That's basically what it is. Some of the additions are insanely similar to what people have posted on fourms or modded into the game. Some things like Dante Must style and removing frames on Kablooey canceling completely caught me off guard, one being note for note a mode requested in wishlists by people within the community, another being a mechanic that very few bothered to explore in DmC. Problem is the game still suffers from terrible enemy design, enemy scenario, braindead bosses, a fundamentally flawed take on freeform combat, and a skill ceiling that was reached within like less than two months. Keep in mind that to this day people are still finding new things and experimenting in DMC3/4.