• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Super Best Friends Thread 12: 12 Threads in and It's Still the tutorial

Sure, but you'll see that with every other fighter. Smash 4 has Rosalina, Sheik, Fox, ZSS, Captain Falcon, Greninja, Diddy, Yoshi and Sonic which are all really good characters and you occasionally encounter slightly less efficient characters such as Ness, Lucina, Marth, Pikachu, Lucario, Duck hunt et cetera.
Yup, totally.
No More Heroes could very easily be a twelve episode anime. There're enough cutscenes and fights to fill that easily and could potentially be better than the game, considering you wouldn't have to actually play it.
You'd lose the actual parody aspect
of doing boring jobs to get to play the game, Travis being a representation of the player in that he doesn't know why he's fighting
, but you'd get a neat world full of ... decently interesting characters. You could even adapt it to parody other mediums, but it wouldn't be exactly the same.
 

Ranger747

Neo Member
I actually don't have that with Skyrim or any other game aside from Stalker for some reason. I think it's mostly due to my love of sci-fi and space that the idea of being able to venture through a universe, exploring unmapped worlds, gathering fuel and other materials for your ship and moving towards the center of said universe really sounds fucking great to me.

I can completely understand people not liking that though.

Yeah I can get getting excited for that stuff. I think the first showing of the game being immediately going to space and to another planet was the best possible thing they could do for a debut, I just want to see what you do in the game.
 
No More Heroes could very easily be a twelve episode anime. There're enough cutscenes and fights to fill that easily and could potentially be better than the game, considering you wouldn't have to actually play it.
I don't know, try and tell me that the real ending of NMH could have worked in any other medium. Especially after the tedious cycle of work and grinding to get to each fight and how the Santa Destroy is made purposefully bland to highlight how Travis sees the things that interest him in life.
 

360pages

Member
No More Heroes could very easily be a twelve episode anime. There're enough cutscenes and fights to fill that easily and it could potentially be better than the game, considering you wouldn't have to actually play it.

No, I think a large portion of the premise would be lost if I was an anime. Considering it very much a parody of media as well as gaming as a whole. More on the gaming side. You would lose way too much, the good and the bad.

The very fact you have to do busy work just to get to the next ranked fight is telling. This easily could have been mini levels between he main levels, but they created mini games to emulate work. Pointing out the fact you are pretty much doing work to have fun just to have to work again to do it all over again.
 
I don't know, try and tell me that the real ending of NMH could have worked in any other medium. Especially after the tedious cycle of work and grinding to get to each fight and how the Santa Destroy is made purposefully bland to highlight how Travis sees the things that interest him in life.

No, I think a large portion of the premise would be lost if I was an anime. Considering it very much a parody of media as well as gaming as a whole. More on the gaming side. You would lose way too much, the good and the bad.

The very fact you have to do busy work just to get to the next ranked fight is telling. This easily could have been mini levels between he main levels, but they created mini games to emulate work. Pointing out the fact you are pretty much doing work to have fun just to have to work again to do it all over again.

You guys clearly value the parts of No More Heroes that I fucking hated. Sure, the work has a parody aspect, but you're still doing fucking work to have fun and I just want the fun characters and fun dialog with cool fights. I don't give a shit if the work has meaning, it's fucking work and it actively makes me want to play the game less, because it's boring and bullshit.

I don't value that aspect of the story even remotely, because it doesn't impact or change the story in anyway, it changes how you might perceive it if you choose to look at it that way, but I look at it as bullshit stopping me from playing the fucking game. The story of 2 wasn't negatively effected by not forcing you to do bullshit in between fights, it was hurt by having worse characters and less time given to each of them.
 
"You think you're bad, don't cha?"
500px-BadGirl.jpg


Yes! The moment I've been waiting for!!
 
You guys clearly value the parts of No More Heroes that I fucking hated. Sure, the work has a parody aspect, but you're still doing fucking work to have fun and I just want the fun characters and fun dialog with cool fights. I don't give a shit if the work has meaning, it's fucking work and it actively makes me want to play the game less, because it's boring and bullshit.

