Hideous Snake
Gold Member

The game's co-creative directors Nate Fox and Jason Cornell have spoken to Famitsu:
The main theme of this game is revenge. The main character, Atsu, has a big trauma in her childhood and goes on a journey to get revenge.
Fox and Cornell visited the game's setting, which today is known as the prefecture of Hokkaido, to research the game
We have received cooperation from various advisors regarding the depiction of the Ainu people and Ainu culture of the time. Like with the previous game, we have also thoroughly researched Japanese culture and incorporated it into this project.
I also went to Hokkaido to research Ainu culture, and had people knowledgeable about Ainu culture introduce me to museums and folk crafts, which I incorporated into the worldview of this work. By the way, I also went to the mountains with them and had the experience of picking wild vegetables.
Players will be able to approach the Yotei six in any order, and the game will also introduce new close combat weaponry. Both Japanese cinema and Western dramas have inspired the game.
In terms of an open-world adventure, Ghost of Yotei has the greatest freedom and biggest map of any open-world game we have ever made

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Ghost of Yotei will be released in October…
