Yeah, because magic is more fun when you learn the build. You get to style all day and nothing can touch you.
That doesn't sound fun at all.
Yeah, because magic is more fun when you learn the build. You get to style all day and nothing can touch you.
I guess either I simply haven't seen this stylish magic usage, or we have extremely different definitions of stylish.
I guess either I simply haven't seen this stylish magic usage, or we have extremely different definitions of stylish.
Yeah, because magic is more fun when you learn the build. You get to style all day and nothing can touch you.
Shoot off a soul spear, roll out of the way, taunt, roll, homing soul mass, roll, taunt, soul spear. Most bosses are dead after that stylish performance. Friend's didn't believe me, but I beat most bosses while taunting in front of them and they changed their minds.
I went with a Magic build as my second character in DS1 and it just made the game a total joke. I'd never suggest someone use magic as their first play through on a Souls game.
I went with a Magic build as my second character in DS1 and it just made the game a total joke. I'd never suggest someone use magic as their first play through on a Souls game.
I went with a Magic build as my second character in DS1 and it just made the game a total joke. I'd never suggest someone use magic as their first play through on a Souls game.
I went with a Magic build as my second character in DS1 and it just made the game a total joke. I'd never suggest someone use magic as their first play through on a Souls game.
Shoot off a soul spear, roll out of the way, taunt, roll, homing soul mass, roll, taunt, soul spear. Most bosses are dead after that stylish performance. Friend's didn't believe me, but I beat most bosses while taunting in front of them and they changed their minds.
That still sounds awful. I mean that would be more fun with a Dex or Str build
Different strokes, but that doesn't really sound stylish to me. Adding taunts doesn't automatically make it stylish.
If they do it their first time it won't be OP, grasping the systems, what points to put where , where you get new spells and what equipment to use require knowledge of the game and if you're not using a guide it makes magic pretty much useless after a certain point.
I'll do an LP and show you all the wonders of magic one day, when my friend beats it and stops putting the whole thing off for that reason. You'll all see that magic is the one true way to play souls.
The taunts themselves aren't the stylish part, the fact that you have time to do taunts non-stop is what shows it's the stylish way.
*cough* woolie *cough* also he's resorted to laming it out with a crossbow. That crossbow has been a playthrough ruiner, it made him even more defensive than he already was.
If people like magic characters in general there's obviously nothing wrong with playing that way, but you have to accept it is what it is.
If they do it their first time it won't be OP, grasping the systems, what points to put where , where you get new spells and what equipment to use require knowledge of the game and if you're not using a guide it makes magic pretty much useless after a certain point.
The taunts themselves aren't the stylish part, the fact that you have time to do taunts non-stop is what shows it's the stylish way.
I went with a Magic build as my second character in DS1 and it just made the game a total joke. I'd never suggest someone use magic as their first play through on a Souls game.
FUCKING CASUAL
But you're putting in self-restricting limitations that aren't encouraged by the game design.
Someone with a melee build could do what you did with taunts, and it would take more skill and be more stylish.
Magic is the only way to be elegantly smooth. STR and DEX builds just don't have the same flow of style as magic.
Magic is the only way to be elegantly smooth. STR and DEX builds just don't have the same flow of style as magic.
Nothing wrong with it but I just don't think that;s how Souls games are meant to be played. Similarly, I don't think shields were meant to be used the way most people used them either.
Magic is the only way to be elegantly smooth. STR and DEX builds just don't have the same flow of style as magic.
My point is though, if regular Melee was the most easy and OP way to play Dark Souls games instead of general magic. I would play that way regardless, but I wouldn't go around defending it just to justify my choice in playing that way, I don't care, I just want to play the character I want to play.
If Aaron wants to be a caster, that's his choice, but don't try to make excuses for it, it is what it is.
That's all.
My point is though, if regular Melee was the most easy and OP way to play Dark Souls games instead of general magic. I would play that way regardless, but I wouldn't go around defending it just to justify my choice in playing that way, I don't care, I just want to play the character I want to play.
If Aaron wants to be a caster, that's his choice, but don't try to make excuses for it, it is what it is.
That's all.
If you want style play DMC or another character action game but DS is about slower paced melee combat.
motherfuckers dont even parry.
just walk right up to invaders all relaxed an shit and let em take the first swing, getting that parry off is the best. The satisfaction...
The indictments, oh the wonderful wonderful indictments.
It did make some parts boring to watch, but at the same time it saved us a lot of time on watching him get wrecked by something over and over and over. I know I would have been pissed had they put out a 30 minute video of him just dying over and over to the same enemy.
Salt is awesome, but only in small doses before it just becomes irritating to see.
motherfuckers dont even parry.
just walk right up to invaders all relaxed an shit and let em take the first swing, getting that parry off is the best. The satisfaction...
The indictments, oh the wonderful wonderful indictments.
Ahhh, new thread.
Well, not really new, but new to me goddammit.
Anything happening around these parts.
Velka's Rapier is my weapon, parries for days with great damage from INT.
At that point, you're playing a hybrid build. Parries are inherently stylish if incorporated into your close range playstyle.
Sitting back and taunting isn't.
All this just reminds me how far the Souls series has to go to reach the same level of balance across multiple playstyles that Armored Core has achieved.
Armored Core, still From's best series.
Never heard of it, whats it about?
Ahhh, new thread.
Well, not really new, but new to me goddammit.
Anything happening around these parts.
At that point, you're playing a hybrid build. Parries are inherently stylish if incorporated into your close range magic usage (to me, this is really the only way to have a stylish magic build).
Sitting back and taunting isn't.
Ahhh, new thread.
Well, not really new, but new to me goddammit.
Anything happening around these parts.
Exactly, I'm making methodical fights into fast takedowns, which wasn't what was intended by the game, which in my eyes is way more stylish.
The best fucking mecha series in video games and From's longest running franchise. The older games in particular kick tons of ass.Never heard of it, whats it about?
I never successfully parried anyone in PVP in DS1, lag never allowed it, I was really good with it in PVE and I loved it.
I find Dark Souls combat to be really right up my ally, but the constant delay and lag makes it much harder for me than it really needs to be, but I make do.
Exactly, I'm making methodical fights into fast takedowns, which wasn't what was intended by the game, which in my eyes is way more stylish.
I parry every small enemy I can on the way to the boss, then I stand next to them and taunt while killing with spells.
A lot, like 3.6k worth of posts. About half of it actually had some importance about people in the thread, and just general news/topics.
No this is stylish
Notice the lack of shitty DS magic?
That's about what a Magic build looks like if play correctly, except instead of grabbing the enemies attack you just do your own.
The best fucking mecha series in video games and From's longest running franchise. The older games in particular kick tons of ass.
That's about what a Magic build looks like if play correctly, except instead of grabbing the enemies attack you just do your own.
We are pretty much MetaGAF by now.
We should use that for our new OT name.