Congratulations, you're Travis Touchdown
 

Numb

Member
Fox, Falco, Ice Climbers, Sheik, Marth, Jigglypuff, peach, Captain Falcon.

I am not nearly good enough that tie lists make a difference to me but when a tournament of around 800 use the same 10 characters it can get boring. If it were up to me the top 64 or 32 would all be unique characters but that is asking for the impossible. Your game needs to be really balanced to work like that and the only game i can think of where you could reach top 8 with any character is Tag 2 but mainly because it is always released in arcades first like usual and balanced really well. There was a guy who could use an unblockable in a combo that gave him one of the highest combo potential in the game so everyone picked him up but then they removed that noise from arcade and the release of the console version. That is why i am actually glad that Pokken tournament is coming out in arcades first so it can be balanced and maybe even be at evo.
 

360pages

Member
You guys clearly value the parts of No More Heroes that I fucking hated. Sure, the work has a parody aspect, but you're still doing fucking work to have fun and I just want the fun characters and fun dialog with cool fights. I don't give a shit if the work has meaning, it's fucking work and it actively makes me want to play the game less, because it's boring and bullshit.

I don't value that aspect of the story even remotely, because it doesn't impact or change the story in anyway, it changes how you might perceive it if you choose to look at it that way, but I look at it as bullshit stopping me from playing the fucking game. The story of 2 wasn't negatively effected by not forcing you to do bullshit in between fights, it was hurt by having worse characters and less time given to each of them.

That's not the only aspect that would be lost as well, the very act of playing No More heroes, the fact that the enemies blow up in blood and money in a stark contrast between the tone. The fact that the player themselves probably forgets the throw away reason that Travis joined in to begin with would be lost completely.

Videogames innately makes us form closer to the characters than other media because we are controlling them. The moment we stop controlling Travis a Large portion of the games narrative becomes far less. Something's still work, but it really wouldn't be any different than any other over the top parody anime.
 
You guys clearly value the parts of No More Heroes that I fucking hated. Sure, the work has a parody aspect, but you're still doing fucking work to have fun and I just want the fun characters and fun dialog with cool fights. I don't give a shit if the work has meaning, it's fucking work and it actively makes me want to play the game less, because it's boring and bullshit.

I don't value that aspect of the story even remotely, because it doesn't impact or change the story in anyway, it changes how you might perceive it if you choose to look at it that way, but I look at it as bullshit stopping me from playing the fucking game. The story of 2 wasn't negatively effected by not forcing you to do bullshit in between fights, it was hurt by having worse characters and less time given to each of them.
Yeah, making tedious, boring gameplay on purpose is not something everyone will have patience for or care about in the end. I really love NMH for the parody aspects, and what it does for the story, while also enjoying the characters and dialogue on it's own.

I see why somebody could love it at face value and not like what it's trying to do.
 
Congratulations, you're Travis Touchdown

And see, I get that. But it's not fun. I'm playing this game to have fun, not do busy work. No matter what the message is, I'm still having to do bullshit for absolutely no reason before getting to play the game.

It's like one of the somewhat salient points Egoraptor made in his Ocarina of Time video, where it's like if you're reading a book, but every time you go to turn the page you have to walk back and forth through your house ten times. It does nothing but pad the game out and the value of feeling like the character doesn't add anything for me.
 
That's not the only aspect that would be lost as well, the very act of playing No More heroes, the fact that the enemies blow up in blood and money in a stark contrast between the tone. The fact that the player themselves probably forgets the throw away reason that Travis joined in to begin with would be lost completely.

Videogames innately makes us form closer to the characters than other media because we are controlling them. The moment we stop controlling Travis a Large portion of the games narrative becomes far less. Something's still work, but it really wouldn't be any different than any other over the top parody anime.

I disagree completely and think that entire line of thinking about No More Heroes is bullshit. No offense. Nothing is added through the bullshit.

Yeah, making tedious, boring gameplay on purpose is not something everyone will have patience for or care about in the end. I really love NMH for the parody aspects, and what it does for the story, while also enjoying the characters and dialogue on it's own.

