Boy Wander
Member
I don't think I've ever seen a Japanese person design a level that wasn't terrible. I'm still missing about 30 Amiibo costumes, but I don't think I have the patience to unlock the rest.
I don't think I've ever seen a Japanese person design a level that wasn't terrible. I'm still missing about 30 Amiibo costumes, but I don't think I have the patience to unlock the rest.
Propeller Podoboo's Pursuit (2927-0000-0094-F261)
Running low on the creative juices but I managed to put this autoscroller together last night which I think has the right balance of difficulty, didn't want to make it too tough because no one likes replaying autoscrollers.
And yes you should take the time to try and push the pursuing clown car back with jumps in case you didn't think of it.
I have a new clown stage:
Clown Attics
Mario finds an old clown in his attic and takes it for a spin. Short and fun level with a little bit of Clown Antics.
ID: 36BD-0000-0096-84C9
so the other day i was supposed to stream some levels from you guys but mid stream it cut off because my computer decided it wanted to install windows 10 while i streamed lol.
thankfully there was only a few levels left and will finish them in about 90 min from now.
i will also take new submissions as well
the stream link is http://www.twitch.tv/naar82
the submission link is https://docs.google.com/forms/d/1GF9h_iHp9GUy2W0Ceh_Z1nFGe-NbgWvUrnXRpBenVbQ/viewform
again i will start 90 min from the time of this post
the queue is https://docs.google.com/spreadsheets/d/1ReI1dlLyhEHiFXdhN4YDgeinGltMT11VOhQUVXKMcI8/edit?pli=1#gid=1286774421
the last level i finished before stream died was uncover the flag. i will start from the stage after that
I love the setting : clown and ghost house is a great combo. I beat it first try, I had no idea what I was doing. Enjoyed it though!.
Thanks, which route did you take?
Gonna try your stage with that Beatles reference .
Gotta say, not getting my levels played because I don't have accompanying pictures is really demoralizing :/
I took the far left dor in the clown car room. I was holding the pow and then released when I saw all the shit that was awaiting me, then made a leap of faith and that was done. lol
Do you play other people's stages and give feedback? That's generally the best way to get people to play yours.
Also have you submitted your levels to the livestreamers that show off levels here?
I mean, try those or post pictures of your levels?
Gotta say, not getting my levels played because I don't have accompanying pictures is really demoralizing :/
[img] address goes here with no spaces [/img]
Do you play other people's stages and give feedback? That's generally the best way to get people to play yours.
Also have you submitted your levels to the livestreamers that show off levels here?
I mean, try those or post pictures of your levels?
I don't give feedback on GAF because whenever I do play I use my phone to search for levels, and multi quoting is very annoying on the phone, but I always leave comments in miiverse which I prefer anyways..
And I've given my level to two streamers here, in which one played my stage for like 30 seconds so I don't really count that... I'm always late to submit levels to streamers here lol
People have the nicest pictures I feel like the stock ones don't cut it
I made a new level.
Could probably pass for an early Halloween level.
I've played your Game and Watch series on stream I hope I've shown enough respect for your levels because they're really quite cute. I'm just not good enough to complete them on stream so I apologize Did you see me play your third one ?
I don't give feedback on GAF because whenever I do play I use my phone to search for levels, and multi quoting is very annoying on the phone, but I always leave comments in miiverse which I prefer anyways..
And I've given my level to two streamers here, in which one played my stage for like 30 seconds so I don't really count that... I'm always late to submit levels to streamers here lol
People have the nicest pictures I feel like the stock ones don't cut it
Challenge you to try to lose in my latest level, Yoshi Please ! I trolled many GAFers last night with it
I don't give feedback on GAF because whenever I do play I use my phone to search for levels, and multi quoting is very annoying on the phone, but I always leave comments in miiverse which I prefer anyways..
And I've given my level to two streamers here, in which one played my stage for like 30 seconds so I don't really count that... I'm always late to submit levels to streamers here lol
People have the nicest pictures I feel like the stock ones don't cut it
People have the nicest pictures I feel like the stock ones don't cut it
I'll try it again later, but I just tried like 20 times and couldn't figure it out XD
I think my goal is to lower its clear rate and get it into Expert 100 Mario Challenges lol
I wish there was a way to find out which Challenge level your stage has been selected for.
Still waiting on all the assets.
I actually sketched this out in out in excel before the game came out and worked on it and uploaded it in different stages until I got all the assets. This is the 3rd pass at it.
This is the final version of the planned out level with all the doors and pipes, etc.
I don't know what I was going for here. I think I just wanted to write words in coins, lol.
I had an idea with this one... I forget what it was. It took me a while to beat it to upload. It's not even hard. I'm impatient. (That and those damn Magikoopas pop up in unexpected places.)
