Nicktendo86
Member
Just had an email from Game, my copy has been despatched!!! Should be with me tomorrow. It better fucking be anyway, this wait has been awful.
Hero of Canton said:Snap. Was a bit annoyed I had to do that twice. But obviously...
Now I've not checked because I did the level after several attempts and I don't want my son (who's with me today) to hear that kind of language, so can someone confirm whetherI have to do it again.Because if not, I'm not sure I'll ever complete it.the checkpoints are still there for the Daredevil Comet?
ccbfan said:Still a great game though. (Best this gen easily for me) Just kinda disappointed with the green stars. They had so much potential to be amazing but at the end it seemed like they didn't put much thought in it at all. Most of them were so tacked on.
TheGreatMightyPoo said:I thought they were fine, people are so spoiled acting like they were part of the "regular" game, they were a bonus.
And an easily better one than playing with Luigi.
Nah, she only shows up on certain levels that they knew would drive people insane.Mike M said:What's the criteria for making the Super Guide appear? So far I've only had it appear on one level (The second star of Melty Monster Galaxy), but it appeared after what didn't really seem like that many lives. I swear I've died more times on other levels (Mostly Comet levels or some other score challenge star), but it never appeared.
Does it only appear on the initially available stars for any given galaxy or something?
ccbfan said:I love how you quote my message except this part
At the end though the green star was just a completion bonus so I guess I shouldn't complain too much.
and then make exactly the same point to counter me.
Mike M said:I think my biggest and pretty much only disappointment with this game (which is still pretty small) is the distribution of power ups. Kinda sad that the Red Star (which had soooooooooo much potential that was never utilized in SMG1) and the Ice Flower didn't make a return appearance, whereas the totally unfun Coil Mushroom did (I know a lot of you like it. I hate it. Them's the breaks). The new power ups are pretty much universally awesome (Cloud Flower may be my favorite one ever), though I *really* wish there was a way to drop the drill when I wanted to. There also seemed to be a far greater emphasis on the new power ups vs the old ones, which I guess is understandable if you want to emphasize new gameplay elements over revisting what you did in the past.
My only other nitpick would be the map interface. It's greatly improved over SMG1, but could still be streamlined significantly. Map zooming out and selecting Starship Mario to controller buttons, let me scroll across a world map to select the galaxy I want to visit without having to move the ship, and let me select my galaxy from the world selection screen, and it'd be pretty much perfect.
Hollywood Duo said:Any tips for making the hammer bros section of The Perfect Run doable? It's driving me insane.
bridegur said:Also, I'm 100 stars in and I just learned about the ground sweep-kick.
zigg said:Did you know about the double kick?
(I haven't had a chance to try it.)
Mike M said:That reminds me, how do you do the homing ground pound? I can't remember (Didn't use it much in SMG, but it seems like it might be helpful in some of the teleporter challenges in this one.)
bridegur said:No, what's that and how's it done?
KajunW said:In terms of speedrunning, this game is about as good as it can get. Highly entertaining!
zigg said:I saw it in a Nintendo Channel videoit's a combination long-jump/spin that knocks out an enemy then kicks him away. Demonstrated on a Hammer Bro.
Unfortunately I'm sort of video-disabled at the moment but I think it can be seen here:
http://www.youtube.com/watch?v=BSH3BXEOXuM
So there's no Ice Skating - Ice Mario - Ice Flower in this game?Mike M said:I think my biggest and pretty much only disappointment with this game (which is still pretty small) is the distribution of power ups. Kinda sad that the Red Star (which had soooooooooo much potential that was never utilized in SMG1) and the Ice Flower didn't make a return appearance, whereas the totally unfun Coil Mushroom did (I know a lot of you like it. I hate it. Them's the breaks). The new power ups are pretty much universally awesome (Cloud Flower may be my favorite one ever), though I *really* wish there was a way to drop the drill when I wanted to. There also seemed to be a far greater emphasis on the new power ups vs the old ones, which I guess is understandable if you want to emphasize new gameplay elements over revisting what you did in the past.
My only other nitpick would be the map interface. It's greatly improved over SMG1, but could still be streamlined significantly. Map zooming out and selecting Starship Mario to controller buttons, let me scroll across a world map to select the galaxy I want to visit without having to move the ship, and let me select my galaxy from the world selection screen, and it'd be pretty much perfect.
Wizpig said:So there's no Ice Skating - Ice Mario - Ice Flower in this game?
Galaxy 2 redeemed then.SS4Gogita said:There's plenty of ice skating, but no Ice Mario.
You canWizpig said:Galaxy 2 redeemed then.
I hope you can wall jump on the waterfalls like in Galaxy 1, but ice skating is enough.
Wizpig said:Galaxy 2 redeemed then.
I hope you can wall jump on the waterfalls like in Galaxy 1, but ice skating is enough.
Nachkebia said:32 stars and I am already bored
I pity you.Nachkebia said:32 stars and I am already bored
Willy105 said:I finally got to.Rainbow Road
We need to have a full game with those rolling ball levels.
Shiverburn Galaxy Green Star 2 run (holy sh*t!!!!)
NachkebiaNachkebia said:32 stars and I am already bored
Dude, give it at least till world 5. Thats all I ask.Visualante said:This game doesn't seem as fun as Galaxy to me. Stopped playing after 20 stars or so.
I'm going to keep playing, jus' sayin'. It's good value for money no doubt. I'll probably get banned for just saying that anyway.The_Technomancer said:Dude, give it at least till world 5. Thats all I ask.
Visualante said:I'm going to keep playing, jus' sayin'. It's good value for money no doubt. I'll probably get banned for just saying that anyway.
KajunW said:Shiverburn Galaxy Green Star 2 run (holy sh*t!!!!)
Other crazy runs:
Flipsville Galaxy - Green Star 3
Bowser's Lava Lair - Green Star 1
Bowser's Galaxy Generator - Green Star 1
Hightail Falls Galaxy - Hot-Stepping Dash Pepper
Fluffy Bluff Galaxy - Search for the Toad Brigade Captain
Other runs of this guy can be found here: link.
In terms of speedrunning, this game is about as good as it can get. Highly entertaining!
KajunW said:
RiskyChris said:Oh come on, that first one was easy but that second one is a completely misplaced monster. Fuck that.green star, lol
It's just not as fun. That is articulating why I'm not enjoying it as much as Galaxy. I think the structure is a bit dodgy in the way that you are thrown into a new world before you get to know it well. I don't think the level design is as good, not that I'm being asked to do repetitive things. I agree with Edge when they say it'll be 60 stars before they ask you to do the same thing twice. It has less wow factor for me I guess.Nicktals said:We can hope!
I mean, c'mon, if you're going to state that, at least try to articulate why.