I see why somebody could love it at face value and not like what it's trying to do.

NMH is my 3rd favorite game from Last Gen. I fucking love everything about the style, story and characters. I love it to death. Nothing is added with what it's trying to do, as made evident by the removal of that bullshit in 2 and why 2 is a better game on every level but the writing, and the writing is completely separate from the gameplay.
 
And see, I get that. But it's not fun. I'm playing this game to have fun, not do busy work. No matter what the message is, I'm still having to do bullshit for absolutely no reason before getting to play the game.

It's like one of the somewhat salient points Egoraptor made in his Ocarina of Time video, where it's like if you're reading a book, but every time you go to turn the page you have to walk back and forth through your house ten times. It does nothing but pad the game out and the value of feeling like the character doesn't add anything for me.
That's exactly what it wants to make you feel. It's channelling the real life scenario of working boring jobs to have fun buying games/movies/whatever that really serve no purpose other than the fun itself.

If you play games purely for fun that's just a matter of opinion, but I value games/media that are interesting or fun. And I'm super willing to pit up with bullshit when the game is doing it for a reason.
 

360pages

Member
And see, I get that. But it's not fun. I'm playing this game to have fun, not do busy work. No matter what the message is, I'm still having to do bullshit for absolutely no reason before getting to play the game.

It's like one of the somewhat salient points Egoraptor made in his Ocarina of Time video, where it's like if you're reading a book, but every time you go to turn the page you have to walk back and forth through your house ten times. It does nothing but pad the game out and the value of feeling like the character doesn't add anything for me.

I get that, but No More Heroes narrative would be lessened without those bits, Desperate struggle was written with make a coherent narrative and good gameplay in mind. NMH2 was trying to tell a story somewhat, NMH1 was trying to tell us something, or at least have us reflect more on the media we consume and how re view it.

The writing didn't change simply what it was trying to tell us did. It being an anime with a coherent plot, or us going from ranked match to ranked match would have ruined that separation.
 
Did Heroes manage to climb out of the steep decline it suffered post-season 1?

So much waste potential.

No. It got worse.

That's exactly what it wants to make you feel. It's channelling the real life scenario of working boring jobs to have fun buying games/movies/whatever that really serve no purpose other than the fun itself.

If you play games purely for fun that's just a matter of opinion, but I value games/media that are interesting or fun. And I'm super willing to pit up with bullshit when the game is doing it for a reason.

I'm saying they fail at that. I'm saying it's just boring, and not interesting boring. It's not Paper's Please.
 
I get that, but No More Heroes narrative would be lessened without those bits, Desperate struggle was written with make a coherent narrative and good gameplay in mind. NMH2 was trying to tell a story somewhat, NMH1 was trying to tell us something, or at least have us reflect more on the media we consume and how re view it.

I completely disagree. I think you guys are giving the writing in NMH way too much credit and I honestly just think it's a dumb fun story and I like it better that way.
 

360pages

Member
I completely disagree. I think you guys are giving the writing in NMH way too much credit and I honestly just think it's a dumb fun story and I like it better that way.

Isn't that the entire game is poking fun of though? I'd be the first to say that not every game needs a message or deeper meaning. But the entire thing of No More Heroes is about how gamers and even developers don't even care why anymore.

We as gamers just want to cut up things/ shoot things without context because its fun. There is nothing wrong with that, but saying that the story has no meaning is silly since everything. Even porn, gives us insight and to the author where they grow up, what they enjoy and everything.
 
Not sure if it's meant to be interesting boring, more actual boring.

That's what interesting boring means here, Paper's Please is boring, but that's the point and the entire game is built around that concept. NMH is built around being an action game, then they just threw in boring shit to pad it out. I don't think it has any merit or thought behind it other than just adding time to the game clock.
 
I completely disagree. I think you guys are giving the writing in NMH way too much credit and I honestly just think it's a dumb fun story and I like it better that way.

Given that one of Suda's previous work two years prior was a collaboration with Shinji Mikami on Killer7, I say that Suda is plenty capable of making a game with a degree of depth
 

Xiraiya

Member
Did Heroes manage to climb out of the steep decline it suffered post-season 1?
So much waste potential.

