Also the original Dangan Ronpa was supposed to much darker and called Distrust. It was also supposed to be a more confined story, taking place in Seven days, with a murder happening on each day.
Chapter 14 feels rather...flaccid? I mean this is the chapter before the final right? Why are we introduced to a random ass alien boss? Actually the entire detour felt out of line with the rest of the games horror tone. It was horror but a different kind of horror.
There's actually descriptions of every enemy in the game that are simple but reflect what they are.
The Keeper (Safehead) description, spoiler tagging in case anyone doesn't want to read:
The Keeper was born from a combination of Ruvik's memory of the safe where he kept his research, and his unbridled rage. The safe head represents the atrocities of Ruvik's past that he's trying to keep hidden, literally crushing anyone who comes near.
Quell (The tentacle monster), again, spoiler tagging:
A slithering monster that possesses multiple tentacles and the ability to camouflage, it is a creature generated by Ruvik's desire to remain unseen by others. It changes color to blend in with its surroundings and uses its long tentacles to ensnare the unwary and slay them.
There's actually descriptions of every enemy in the game that are simple but reflect what they are.
The Keeper (Safehead) description, spoiler tagging in case anyone doesn't want to read:
The Keeper was born from a combination of Ruvik's memory of the safe where he kept his research, and his unbridled rage. The safe head represents the atrocities of Ruvik's past that he's trying to keep hidden, literally crushing anyone who comes near.
Quell (The tentacle monster), again, spoiler tagging:
A slithering monster that possesses multiple tentacles and the ability to camouflage, it is a creature generated by Ruvik's desire to remain unseen by others. It changes color to blend in with its surroundings and uses its long tentacles to ensnare the unwary and slay them.
On one hand I'm happy they had an excuse why it's in, but on the other hand it's still out of place. In terms of design and where you find it in the game.
After this try and do akihikos trials to get the hang of his basic combos. But I like the patient blocking you were doing. You just need to learn the basics.
To avatar quote just open the avatar in a new tab copy the url and use the image tags like any other image. Alternatively if you use chrome you can just right click and copy the pictures url.
To avatar quote just open the avatar in a new tab copy the url and use the image tags like any other image. Alternatively if you use chrome you can just right click and copy the pictures url.
To avatar quote just open the avatar in a new tab copy the url and use the image tags like any other image. Alternatively if you use chrome you can just right click and copy the pictures url.
Alright thanks, got the avatar quote down, not sure about the 'far right of the community tab' thing, I'm on mobile right now so I may not be seeing it
Alright thanks, got the avatar quote down, not sure about the 'far right of the community tab' thing, I'm on mobile right now so I may not be seeing it
Alright thanks, got the avatar quote down, not sure about the 'far right of the community tab' thing, I'm on mobile right now so I may not be seeing it
This is my biggest problem with it..I know it was a reboot of the series but I don't know why they completely scrapped a FUCKING GREAT COMBAT SYSTEM for something that felt like a cheap Bayo knock off. Plus I love the niche Japanese story lines of the older games..not the modern hipster Dante who tried to be way to fucking edgy.
This is my biggest problem with it..I know it was a reboot of the series but I don't know why they completely scrapped a FUCKING GREAT COMBAT SYSTEM for something that felt like a cheap Bayo knock off. Plus I love the niche Japanese story lines of the older games..not the modern hipster Dante who tried to be way to fucking edgy.