This was supposed to be something else.. I forget what tho. lol.
I'm not sure why this one doesnt have more clears. There are no enemies... just coins. But ok.
Eh.. this one is alright. The one comment said it was the best level they ever played...
You play mine and I'll play yours...
Forgive my ignorance, guys, but how do you screen shot from the Wii U? Bonus question: How does one manipulate the game's screen shot system to take a good one for sharing?
Rösti;181108432 said:The quality of screenshots from in-game posts sure is something else.
Press the home button, go to the internet, navigate to i.nintendo.net, choose a service there like facebook or tumblr, log in, upload a screenshot of whatever is currently on your screen, post online. Nice hi-res good quality stuff.
For a speed-oriented level, the overall path is not easy to figure out on the first couple of playthroughs. Even when going for 50 coins in the time limit, it doesn't seem like it's really optimized to be played fast. That might be intentional? The one-way barrier and the mushroom is a total dick move, though.HURRY UP MARIO!
- You short on time buddy, better get moving!
- Can you both finish the level on time and with 50 coins??
55D4-0000-0095-A08D
Have fun. I'd love to receive any Gaffer feedback
The first level was pretty solid, felt deceptively open although it runs into the issue a lot of airship levels do where the bottom/top get cut off due to the movement.Hello everybody,
this is my third Day on Gaf.
i would be very happy, if someone would like to Play my Levels, me and my gf made so far.
Cloudy times: E4AD-0000-0058-D435
This one's is an easy one from my better half.
Jr`s backyard fight: AD86-0000-0058-8579
I haven't seen a Level, that is designed like this one.
Not difficult. Hope you like it.
Everyone has been signing the praises of this level, and I can see why. I was not expecting the last part, as it fits with the level so well while providing a legit challenge. Everyone really should play it.I made a new level. (41DB-0000-0092-8628)
Could probably pass for an early Halloween level.
I have to admit, I don't get this level, at all. Even trying to intentionally lose is annoying, since you can't quickly replay a level you finish. Jerk.I am highly impressed with those of you who are actually able to let the timer run out and lose properly.
I just updated it again for higher challenges >:O
ECBD-0000-0095-B25C
Actually, it would be hilarious if we make this level have a super low clear rate and have this appear in Expert 100 Mario challenges hahaha
I've finally finished my first level!
Cloudrush Castle
5F9F-0000-0095-B6F3
It's designed entirely around riding Lakitu's Cloud (but Lakitu himself does not appear) and taking advantage of its small size, fast speed and high maneuverability. Challenging but not hard was my goal.
It features two boss encounters: a high speed chase and an aerial firefight. Desperately looking for feedback on these, especially the first - I have the layout memorized so I have no idea if that section is reasonable for first-timers. I hope they're fun!
I'm aware of how you take high quality screenshots, I was just too tired to fiddle around with Facebook/Twitter etc. The shot I posted was generated automatically, so I went with that.5 and 6 posts up from your posts, respectively...
Forgive my ignorance, guys, but how do you screen shot from the Wii U? Bonus question: How does one manipulate the game's screen shot system to take a good one for sharing?
The screen that gets used is wherever you are on your level when you press Upload.Rösti;181109122 said:I'm aware of how you take high quality screenshots, I was just too tired to fiddle around with Facebook/Twitter etc. The shot I posted was generated automatically, so I went with that.
I have to admit, I don't get this level, at all. Even trying to intentionally lose is annoying, since you can't quickly replay a level you finish. Jerk.
It is actually more challenging than I thought because GAFers here have been able to let the timer run down with their superb Mario skills lol. So this level took me a lot of attempts to create.
HURRY UP MARIO!
- You short on time buddy, better get moving!
- Can you both finish the level on time and with 50 coins??
55D4-0000-0095-A08D
Have fun. I'd love to receive any Gaffer feedback
Hello everybody,
this is my third Day on Gaf.
i would be very happy, if someone would like to Play my Levels, me and my gf made so far.
Jr`s backyard fight: AD86-0000-0058-8579
I haven't seen a Level, that is designed like this one.
Not difficult. Hope you like it.
Would love a review^^
I've finally finished my first level!
Cloudrush Castle
5F9F-0000-0095-B6F3
It's designed entirely around riding Lakitu's Cloud (but Lakitu himself does not appear) and taking advantage of its small size, fast speed and high maneuverability. Challenging but not hard was my goal.
It features two boss encounters: a high speed chase and an aerial firefight. Desperately looking for feedback on these, especially the first - I have the layout memorized so I have no idea if that section is reasonable for first-timers. I hope they're fun!
I made a sequel to my most successful Mario Maker stage (currently over 80 stars).
Big Brain Academy Bros. -2nd Grade-
166C-0000-0095-CDA4
You've passed the first grade but are you ready for another test? The puzzles are getting harder...
