I need the Birdie advice.
Vs. Laura (2:27:35)
Looking back, I can tell that I'm too obsessed with constantly using Birdie's V-Skill at bad moments, which go punished. Also, I was jumping too much, which is interesting since I usually don't do that with Birdie, since he's probably one of the worst characters to do that with.
There was one time where I clearly saw the jump-in, did cr.MP, and it whiffed since she was slightly far, and then she got a full combo. Pisses me off. Birdie had one of the best AA options in the game thanks to that button in S1, but now there are distances where an opponent can jump in on you and you can't do anything, because cr.MP won't reach and cr.HP is too slow and they're not quite far enough for you to see it coming. I think it's why Bull Horn is very important as an AA tool for this character now. I have to watch their feet more and keep that charge.