RecursiveFault
Banned
I really don't wanna drag this discussion in here.So why did people object to female link again?
I really don't wanna drag this discussion in here.So why did people object to female link again?
So why did people object to female link again?
I really don't wanna drag this discussion in here.
So why did people object to female link again?
So why did people object to female link again?
People don't like change. That's why they like war, because war never changes.
It's finnneee.. Most people are pretty open and accepting.
People don't like change. That's why they like war, because war never changes.
It's finnneee.. Most people are pretty open and accepting.
It's finnneee.. Most people are pretty open and accepting.
unless its Metal Gear war
I've been on the internet for too long to know that this is a lie
I don't want a female Link. I'd play the hell out of a Zelda-esque game with a female lead, and I would if I hadn't mucked up Ittle Dew's controls.
I am so onboard with a male Link teaming up with a female Zelda that that's the last part of the formula I want changed. I'd take a Lady Ganon over female Link.
To be fair, most people don't want a girly female protagonist (Lets not even start thinking about how sexist that is) So you're female either has to be super hardcore no smiling ever! Or a side character.
That is why I somewhat enjoy the Atelier games somewhat, if the character enjoys or like cute things than their design should match that.
what about Bayonetta or that girl from Lolipop Chainsaw?
I would love more female protagonists in general, and especially cutesy girly ones. I love that stuff. If the game had no fanservice to boot it'd be a great thing to show people.To be fair, most people don't want a girly female protagonist (Lets not even start thinking about how sexist that is) So you're female either has to be super hardcore no smiling ever! Or a side character.
That is why I somewhat enjoy the Atelier games somewhat, if the character enjoys or like cute things than their design should match that.
They are the exception, but even then considering the recent topics on the gaming side it more confirms my point at least here in the USA.
I don't want a female Link. I'd play the hell out of a Zelda-esque game with a female lead, and I would if I hadn't mucked up Ittle Dew's controls.
I am so onboard with a male Link teaming up with a female Zelda that that's the last part of the formula I want changed. I'd take a Lady Ganon over female Link.
Nothing wrong with that
Nothing wrong at all..
It's mainly that marketing would tell you it wouldn't sell for shit. There's some evidence that female leads hurt sales, which I'm sure they see as gospel. They had a hard time getting Ellie on the box of TLOU.Seems like the USA just can't write a fun Female lead character for shit
I would love more female protagonists in general, and especially cutesy girly ones. I love that stuff. If the game had no fanservice to boot it'd be a great thing to show people.
I saw her first and called dibs
Sigh. I don't wanna sound like I'm being a stick in the mud, but it just feel like changing Link into a girl undermines the very little characterization the guy has. Even if he's not a character, just swapping genders for no reason has me asking "why".
It just feels weird next to all the other Zelda canon. Maybe I'm being too sensitive. Obviously the only reason Link is male is because back when Zelda first began, young males were the primary audience, so it was to give them a proxy character.
Is that such a big problem to just switch the formula up?
Yup, though that gameplay isn't... Yeah. Lollipop chainsaw is another good one, but I want more of it.Well, have you played the Aterlier games? Those have girl protagonists and some of them are adorable. Atelier Ayesha is supposed to be super sweet and great.
Elf and A Christmas StoryYou guys have anything you watch every holiday time?
Seems like the USA just can't write a fun Female lead character for shit
To be fair, most people don't want a girly female protagonist (Lets not even start thinking about how sexist that is) So you're female either has to be super hardcore no smiling ever! Or a side character.
That is why I somewhat enjoy the Atelier games somewhat, if the character enjoys or like cute things than their design should match that.
It's mainly that marketing would tell you it wouldn't sell for shit. There's some evidence that female leads hurt sales, which I'm sure they see as gospel. They had a hard time getting Ellie on the box of TLOU.
You guys have anything you watch every holiday time?
Home Alone, in fact I just watched it. Also Die Hard.You guys have anything you watch every holiday time?
You guys have anything you watch every holiday time?
It's not, I just prefer a male Link to a female one.
I've never played it, but it's not good?Yup, though that gameplay isn't... Yeah. Lollipop chainsaw is another good one, but I want more of it.
You know how you could make a female link work?
Just make her Zelda.
You guys have anything you watch every holiday time?
That's my problem with Juliet. The fanservice damages the carefree fun attitude she has.It's not an audience problem, it's the writers. JP writers make the 'girly females' otaku bait and American writers don't like female protagonists in general (or aren't allowed to because they don't make as much money apparently).
Yeah! That was the other example I was forgetting. Since games are such a huge financial risk for devs, they tend to not be able to go against things like that.Reminds me of when Bioshock infinite's boxart removed Elizabeth from the cover because focus testing said that having the gun toting male lead on the cover was more important.
Ok. But would you mind if a girl similar to link existed?
I've never played it, but it's not good?
I'll try to watch Tokyo Godfathers every year ever since I first saw it last year.You guys have anything you watch every holiday time?
It's because video game writing in general is garbage.
Wonder why that is, because it seems like every other aspect of the video game industry requires people who are incredibly solid on their work.
I mean, he says what everyone had already guessed was the reason. Scheduling.
Then it shouldn't be named the Legend of Zelda. Link may have been the player, but the importance of his journey has revolved around Zelda. Like Lancelot to King Author.
Not at all.
The Atelier games are like Disgaea in that the item creation allows for some game-breaking stuff
Making Link female doesn't really do anything, though. It's just making him female for the sake of making him female, because Link has no characterization of his own anyway. People would still find something to bitch about.
Just make a game with Zelda as a lead that isn't a 2D platformer where she uses exaggerated emotions to defeat enemies like a certain other Nintendo character and it's fine.
It's probably because its way easier to find good programmers and coders rather then find good story writers that can write a good game script.
Dawn of War 2 Retribution had a female Imperial inquisitor by the name of Adrastia on the cover of the box. She looked cool
EDIT: Adrastia