Let me know what you think about this. I will play the final group of contest levels later today.
Propeller Podoboo's Pursuit (2927-0000-0094-F261)
Running low on the creative juices but I managed to put this autoscroller together last night which I think has the right balance of difficulty, didn't want to make it too tough because no one likes replaying autoscrollers.
And yes you should take the time to try and push the pursuing clown car back with jumps in case you didn't think of it.
I have made a new level, the first one didn't seems to really catch on !
Hey you want to know what's entertaining as hell
A Well-Lit Cave - 28C8-0000-008A-2ACC
Would love some feedback on this level, no one has completed it as of yet (0/58 currently) but it should be manageable
Tried to slow down the gameplay so that each area is not turned into a full-on running blitz. Also played with the idea of different pathways and multiple uses for items.
Thank you for checking it out!
A Well-Lit Cave - 28C8-0000-008A-2ACC
Would love some feedback on this level, no one has completed it as of yet (0/58 currently) but it should be manageable
Tried to slow down the gameplay so that each area is not turned into a full-on running blitz. Also played with the idea of different pathways and multiple uses for items.
Thank you for checking it out!
Hey you want to know what's entertaining as hell
I liked this quite a bit, the aesthetic is very cohesive and fun. I enjoyed exploring the jungle part once I learned to take it at its own pace (those bob-ombs!) and the second part utilized an idea that I built a whole level around, can't help but appreciate seeing a different take on it. Also you Goldilocks'd the difficulty: just right!Bob-Omb's Forest Assault
9AAC-0000-0094-D6F8
I didn't really get a lot of commentary on my last level. If anyone wants to play it and give feedback that would be great.
OK. I decided to Shia LaBeouf it and threw together a submission form for difficult but fair courses. Quote for the link and please be considerate about sharing it.
The final list will be made public for anyone who wants a hellish playlist of well designed, challenging courses. The exact process of whittling down the list will be about as unscientific as these things usually go but I will do my best to consider things from as many angles as I can. Anyone who would like to help in reviewing the courses give me a PM and we can figure something out.
Fair warning, if this gif makes you nope then this is probably not for you. That said dense, hellish courses are not the only ones up for consideration. Anything that challenges the player is acceptable whether that is skill, puzzles, scoring, or something else entirely.
What is more important is weeding out bad difficulty design. Good and bad are subjective and context is king and so on and so forth, so here is a list of things that I personally think account for bad design. Keep in mind every single thing in this list can have exceptions and is not necessarily an immediate fail.
This list is not absolute and it is definitely not exhaustive. Just trying to make it clear that I will be working hard to create a final list of solid courses. Don't be shy about submitting your course, even if you think it isn't very hard. Challenge comes in a lot of forms.
- Suicide as a learning mechanism. This one is a biggie. Blind jumps with a very high probability of death unless you land on the single platform off the screen is not clever. Asshole hidden blocks were really funny about a decade ago. Anything that requires the player to learn something where the outcome is certain death will be heavily scrutinized.
- Requiring glitches for progress. Using some strange physics behavior that requires frame accuracy to progress in a level can be fascinating but not really what this list is about.
- Towering enemies/spam. Yes, it is very cool that you can stack 50 enemies on top of each other, and spawn endless amounts of hell. This can go very bad, very quickly. Approach with caution.
- Wasting the player's time. This is very tricky. Some people find analyzing and observing a stage boring. "Stop wasting my time" is subjective. Here are a few examples of time wasters that can often be designed around.
- Difficulty ramp. If the entire course is being used but the really challenging bit is right at the end then that means the player has to go through a bunch of filler to get to the good part.
- Extremely obscure puzzle solving. If you have to find a hidden block with a bomb in the very top left corner of the course and then know you have to carry that all the way to the end then all that has happened is delaying the real challenge, wasting the player's time.
- Super human pixel accuracy. This one is dear to my heart. Good patterns. Tight timing windows. Difficult executions. I am a fan. There is a big difference between a timing window that is 100ms, and 10ms.
- RNG. This one is tough. Enemy AI can be unpredictable and as such very exciting. RNG on its own is not bad design, but can very often be used in bad ways. Scenarios where the player dies because they have no options and just has to hope for a run with fortunate RNG is often wasting their time.
Tiki Beat Beach
(7361-0000-0095-1CDF)
Inspired by the cover of my very tattered Super Mario comic book!
A level that is simultaneously easy and a blast to play. Hang ten!
I don't actually know what that's supposed to be.
Is that a goomba murdering device?
If you'd like. Here's my newest level, to get you to my profile: BE0D-0000-0090-215FI'm looking to play some Gaffers' entire bodies of work. I want to see your progression and analyze your styles and design choices as a whole. I will obviously be posting my thoughts here afterwards. Anyone courageous enough to participate?