I'm enjoying the game but not as much as the reviews let me hope.
There is one thing that bother me. Yeah we had this debate of whatever people thought it was 3DLand on steroids, and it's true that I was in the group saying it wasn't - But playing it now, we must recognize that certain levels are very much like 3D Land, particularly the undergound and "water corridors" ones.
It's not a problem here, but my complain is, I have hard time in certain parts to play them in HD-2D! In the
level, I lost a couple lives stupidly at the end because without 3D, I had no idea how much I derive from the center of the course, and ended up dying on the bottom on the screen while I was aiming for the center where the final pole is.
It's either or a sum of those: - I'm bad; - The camera view angle doesn't suite a 3D game without stereoscopic 3D; - Because of HD and also art direction, your character shadow that always been since Super Mario 64 your way to play thought a 3D platformer is too tiny, and sometimes, like in the example I gave, it's out of screen! Because in this level you have to do a big jump to find a green star, and the floor is for a good part out of the TV screen.
Am I over-feeling this or someone else have the same problem (I didn't read back all this thread, sorry if it has been discussed already)!
Also, I wasn't at first interested into those stamps thing, but I quickly figured out that for people like me who can't draw, it's pretty cool. I posted this exact thought on Miiverse and with a handful "yeahs" on it, it seems that many people aknowledge this as well.