RecursiveFault
Banned
That's another alternative, but I think there's at least potential there to vary the gameplay while still being fun. Obviously I still want pure parkour levels too.I want them to abandon combat altogether, if any enemies are around it should be so they chase you but not actually fight you
How would you handle failstates if there's no combat? Mirrors edge 1 just punishes you for taking too long by having dudes fight you, and using the clunky combat system is a last resort.