DeepEnigma
Gold Member
When your body is creating it's own fauxhawk against your will, it's time to do something else. Not draw more attention to it as you're vastly at or approaching your 50's.
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When your body is creating it's own fauxhawk against your will, it's time to do something else. Not draw more attention to it as you're vastly at or approaching your 50's.
There's no way you'd have looked as bad as that I bet, he's dyed his damn forhead blue!It make me feel retroactively bad for when i had the same thing but blonde
When your body is creating it's own fauxhawk against your will, it's time to do something else. Not draw more attention to it as your vastly at or approaching your 50's.
We all looked like morons, every youngster had that stupid ass haircut during that year, i was like 14 or 15, we just followed the trend.There's no way you'd have looked as bad as that I bet, he's dyed his damn forhead blue!![]()
Key piece on information. When we were kids.We all looked like morons, every youngster had that stupid ass haircut during that year, i was like 14 or 15, we just followed the trend.
Blue\red is even more silly yeah.
Yeah, there is a time for bleaching your hairs and that is when you are 15, 20 tops.Key piece on information. When we were kids.
Not salt & pepper going on 50.
infamous: second son was released in 2014, a year after last of us...Good thing you aren't making business decisions. Sly would sell two copies, this isn't 2002 anymore. No one cares about those franchises.
I mean, yeah, sure, that's true of anything. Look at Bethesda; Morrowind, Oblivion, Fallout 3, Skyrim...and then nothing of value since then.
But I am still encouraged by the article about Yotei because of the Japanese reaction to Tsushima. I'll take the opportunity to throw Ubisoft under the bus with AC Shadows and all of the fluff they puffed about Shadows' authenticity and then, well, we all know how that turned out.
Sucker Punch delivered with Tsushima to the point that the actual world location's government honored them. That's positive and inspiring going forward. They have the benefit of the doubt with me until proven otherwise. I truly appreciate when devs go for authenticity and actually achieve it instead of using it as marketing buzz for the sake of, and/or because they are actually that tone deaf and stupid (Ubisoft). I'm reminded of Godzilla 2014; the director was a Godzilla fan and showed the movie to Toho prior to release and they approved of it, and even liked it. That is a tremendous honor and seal of approval. He did so out of honor for the material. Consider the 1998 abomination and how it is not recognized by Toho as part of the Godzilla legacy. Sure, the Tsushima thing could've been a lot of tourism marketing but it's still a better reaction than getting smoked the way Ubi did.
In terms of story, AC games try to place the player at the center of a world shattering sequence of events - GoT didn't do that.
In GoT you're the talisman of the resistance opposing the Mongol invasion of Japan. It doesn't have AC's broader sci-fi context, but GoT's story would not be out of place as the 'in animus' historical part of an AC game.
In non-story terms, it probably shares more in common with most AC games than Black Flag does.
Playing GoT I was excited for how good a sequel could be given the quality of their first attempt. I'm less excited now than I was, but we'll see.
So its pretty much Sony Assasins Creed Shadows.
Their empire didn't include Japan. We defeat the leader of the Mongol invasion force in GoT. We don't overthrow the whole British Empire in AC3 or the whole of Christendom in AC1. I'm unclear what kind of distinction you are trying to draw here. Add some AC branding and sci-fi meta nonsense and GoT would be right at home in the AC franchise, and would be one of the best ones imo.However, we know historically, the Mongols "won" in the sense they had an empire stretching across Asia and Europe and that this was the first Mongol invasioof Japan - ie there was a second. We weren't going to be overthrowing the whole Mongol empire or having a final boss fight with Khan in this game. Something AC may have done.
I think they would probably move Ghost if GTA happens to be releasing too close.But if GTA6 is coming later this year, then it's interesting Sony is putting this out in that timeframe...
GoT's budget was apparently relatively small. I think this is one of the most obvious areas where a (presumably) bigger budget this time should allow them to improve....villages that are made up of brain-dead NPCs that just stand around doing nothing, devoid of any meaninful interaction.
