing the game while I do it.
Also I feel like people SHOULD forget that F.A.N.G exists. He is literally useless in Season 2.
goddamnFor a little while yes.
Went online, first match was using LP turbo to farm EXP.
Second guy was a Guile main with a 4-bar connection where by the time it showed that he had jumped, he was literally already hitting me with his crossup.
Third guy was also a Guile main, but he was a 5-bar so it was solid. Didn't really feel like playing Kolin so I switched to FANG, got matched with him again and beat him handily.
Waited 10 minutes for a match... only to get matched up with the EXP farmer again.
In all these matches, my stats didn't show up (not a major thing but still mildly annoying as it just reminds you of the state of the servers). Loading screens were still sooooo long.
Then I was at the main menu screen for 15 minutes again, with no match. My connection was even set to 3-5 just so I could get SOMETHING but nope.
There is no point in me playing this game any more, it is quite literally a waste of time.
Like I said before, I'll still come in the thread to shitpost and stuff. Just won't be playing the game while I do it.
Also I feel like people SHOULD forget that F.A.N.G exists. He is literally useless in Season 2.
You can download stuff while you do other things.
Just deleted the game.
I am done with this.
I know how you feel, coming from a mainly Street Fighter background I didn't enjoy the system either.
But I've recently been putting some time into the F2P version with Jago and I realized that it actually works really well if you take two things into account.
(i) The combo system is not the only way to get real damage. Chip,potential and projectile damage are incredibly potent. You can straight up win matches in the game without doing a single combo.
(ii) When you get accustomed to the breaker system, the depths and mindgames start expanding like three-fold. When you start implementing shadow counters and the like into your gameplan, the game becomes so much about mindgames that it feels INCREDIBLY rewarding when you land it. Even more than baiting a DP IMO.
I also love that every character has such insane depth and every character has like the MOST INSANE bullshit yet it's still so balanced. Any character can beat any other character in that game.
And another man down ,
Kolin nice character but weak damage, unless the rest of the cast getting a damage nerf to be like her, I rather play Low Tier Alex..
They fixed that C: only thing in the windows store, I have it installed in my F partition.Ucchedavāda;231474474 said:I don't disagree.
And I actually wanted to give it another try recently, spent some time to clear out my C: so that I could actually install it (any other drive failed), downloaded the many gigs, started it up, and then my stick didn't work. That was a bit demotivating, but I should probably try again.
left behind squad
I've been there.
Take a break, play some other shit, and maybe come back down the road.
They fixed that C: only thing in the windows store, I have it installed in my F partition.
And they've fixed a lot of issues with the PC version, including I think the stick problem. It's definitely worth giving another shot. The consistent online alone would make the hassle worth it.
Ucchedavāda;231475186 said:It was only a month or two ago I tried. Has anything been fixed since then?
My issues with the game aren't things like balance or the design or the gameplay. Yes, FANG is garbage but I still like the character and it's still fun as fuck fighting against the top tier characters.
Problem is it's like I have to wade through a barely functioning and slow UI and netcode to get to that point. Most of the regulars I used to play with have dropped the game too so what's the point.
These problems are something that Capcom hasn't fixed in a year, and haven't really given any indication on whether they even will be or when so I'm not gonna stick around on the promise of a promise that the game will become well-made.
I actually just installed Unreal Engine 4 on my PC today, to try and get into that engine too
I'll try the gamae out but I'm not expecting much, I'm not in a region where that sort of game is particularly popular. Heard a lot of good things though.
This is what I keep doing, but the game gets worse every time. Netcode and online and loading times are terrible, survival mode is awful, gameplay balance is shit, everything is fucked up. There's a good game in there at its heart, but you're going to have to really want it and put up with a lot of bullshit to have fun. I just don't understand why the game is in the condition it's in and how so many promises and features go broken and continue to be missing.
Huh, then maybe not. http://www.neogaf.com/forum/showthread.php?p=230944524#post230944524
It doesn't recognize DirectInput, only X360 compatible sticks. Maybe there's some tool you can use to emulate a 360 stick?
