Remember when Sim was top tier when the game came out and Necalli sucked? Those were the days.I mean, you can definitely whiff punish things like some character's st. hk
Didn't you hear? sim is mid tier as of s2.
Remember when Sim was top tier when the game came out and Necalli sucked? Those were the days.I mean, you can definitely whiff punish things like some character's st. hk
Didn't you hear? sim is mid tier as of s2.
Remember when Sim was top tier when the game came out and Necalli sucked? Those were the days.
#GiveCammyAnOverhead2017Remember when s1 ryu sucked? and cammy wasn't very good?
wait cammy still isn't very good just block everything hahahah
I mean, you can definitely whiff punish things like some character's st. hk
Didn't you hear? sim is mid tier as of s2.
Some heavy atks yeah for sure. I was thinking more of stuff like mediums and some specials.
I grabbed this today. It's actually really fun, got the PSN deal with the season one pass. I bought Kolin with my ingame currency already. Any clues as to who the upcoming ones might be? I'd be super happy if Rose is back.
You gotta play SFV like it's the exact opposite of 3S. In 3S you are always taking small microsteps forward looking for the parry, but in SFV you gotta take small backward microsteps constantly or you'll get blown up by EX booms, dash punches, standing medium kicks and crush counters. I only realized this last night when I realized that I'd blocked like 60% (honestly it felt like more, but I'll be conservative) of a Guile's midrange or closer EX booms. Those things simply can't be reacted to at a distance shorter than character and a half length or so imo.But we took 50 health from him. ADAPT! For me, it's dashes. Dashes are making me seriously done with this game. These fucking dashes kill the neutral. This shit is not fun.
Sound's almost like Anji Mito's Fuujin followups.TJ Combo in Killer Instinct is actually kinda worse.
Imagine if Balrog's dash punch had armor, could be cancelled into a command grab, could be cancelled into a backwards roll or could be cancelled into an overhead.
Fun times.
I love that you can actually see Akuma physically doing the Raging Demon in this game.
https://www.twitter.com/SFVServer/status/859652678216949760We will perform urgent server maintenance from 11am to 1pm on 5/3 PDT. Thank you for your patience and support.
Ucchedavāda;235551445 said:Another maintenance is coming your way:
https://www.twitter.com/SFVServer/status/859652678216949760We will perform urgent server maintenance from 11am to 1pm on 5/3 PDT. Thank you for your patience and support.
Is that because of the game, or the character choice? Would you be jazzed about 4 if you were, say, a Hakan main throughout? Even now I find 5 far less egregious than 4 was throughout most of its life. Though I can't really talk much about Ultra because by then I was long since checked out of 4, though I do remember it launching in a pretty jank state.
At this point they may as well announce a delay for the balance update. They can release it a few weeks after EVO to make sure they've got as much data as possible. Then they can afford to further buff struggling characters like Nash, Alex, Chun and Juri (Fang and Ryu might be fine now, but it can't hurt to spice them up just a bit more). A post EVO mid-year update should have been part of the balancing process from the very start anyway. Once a year is dumb.Hakan main signing in. 4 was a lot of fun. 5 is missing some of the positive qualities from it. 4 still had issues and made mistakes but for playing amongst my local scene it had reached a happy equilibrium and we still play ultra every so often.
5 is constrained by capcom's approach to refining and changing the game. At its core it is still a good (or ok) game, but the way it is being managed and delivered is really poor.
The fact that we are roughly within two months of EVO occurring and we still don't know when an entirely new character and fairly significant balance change is meant to drop is pretty bad. We had the same with Ultra and people weren't happy, yet they're still doing the same thing years later.
Maybe it happens to us all equally and ZG talks about it way more than we do. ¯\_(ツ_/¯
I think something is wrong right now, It's not finding anything for me either which isn't normal. It just hangs on the "waiting for your opponent" screen.
At this point they may as well announce a delay for the balance update. They can release it a few weeks after EVO to make sure they've got as much data as possible. Then they can afford to further buff struggling characters like Nash, Alex, Chun and Juri (Fang and Ryu might be fine now, but it can't hurt to spice them up just a bit more). A post EVO mid-year update should have been part of the balancing process from the very start anyway. Once a year is dumb.
Mainly because of the game and it's systems ,not so much the character choice. Granted Vanilla SF4 was pretty shit but it got a lot better to play. I'd personally rather have too many options than too few which is a big problem in SFV.