GoT's budget was apparently relatively small. I think this is one of the most obvious areas where a (presumably) bigger budget this time should allow them to improve.
Agree, I was a big fan of Jinn's story in the first game, and I was hoping for a sequel with him, it's a shame that instead we're getting a budget DLC looking sequel with another revenge story.I really liked Ghost of Tsushima, was my GOTY in fact, but I'm having trouble getting excited for this follow-up. An iterative sequel in a similar environment, with a worse protag and generic revenge story. Maybe as more is revealed I'll build more interest.
Can't deny that. I really got bored halfway throughNon linear campaigns are garbage. Look at AC Shadows. The whole plot is the most boring uneventful story ever told.
Non linear campaigns are garbage. Look at AC Shadows. The whole plot is the most boring uneventful story ever told.
You are very limited to the order you can kill them in Assassin's Creed shadow. The game artificially gates you with levels and each shinkabufu is a different quest level.So let's investigate that a bit.
There were 12 Shinkabufu in Assassin's Creed Shadows and the Yotei Six are well 6...
Why is that different when it comes to narrative?
Because 12 is double six and it's a lot of people to have to try and connect with, especially out of order.
You are very limited to the order you can kill them in Assassin's Creed shadow. The game artificially gates you with levels and each shinkabufu is a different quest level.
Their empire didn't include Japan. We defeat the leader of the Mongol invasion force in GoT. We don't overthrow the whole British Empire in AC3 or the whole of Christendom in AC1. I'm unclear what kind of distinction you are trying to draw here. Add some AC branding and sci-fi meta nonsense and GoT would be right at home in the AC franchise, and would be one of the best ones imo.
I think they would probably move Ghost if GTA happens to be releasing too close.
so its just ac at this point but better cool.![]()
The game's co-creative directors Nate Fox and Jason Cornell have spoken to Famitsu:
Fox and Cornell visited the game's setting, which today is known as the prefecture of Hokkaido, to research the game
Players will be able to approach the Yotei six in any order, and the game will also introduce new close combat weaponry. Both Japanese cinema and Western dramas have inspired the game.
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Sucker Punch shares new Ghost of Yotei details as the game’s non-linear campaign is explained | VGC
Ghost of Yotei will be released in October…www.videogameschronicle.com
so its just ac at this point but better cool.
just saw that movie it was goodFor those who seem to have selective amnesia.
I Googled It For You!!
And there is also Lady Snowblood that this closely resembles.
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And the yellow & black outfit in the trailers is a dead Kill Bill giveaway. Which was coopted from Bruce Lee's Game of Death. Which yes, was another similar revenge story.
I always loved open world games. The exploration of an entire world is incredible, especially for an RPG.Collecting, looting and bullshit kills the flow of open world games.
What?Wrong. If you like woke games full of DEI, then this is the game for you.
Pfft. If the first one is anything to go by, fuck no it won't be.
In terms of expectation and hype to actual end result, that was the most dull, uninspired, repetitive by-the-numbers open world I ever subjected myself to. Impressive polish and sheen, technically amazing, but utterly bereft of anything resembling enjoyment in exploration, discovery and uncovering worthwhile things to engage with.
Nah, that's sony open world phylosophy, none of their open world have interactable npcs ala bethesda to minimize glitches/bugs.GoT's budget was apparently relatively small. I think this is one of the most obvious areas where a (presumably) bigger budget this time should allow them to improve.
Sounds like TLOU2 as well. Plus thousand other games. Slight exaggeration but revenge is an extremely common subject, only beaten by rescuing a kidnapped loved one, glad they didn't go with that one at least.That's what's starting to get to me. All these feudal Japan games are literally "quest for revenge after childhood drama, look to your past and find bigger purpose, find allies to achieve a greater good than just revenge"
And Mario Kart World!That the story in GoT is a personal story. It's not about world spanning events - the scale is different. Pretty simple
Rockstar moved GTA to avoid GoY - cowards.