Sucks if it still doesn't work
This is what I keep doing, but the game gets worse every time. Netcode and online and loading times are terrible, survival mode is awful, gameplay balance is shit, everything is fucked up. There's a good game in there at its heart, but you're going to have to really want it and put up with a lot of bullshit to have fun. I just don't understand why the game is in the condition it's in and how so many promises and features go broken and continue to be missing.
Thankfully there are plenty of good games and fighting games out there to play right now.
I wouldn't say the netcode is "terrible" especially compared to its predecessor but the server and loading times are the main problem - and that's unacceptable. Balance I would say is subjective. The core game is solid however it's the little things that are having an effect on the experience.
Ucchedavāda;231476234 said:It probably depends a lot on your local infrastructure, but netcode is pretty good for me. Hell, I can play an American friend of mine from USFIV, who mains Sim, and there is barely any rollback and I can still react to what he does. We also played some in USFIV, and there it was like playing in oil; smooth but sluggish.
There are still some issues, but the vast majority of my matches are fine.
yayUcchedavāda;231476234 said:Alright, my other stick works in KI, at least.
It seems its gonna be alot of work even just figuring out what counters can be used for certain moves, like overheads, airborne normals etc. I havent tested any of that yet.
Going back to this: yes. Like, I just learned that Cammy's Spiral Arrow needs to be countered high. I don't quite understand the reason behind some of these, so I'm taking some time to try counters on moves I'm wondering about right now.
From what I can currently gather: anything that hits low needs to be countered low, no exceptions. Any jump-in naturally needs to be countered high. Now, it seems that moves where the opponent is placed horizontally and moves toward Kolin (e.g. Mika's drop kick, Cammy's Spiral Arrow, Rashid's Eagle Spike) need to be countered high. Overheads need to be countered medium.
Going back to this: yes. Like, I just learned that Cammy's Spiral Arrow needs to be countered high. I don't quite understand the reason behind some of these, so I'm taking some time to try counters on moves I'm wondering about right now.
From what I can currently gather: anything that hits low needs to be countered low, no exceptions. Any jump-in naturally needs to be countered high. Now, it seems that moves where the opponent is placed horizontally and moves toward Kolin (e.g. Mika's drop kick, Cammy's Spiral Arrow, Rashid's Eagle Spike) need to be countered high. Overheads need to be countered medium.
I thought Kolin's heavy counter only applied to moves that were considered airborne. Or are there exceptions to even that?
Spiral Arrow, drop kick, and eagle spike should all be airborne when they hit.
Yes everything that makes the player airborne, needs to be countered high, some overheads might actually look airborne but aren't.
I thought Kolin's heavy counter only applied to moves that were considered airborne. Or are there exceptions to even that?
It's for moves that hit overhead.
Ah, no shittin'. That sounds even quirkier for her counters than I imagined.No, there are overhead moves that need to be countered medium.
Played some online matches today to keep the rust away, & I didn't get a single error. Was I just lucky?
Ucchedavāda;231483066 said:Hah. Ran into my first Ken in a while and got gimmick'd out so hard that I don't know what hit me.. only took 1 round in two matches. I am not proud of my performance.
It's probably due to less players after the initial release of the dlc character.Hey we updated our netcode. Turns out, all we needed were more servers? Who would have guessed?!
It's probably due to less players after the initial release of the dlc character.
I can reliably counter uriens overheads with kolin, but as usual I am incapable of blocking overheads. I cannot understand it.
Ucchedavāda;231485064 said:According to SteamCharts, there are still almost twice as many players playing at the moment compared to before Kolin dropped.
Gill's been "playable" before. Also, the 4th character has a super crazy big upper body- the proportions are ridiculous (and I think it might be Tekken's Jack.)Anyone else think the fourth DLC character is Gill?
The head on the silhouette looks like it has some thicc locks, at least to me, and he's probably zoomed in to hide any more details.
Just want I think though
So maybe they corrected the issue and didn't tell us shit?
We will see come next character I guess.