And it was FUN to play against most of the cast, same just can't be said here.
This is going to be an incredibly unpopular opinion.
But at this point, I'd rather have USF4 back. I'm sick and tired of the horrible systems and balance in SFV.
Ucchedavāda;235551445 said:Another maintenance is coming your way:
https://www.twitter.com/SFVServer/status/859652678216949760
According to CFN, they are fix problems with logging in.
Mainly because of the game and it's systems ,not so much the character choice. Granted Vanilla SF4 was pretty shit but it got a lot better to play. I'd personally rather have too many options than too few which is a big problem in SFV.
And it was FUN to play against most of the cast, same just can't be said here.
This is true, I just felt like I had more options and more variability than I do in SFV, regardless of what character I pick. I guess THAT's the thing I miss the most.It was more fun to play against the cast, but that was also because it was more fun to play as myself. I ran around with Ultra Ken, so I had a good time. Options for every situation, great footsies, great anti-airs, just low damage (but you could get some more if you spent meter).
This is going to be an incredibly unpopular opinion.
But at this point, I'd rather have USF4 back. I'm sick and tired of the horrible systems and balance in SFV.
This is going to be an incredibly unpopular opinion.
But at this point, I'd rather have USF4 back. I'm sick and tired of the horrible systems and balance in SFV.
This is true, I just felt like I had more options and more variability than I do in SFV, regardless of what character I pick. I guess THAT's the thing I miss the most.
I'm locked into a very specific role whenever I pick a character, whereas I had slightly more freedom with how I choose to go about things in previous games.
Well, you can have USF4 back. People still play USF4 online. It's Street Fighter so it's still going to be easier to find a match than if you were playing Xrd or KOFXIV.
Hmm. Damn near no one is gonna be playing the PC version in my region but I bet I can still get something from the PS4 version. Darn, I wish it was on sale right now tooAlthough USF4 was better than the previous entries in SF4 it was still horribly balanced and bloated with cheap mechanics (FADC/focus) and unnecessary 1-frame links that it would be hard for me to go back to. I think you can pick up USF4 for around $5 on steam though and there are still a few people playing online if you want a go.
Ahh ok, I see what you mean. I agree with that general sentiment. USF4 Ken was pretty darn fun.Basically what I'm saying is if they put Ultra Ken in the game, gave him some crush counters that didn't lead to nuttiness, some decent oki I'd be in there. I'd take FANG levels of low damage if I had to.
FADC/Focus was cheap? lol, I fully understand that Focus in neutral was stupid, but I really enjoyed it as a way to extend combos and provide characters with opportunities that wouldn't have been there without it.Although USF4 was better than the previous entries in SF4 it was still horribly balanced and bloated with cheap mechanics (FADC/focus) and unnecessary 1-frame links that it would be hard for me to go back to. I think you can pick up USF4 for around $5 on steam though and there are still a few people playing online if you want a go.
Basically what I'm saying is if they put Ultra Ken in the game, gave him some crush counters that didn't lead to nuttiness, some decent oki I'd be in there. I'd take FANG levels of low damage if I had to.
if you thought Ken's s1 air ex tatsu was good ...whew lad
This is going to be an incredibly unpopular opinion.
But at this point, I'd rather have USF4 back. I'm sick and tired of the horrible systems and balance in SFV.
Edward please
Capcom's too busy sleeping on the comfortable mattresses Mike Ross and Gootecks are selling.
Edward please
Ucchedavāda;235551445 said:Another maintenance is coming your way:
https://www.twitter.com/SFVServer/status/859652678216949760
According to CFN, they are fix problems with logging in.
Capcom's too busy sleeping on the comfortable mattresses Mike Ross and Gootecks are selling.
It's cuz SFV is residentsleeperlol CC pairing up with a mattress company was the weirdest thing.
that might've just been you because in the first couple days I was playing fine with no issues at all. fake news tbh
On launch day, the servers were pretty much down the entire time. I feel like you were either lucky or are remembering wrong.
On launch day, the servers were pretty much down the entire time. I feel like you were either lucky or are remembering wrong.
On launch day, the servers were pretty much down the entire time. I feel like you were either lucky or are remembering wrong.
Those 2 player battle lounges were the best.fake news. I was playing fine, battle lounges fine, ranked fine everything was fine. the servers on day 1 were working perfectly as intended. I think you gotta check ya service provider and upgrade tbh