This a weird game. The design makes no sense, they made arbitrary rules like if you are grinding you take a fraction of the damage as being on the ground. I get that concept, but its too extreme IMO since I end up just looking at walls as every encounter I have to be jumping up in the air to not die (since you cant upgrade your character with health like you could in ratchet). its not like infamous where you can just go into a smoke entrance to jump to the top of the building, or use neon to wall run up to the top super quickly.
OTOH I absolutely love how colorful it is and how its unlike all the other boring games we see every yeah being minor changes (eg FPS games, AC sequels etc) I really like most of their mechanics, but I think they went overboard with forcing you to be bouncing and grinding all the time.
Good game but could have been amazing with a bit more work.