She has the best corner carry in the whole game...She already has to work hard to get you into the corner in the first place, as she has no ways of safely closing distance..
She has the best corner carry in the whole game...She already has to work hard to get you into the corner in the first place, as she has no ways of safely closing distance..
Bison is a noobstomper. He's on top because he blows up people in the lowest skill bracket. As you go up to the next 20%, then the next, he drops every time. It's virtually a straight downward slope.Funny thing is that Bison is really good online. Like top tier good according to all stats I have seen. I hope they have lower skill levels in mind, too.
You are really underselling her, come on. She has more tools to get in than most of the cast. And the last line is false from what I understand.
The changes he got seem to be buffs across the board including his walk speed. Bison is probably going to be a problem next season and just watching vids of some of Akumas shenanigans I am hoping PSX Akuma isn't the final version because if so ...... good lord.Bison is a noobstomper. He's on top because he blows up people in the lowest skill bracket. As you go up to the next 20%, then the next, he drops every time. It's virtually a straight downward slope.
https://v-league.pro/tierslist
He's doing fine even higher up. Only at the very top is where he struggles. So yeah, I hope they have that in mind.
No changes to Ken? WHAT?
So the change to b.mp (4f -> 5f) is not confirmed?DP nerf and maybe his air tatsu is easier (reasonable) to hit
The other way around. And you shouldn't dismiss it anyway since it's based on actual data. About 5,000 matches for that one match-up.am i reading it wrong or does it say alex beats chun 6-4
pls tell me so i can dismiss quuuick
Low to mid, not just lowest. It's going to be frustrating for Bronze/Silvers to deal with him. Git gud and all of course.Bison is a noobstomper. He's on top because he blows up people in the lowest skill bracket. As you go up to the next 20%, then the next, he drops every time. It's virtually a straight downward slope.
No changes to Ken? WHAT?
So the change to b.mp (4f -> 5f) is not confirmed?
I mean, we should probably wait a few months before we make any rash judgement calls about Akuma.The changes he got seem to be buffs across the board including his walk speed. Bison is probably going to be a problem next season and just watching vids of some of Akumas shenanigans I am hoping PSX Akuma isn't the final version because if so ...... good lord.
Just remove boxer from the game already, wtf.
He starts at like 80% or something.Low to mid, not just lowest. It's going to be frustrating for Bronze/Silvers to deal with him. Git gud and all of course.
Come on, the only important change this game needed was to speed up those horrible loading times and there's no mention of this.
Laura's command grab leaves her closer.
Ex fireballs hits connect more slowly
Faster overhead
Huh wonder what is the point of the 1st, her vskill or ex command grab can already close the gap.Laura's command grab leaves her closer.
Ex fireballs hits connect more slowly
Faster overhead
Same for Urien.Best Bison buff is the system change to DPs. I am psyched.
do you understand what 'balance patch' means?Come on, the only important change this game needed was to speed up those horrible loading times and there's no mention of this.
I thought I read somewhere yesterday that every character can V Trigger cancel their special move now. Anybody know for sure if this is true?
Nobody's even bothered to try Birdie😭
Nobody's even bothered to try Birdie😭
Only change I've seen is LPN said his down forward HP nose dive has been nerfed to be more negative on block. Lol. Yep, trash character got NERFED. Other than that, he said Birdie is very similar. Maybe some subtle frame data changes.
Skeptical on 2 bar VT since LPN didn't mention it and I figured that'd be a huge deal that he'd notice right away. I'm super skeptical on heavy dolphin dive being anything close to useful. The speed isn't the primary problem with the move. It's the fact that Birdie is so big and fat that he gets clipped by a lot of fireballs as he's about to land.I read that he would have 2 bar v-trigger and that h.dolphin dive would be faster. Can't find the comments anymore and I might have read wrong.
What? Time to stop spamming that then.
https://twitter.com/SamuraiWFX/status/805545454079340544Ryu's back roundhouse is special cancellable on hit/block (second hit tested, didn't test first hit).
God is realFrom Nash Discord
Forward Dash is Slower
Backward Dash has Lesser Range
V reversal has more recovery
V trigger has more recovery
EX Sonic Scythe has startup invincibilty
Skeptical on 2 bar VT since LPN didn't mention it and I figured that'd be a huge deal that he'd notice right away. I'm super skeptical on heavy dolphin dive being anything close to useful. The speed isn't the primary problem with the move. It's the fact that Birdie is so big and fat that he gets clipped by a lot of fireballs as he's about to land.
I really hope Bull Slider (the slide) is faster startup. Right now it starts up in 19 frames with upper body projectile invincibility. It's so slow that it's supposed to be a preemptive anti-fireball move, but you have to guess. And it was already punishable at -5 if you guessed wrong. They want everyone to get a fat combo on Birdie with a move that already requires guessing? I really need patch notes because if Birdie is the same or worse, he may be the only character to not win a CPT tournament in Season 1 or 2. (Maybe Juri too lol)
Went looking around Twitter for Ryu changes, and this is all I could find.
https://twitter.com/SamuraiWFX/status/805545454079340544
It's not a big deal, but it's actually a nice little buff. DP will sometimes whiff after st. HK, st. LK, DP because the opponent is pushed out of range. Being able to special cancel should take care of that problem.
The other nice thing about it is that you can use this to hit confirm into Super without the extra scaling. So st. HK > DP super 456, st. HK, st. LK, DP, Super does 439. Like I said, not a big deal but it helps a little. I'm still hoping for some other stuff to make him more interesting. I don't mind dealing with nerfs to get it. Just please have him be able to do more than the basic shit.
XSK Samurai listed a lot of changes for Ryu (mostly nerfs lol). I think they're on his twitter. Stuff like V Reversal is negative on hit, slower normals, stuff like that.Went looking around Twitter for Ryu changes, and this is all I could find.
https://twitter.com/SamuraiWFX/status/805545454079340544
It's not a big deal, but it's actually a nice little buff. DP will sometimes whiff after st. HK, st. LK, DP because the opponent is pushed out of range. Being able to special cancel should take care of that problem.
The other nice thing about it is that you can use this to hit confirm into Super without the extra scaling. So st. HK > DP super 456, st. HK, st. LK, DP, Super does 439. Like I said, not a big deal but it helps a little. I'm still hoping for some other stuff to make him more interesting. I don't mind dealing with nerfs to get it. Just please have him be able to do more than the basic shit.
Back RH is axe kick.Yeah the 2 bar v-trig sounds too good to be true but we will see what happens.
Bull Slider being even more negative is really weird for sure. If you could cancel it into anything sure but since you can't I am not really sure it should be more negative.
Doesn't back roundhouse mean axe kick?
Doesn't back roundhouse mean axe kick?
XSK Samurai listed a lot of changes for Ryu (mostly nerfs lol). I think they're on his twitter. Stuff like V Reversal is negative on hit, slower normals, stuff like that.