Heroes season 1 was awesome, and well, I felt like Season 3 and 4 were noticeably better than 2, but the writer's strike just damaged that series beyond repair, they really tried and I really liked the Samuel/Carnival stuff, but the series never truly recovered.
Also, Noah Bennett was hands down my favorite character in that whole series.
 
Isn't that the entire game is poking fun of though? I'd be the first to say that not every game needs a message or deeper meaning. But the entire thing of No More Heroes is about how gamers and even developers don't even care why anymore.

We as gamers just want to cut up things/ shoot things without context because its fun. There is nothing wrong with that, but saying that the story has no meaning is silly since everything. Even porn, gives us insight and to the author where they grow up, what they enjoy and everything.

I don't think that's what it's going for at all. I took all the weirdness as just a bunch of stuff Suda51 thought was cool thrown together. I don't believe he had any overarching deeper meaning to the narrative or state of the game industry, I think that's honestly pretty stupid.

There's tons of little nuances in the characters and themes that I love. But the overarching one people claim is bullshit in my eyes, and I've read/heard all of the theories about it being a deconstruction/parody of games and the industry and they all sound like reaching for the moon to me.
 
Given that one of Suda's previous work two years prior was a collaboration with Shinji Mikami on Killer7, I say that Suda is plenty capable of making a game with a degree of depth
And that's not counting all the other games he made prior to killer7 with the Kill the Past motif. The man knows how to make an interesting narrative that works for the game (when he's in full control of it).

Speaking of which, I'm super anxious to play Flower, Sun, and Rain to see how that turns out gameplay wise, because I hear VERY mixed things about it.
 

Numb

Member
Heroes season 1 was awesome, and well, I felt like Season 3 and 4 were noticeably better than 2, but the writer's strike just damaged that series beyond repair, they really tried and I really liked the Samuel/Carnival stuff, but the series never truly recovered.
Also, Noah Bennett was hands down my favorite character in that whole series.

Sylar is the coolest. i never did finish the show though, i stopped the instant i saw T-bag from prison break because i was already on the edge.
 
That's what interesting boring means here, Paper's Please is boring, but that's the point and the entire game is built around that concept. NMH is built around being an action game, then they just threw in boring shit to pad it out. I don't think it has any merit or thought behind it other than just adding time to the game clock.

how else are you gonna get better weapons or clothes
nothings free in videogame world lol
 

Xiraiya

Member
Sylar is the coolest. i never did finish the show though, i stopped the instant i saw T-bag from prison break because i was already on the edge.

Sylar had his moments, I enjoyed the concept of Sylar as the counter to Peter, but he himself was like Dio level's of permanently salty over dumb bullshit.
 

360pages

Member
I don't think that's what it's going for at all. I took all the weirdness as just a bunch of stuff Suda51 thought was cool thrown together. I don't believe he had any overarching deeper meaning to the narrative or state of the game industry, I think that's honestly pretty stupid.

There's tons of little nuances in the characters and themes that I love. But the overarching one people claim is bullshit in my eyes, and I've read/heard all of the theories about it being a deconstruction/parody of games and the industry and they all sound like reaching for the moon to me.

I think it does, but I think we really just have to agree to disagree since No More Heroes is a type of game that can be viewed though both ways. I think it's short changing the game just to look at it as a stupid game were you wave your sword around to make things explode. But that's just me.
 

demidar

Member
That's what interesting boring means here, Paper's Please is boring, but that's the point and the entire game is built around that concept. NMH is built around being an action game, then they just threw in boring shit to pad it out. I don't think it has any merit or thought behind it other than just adding time to the game clock.

No, that's the point. In terms of a good, focused video game, it is literally a superfluous part of the game that shouldn't be in there AT ALL and only serves to get in the way of the good parts of the game. It's not designed to be interesting, it's designed to make you fucking hate that part of the game because it's boring as shit. It both has no purpose and has a purpose on different metalevels.
 
Top Bottom