Being an anime fan is Stockholm Syndrome.
Yeah pretty much.
Being an anime fan is Stockholm Syndrome.
But I like anime deep down.Being an anime fan is Stockholm Syndrome.
I blame it all on Eila/Nipa and the Finnish Embassy!Would also explain Japan's love for Finnish girls.
Being an anime fan is Stockholm Syndrome.
Only re-cap Meteora.Meteora is a treasure.
Would also explain Japan's love for Finnish girls.
Stockholm ain't in Finland
Being an anime fan is Stockholm Syndrome.
I'm glad that you're enjoying the rhythm and atmosphere of Made in Abyss. As you can see, some of us in here are finding the pacing to be a little sluggish. I don't expect this something we'll see eye-to-eye on as its very much a question of personal taste. However, I did feel like there was a couple of issues in your comments that I wanted to address.I wasn't referring to that particular point so much as the general complaint of some people, including yourself, that the series is not moving fast enough to cover more of the story. As someone who prioritizes atmosphere over plot density, I'm happy with the pacing of the Made in Abyss anime. A series moving slowly can be a problem when it's not atmospheric at all but simply dragging out banal scenes and reactions, as the Stardust Crusaders anime does at times, but if it's a case more like Flowers of Evil then I don't mind. While I can sympathize with the desire to not leave the anime feeling unfinished, and I hope that Made in Abyss is able to go beyond 13 episodes in the way Flowers of Evil was not, I would rather an unfinished anime that takes its time to explore the emotional landscape than a conclusively finished anime that rushes so hard to its conclusion that nothing is given enough time to breathe. They're both imperfect options, but the first is more worth my time than the second.
It is defiance without penalty but it's not about consequence so much as the choice and what it means to them at a deeper level (regardless of the consequence) which is where it shines.
Meteora is a treasure.
That's true, but inconsequential stakes made the friction unconvincing, which muted the show's voice. It's great that you were able to extract that viewpoint, but anti-artificial and liberal stances from such a manufactured franchise just don't touch ground with me. The main conceit of the show is exhibiting its idols, and it's fatiguing when many of those characters are dull.
Re Creators: 5
I have pinpointed the biggest issue this show has right now, which is that Meteora is hogging so much of the screen time. It doesn't help that she holds all the knowledge, so it's inevitable that she ends up talking for like 5-10 minutes straight. Not to mention this end of the world stuff is the least interesting thing the show has going for right now. The ending of this episode though is very promising.
I'm glad that you're enjoying the rhythm and atmosphere of Made in Abyss. As you can see, some of us in here are finding the pacing to be a little sluggish.
I'm glad that you're enjoying the rhythm and atmosphere of Made in Abyss. As you can see, some of us in here are finding the pacing to be a little sluggish. I don't expect this something we'll see eye-to-eye on as its very much a question of personal taste. However, I did feel like there was a couple of issues in your comments that I wanted to address.
Firstly, I don't have a general problem with shows or movies that have a slow pace. As long as its a good match for the material, and is executed well, I can certainly enjoy the rhythm of such a work. Heck, I'm loving Twin Peaks: The Return and that might be the slowest paced (or perhaps, most deliberately paced) show on TV right now. My main concern is that this slow material doesnt contain many interesting character development or story development, it just feels a bit meandering.
Secondly, you draw an indirect comparison between Made in Abyss and Flowers of Evil. You don't really go into depth with the comparison, but I would imagine it would be to do with both works having a slow pace and a strong sense of atmosphere. (If this is incorrect please let me know). Another work that springs to my mind is Mushishi, and in the live action space we have the aforementioned Twin Peaks: The Return. I would broadly agree that all these works have a certain distinct rhythm and they all certainly try to evoke a particular atmosphere. However, I feel like the difference between Made in Abyss and all those other works is in the consistency of the execution. In all those other works the quality of the production, the cinematography, the editing and the sound design* all come together to produce a textured and engrossing experience on a consistent basis. Made In Abyss can and does hit those heights from time to time, but I find it to be far more inconsistent. As a result, when the show is off I do feel like the show is just spinning its wheels, rather than smoothly moving between story beats.
Thirdly, I believe there to be more options for an incomplete manga adaptation than rushed or slow. I think there is a way they could have chosen to adapt this material that was neither so rushed as to lose the feeling of exploration nor as deliberately paced as the adaptation they made. It feels like they have a stopping point in mind for this adaptation and theyve arranged the story beats so that the series will close on that key event. I think this issue stems from the fact that this adaptations hews quite closely to the original story beats, but at a slightly slower pace. I think that if they wanted to stop the anime at a certain point a more complicated solution was required. For example, if we consider the original FMA adaptation they invented certain events and scenarios out of thin air and I generally prefer to have added story vs stretched story. Obviously this solution requires far more effort, extra writing and it can also go wrong if the new material doesnt fit with the rest of the adaptation. Adapting anything is a very tricky process and I certainly appreciate the difficulties involved, especially in an industry as chaotic as anime.
*Interesting to note the extreme importance of good sound design in all these shows, something that both David Lynch and Hiroshi Nagaham are keenly aware of.)
Naa, I just love Anime.Being an anime fan is Stockholm Syndrome.
I was surprised to not have an episode like that, but really the show has never been detail focused like that, so I guess I shouldn't have expected it. Passed opportunities like this are what I would reference to actually push an argument than Made in Abyss has a very brisk pace, so it's sort of amusing to me that others identify the content as being slow. There's not much in the way of mapping out every step of the journey, and entire layers of the Abyss just felt like they passed by without having defining intricacies openly assigned to them.I would have liked to have had a whole episode devoted to Riko and Reg's survival training.
I feel like the series has moved along at the pace one would expect a 25-50 episode adventure story to progress.
at this point I can safely say I give zero fucks about Fate anymore. I'm not gonna watch F/A anymore.
Maybe I'll watch the Ufotable films when they come out, but outside of playing the games some years back when I was able to tolerate that shit and Fate Zero, it seems like every other show starts promising and then starts drowning in waifu and weird loli shit that takes away from any of the possibly cool characters that might be in it.
Successful storytelling that spans a run of twelve twenty minute episodes is virtually nonexistent so I don't know why anyone would expect that.Ftfy.
at this point I can safely say I give zero fucks about Fate anymore. I'm not gonna watch F/A anymore.
Maybe I'll watch the Ufotable films when they come out, but outside of playing the games some years back when I was able to tolerate that shit and Fate Zero, it seems like every other show starts promising and then starts drowning in waifu and weird loli shit that takes away from any of the possibly cool characters that might be in it.
*cough*Carnival Phantasm*cough*Learning with Manga FGO is the only flawless Fate property.
Successful storytelling that spans a run of twelve twenty minute episodes is virtually nonexistent so I don't know why anyone would expect that.
I don't have any particular horse in this race, but I can appreciate why people are confused about the improved critical reception to Re: Creators. Most of the time, a series will start good and then gradually get worse over time. This is the standard trajectory that we are all very familiar with. For a work to do the reverse is a break from the norm and therefore hard for many people to understand. It is, however, something that occasionally happens.