It has incredible environment design and soundtrack. That is all I can give that game fucking praise for.
You know how the Best Friends joked on the podcast about Monster Hunter players that act like people who haven't played that game for 200 hours or whatever haven't really played it? I got that same fucking shit from people because I only played for 10 hours, which upon retrospective was about 5-6 hours too many for me, when they played the game to completion side quests and all and said I only experienced 5% of the game.
Like, fuck whatever conveniences that game gives you from a menu and progression stand point, that combat is so chaotic and frustrating that it reminds me why stuff like active pause exists in Bioware RPGs in the first goddamn place, because you wouldn't be able to keep track of shit. I already had fairly low expectations going into that game, and that combat design was enough to turn me off from ever wanting to see the rest.
FUCK. XENOBLADE.