How do you do those unique moves that are charged into super or ex?
E.g ryu charging his hado to a full super? Do you just do a QCF + P and hold it?
Can you tag cancel a projectile? To tag cancel you have to throw out a move that hits or gets blocked. I was wondering if you could throw out a projectile and then tag when it gets to the opponent. That'd probably be too strong to get projectile characters out safely.
Yup that's how you do it, each character can only charge one move BTW.
Some things I learned:I can honestly say that throughout the entire week that I've watched Cross Assault. I learned absolutely nothing about the game. Ok, not entirely true but point being that my knowledge of the game is pretty lacking despite watching so often. With that said I'm excited to get my hands on the game and breaking it down the best I can.
I wish I was hype for this. I still think the game looks like ass.
Going to give it a try though. I'd love to be wrong.
As in the art style? Or the gameplay?
Both, lol. Not trolling (or not trying to, anyway), and I have the game paid for. I'm just feeling less excited for this than I have a fighter in a long time. I love fighting games, but this just feels meh to me. Probably doesn't help that every time I watched the stream I saw the same characters.
If it's any perspective, this is probably the first time I've ever been really excited for a fighting game. Hopefully it'll be a gateway drug
I was super hyped for SF4 when it was being released, but this game has me far more hyped than SF4 or its itterations. Why? Because Rolento is real and he's in it. I was always hyped for SF4 and its subsequent additions because I felt, "okay, now they'll add Rolento, because he just fits so damn well for this game, and is highly requested." That never came.
Now? Oh fuck yeah. All aboard the hype train at maximum wesker levels of speed.
I think my hype is more that it's basically Street Fighter with a shitload of new characters that aren't heavily based off of other SF characters
My point character of Rolento is all about great footsies, mix ups, and wittling you down as he builds meter annoying you.
The second is Steve Fox, because I feel he should can cover Rolento's short comings in the way of damage, and perhaps against more mashier players on wake up so he can stance change, absorb the mash, and counter slap them silly.
My whole plan gem wise and play wise, is to use rolento to be quick (speed gems) to build meter(meter gems) and wittle people down until his health is around 50%. If he slips down to less than 50%, or is on full meter, then I'll get in Steve safely to get in dat damage and stage come backs, or quickly finish them off via some strength gems and speed gems.
I think my hype is more that it's basically Street Fighter with a shitload of new characters that aren't heavily based off of other SF characters
I think my hype is more that it's basically Street Fighter with a shitload of new characters that aren't heavily based off of other SF characters
I think my hype is more that it's basically Street Fighter with a shitload of new characters that aren't heavily based off of other SF characters
The only way this game could be perfect is if it's netcode is SC5 good or better, and if they add in Urien later on.
The only way this game could be perfect is if it's netcode is SC5 good or better, and if they add in Urien later on.
I am hyped for no fadc and no comeback mechanic, oh and tekken characters duh!
The Tekken characters are the reason I care about this at all. I hope they take the ideas from these characters and apply them to SF for whatever we get next.
When I do play, it'll likely be all Tekken characters and Cammy. Because I love Cammy.
<3 Cammy.
<3 <3 <3
For sure there is no comeback mechanic?
For sure there is no comeback mechanic?
How about option selects?
They still exist in this game.
Not sure if this has been answered, but if both players enter Pandora Mode, is that still pretty much an auto win for whoever does it second?
Though not as prevalent or important considering the roll mechanic
Worlds dumbest question.... but Can anybody explain to me about alpha counters and what they exactly do?
An alpha counter is an attack during blockstun. It costs 1 meter and is used to get people the fuck off you holmes. It's called an alpha counter since the attack was introduced in Alpha 1.