DoktorEvil
Banned
Also, Megaman might not be a game any more, but he's coming back!
YEAHHHHHHHHHHHHHHH!
SUPER FIGHTING ROBUTT!
Also, Megaman might not be a game any more, but he's coming back!
Thats one mystery solved. Now for the next one.
Is this the Mega Man community thread?
https://twitter.com/MattMcMuscles/status/605773375626080258Is this the Mega Man community thread?
Is this the Mega Man community thread?
I am starting to believe that Pat is deaf and he has been faking it by readings peoples lips and subtitles . How is the Life is strange play through going? It seems to get interesting.
I second this shit.
Ya'll too scurred to kiss Matt. His big American lips too luscious for you?
Also the music is just non traditional during that boss battle. It's pretty neat actually. Found it pretty funny that I synced up with Pat saying,"It's a stand."
NONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONONO
Would be cool to have DLC costumes like this in the Splatoon MP.
Ya'll too scurred to kiss Matt. His big American lips too luscious for you?
I think the choice is obvious
You're alone, Dok.Kinda
Bloodborne Part 47- I only saw one thread about it a while ago, but man, I really hate that you can't map jump to L3. Woolie ate shit running in and then trying to dodge because you have to pause or else you jump like he did. For a game about aggressiveness you'd think they'd want you running in and doing quick dodges to attack. If you're going to take at least one thing from DS2, at least take the ability to map the jump to Circle/B or L3.
Also the music is just non traditional during that boss battle. It's pretty neat actually. Found it pretty funny that I synced up with Pat saying,"It's a stand."
This is also where I learn to never listen to plagues opinion again because he doesn't like character action.
"We're out of vials again," said Pat after already forgetting he fell and then consumed two.
Oh look, Blood Gems added 100 more damage. How about that.
Glad they decided to call it quits there too since tired Woolie was seeping in after all his adrenaline fell off from the boss fight.
Pat knows something. He has to. Maybe Liam informed him ahead of time again.
This is also where I learn to never listen to plagues opinion again because he doesn't like character action.
We knew that from Dark Souls 2.One thing this LP has taught us is that Woolie has the worst sense of direction on earth.
One thing this LP has taught us is that Woolie has the worst sense of direction on earth.
Well now you're just being ridiculous, there is more to life than character action games.
Plague strikes me as the kind of guy who probably needs more out of a game than just "Master this fighting mechanic and do it really well over and over and I guess hope to feel like a cool guy or something."
I think Matt's sense of direction is worse than Woolie's. Watching the Downpour LP, it is amazing how much Matt makes full 360s multiple times in a row.Good BB ep. Some of the botches they made were pretty bad but I'll put that down to tiredness. It feels weird that they've got a few more things to do but were coming to the end of the LP. It has had its rough moments (READ: Episodes) but its got pretty good recently.
One thing this LP has taught us is that Woolie has the worst sense of direction on earth.
I was being a shit with hyperbole, but yes, I'm not surprised that character action doesn't fall into Plagues interests heavily. Especially since he's mainly a PC gamer and probably has barely dabbled with the genre. He already dislikes Bloodborne since it's straying from what he truly wants out of souls which seems to be guys swinging swords slowly while being super tired due to heat exhaustion from their armor. Since Bloodborne leans more towards character action than that then it makes sense.
I've been in his streams and crossover streams and stuff, and his biggest complaints are storytelling and the lameness of the NPCs. There's very little in terms of depth, individual character motivations, or interesting NPC stories in general.Well now you're just being ridiculous, there is more to life than character action games.
Plague strikes me as the kind of guy who probably needs more out of a game than just "Master this fighting mechanic and do it really well over and over and I guess hope to feel like a cool guy or something.".
I was being a shit with hyperbole, but yes, I'm not surprised that character action doesn't fall into Plagues interests heavily. Especially since he's mainly a PC gamer and probably has barely dabbled with the genre. He already dislikes Bloodborne since it's straying from what he truly wants out of souls which seems to be guys swinging swords slowly while being super tired due to heat exhaustion from their armor. Since Bloodborne leans more towards character action than that then it makes sense.
I've been in his streams and crossover streams and stuff, and his biggest complaints are storytelling and the lameness of the NPCs. There's very little in terms of depth, individual character motivations, or interesting NPC stories in general.
He's not a fan of basing the gameplay around i-frames and it being more reaction based instead of decision based either, but that's more preference.
Plague is a bizarre fence-obsessed farm man with a winning personality and an amazing ability to draw butts, but I wouldn't necessarily go to him for a game recommendation.
In terms of atmosphere DeS inspired BB for a reason. I think BB takes second there, though.That's weird because I love the story and NPCs way more than all of Dark 2 and DeS. You can make the argument for DS1 still having the best lore/NPCs, but I think the atmosphere of BB puts the atmosphere in DS1 to complete shame. And that's without being a fan of Victorian or Dark Fantasy settings.
In terms of atmosphere DeS inspired BB for a reason. I think BB takes second there, though.
What Plague means is character motivations and stories of characters in the lore. Lots of BB characters do things, but the reasons are never implied. The story in BB is really insubstantial, and a lot of the NPC quests are really unsatisfying or actually nothing. A lot of elements just go nowhere or have no interesting ending. Miyazaki in the guidebook talks about how he wanted to make it so you could save real Iosefka but the other developers told him no, so I figure it was a matter of deadlines, hopefully.
Plague's big pro about the game is all the Cthulhu stuff though.