So guys, Thursday. What will it be?
-Dixie Kong
-Diddy Kong
-Diddy & Dixie
-Neither
****ing Cranky Kong.
So guys, Thursday. What will it be?
-Dixie Kong
-Diddy Kong
-Diddy & Dixie
-Neither
I want the next newcomer to be palutena but if the direct is this week it lowers that chance.
I'm not a fan of the Diddy/Dixie teamup idea. I think it kind of cheapens both of them when they both absolutely deserve to be in Smash Bros. of their own accord.
How so? Half of Diddy's specials are made up anyway, and the jetpack and peanut gun are from the worst game in the series. Sakurai basically went "Well he's a monkey so give him a banana move lol". With a tagteam, he can actually use moves from his games. Even if you really want to keep all Diddy's moves, just have a taunt button for the switch.
and the jetpack and peanut gun are from the worst game in the series
the worst game in the series
How so? Half of Diddy's specials are made up anyway, and the jetpack and peanut gun are from the worst game in the series. Sakurai basically went "Well he's a monkey so give him a banana move lol". With a tagteam, he can actually use moves from his games. Even if you really want to keep all Diddy's moves, just have a taunt button for the switch.
And honestly, Dixie's a pretty boring character by herself. She's never starred in a game solo, and she doesn't even have DK64 for inspiration. What would her moves be besides helicopter spin? Some more banana-related moves probably lol. Personally, I'd rather have a tagteam or nothin'.or K Rool
I adore most of the Rare-made DK stuff but DK64 is pretty awful when all's said and done dude. Saying it's the worst mainline game compared to the DKC's/Jungle Beat/Retro's games is totally justified.
It has nothing to do with moves and entirely to do with what I said--Diddy is a big enough character on his own to not be saddled with another character at all times. It'd be like saddling Donkey Kong with Diddy (which actually makes more sense). Pretty much every other worthwhile Nintendo character gets to stand on their own--why should Diddy, who's game credits extend far beyond the one game where he tag-teamed with Dixie, be required to be attached at the hip to another character?How so? Half of Diddy's specials are made up anyway, and the jetpack and peanut gun are from the worst game in the series. Sakurai basically went "Well he's a monkey so give him a banana move lol". With a tagteam, he can actually use moves from his games. Even if you really want to keep all Diddy's moves, just have a taunt button for the switch.
And honestly, Dixie's a pretty boring character by herself. She's never starred in a game solo, and she doesn't even have DK64 for inspiration. What would her moves be besides helicopter spin? Some more banana-related moves probably lol. Personally, I'd rather have a tagteam or nothin'.or K Rool
So guys, Thursday. What will it be?
-Dixie Kong
-Diddy Kong
-Diddy & Dixie
-Neither
Donkey Kong 64 is the best. You shut your lying mouth!I adore most of the Rare-made DK stuff but DK64 is pretty awful when all's said and done dude. Saying it's the worst mainline game compared to the DKC's/Jungle Beat/Retro's games is totally justified.
I adore most of the Rare-made DK stuff but DK64 is pretty awful when all's said and done dude. Saying it's the worst mainline game compared to the DKC's/Jungle Beat/Retro's games is totally justified.
It has nothing to do with moves and entirely to do with what I said--Diddy is a big enough character on his own to not be saddled with another character at all times. It'd be like saddling Donkey Kong with Diddy (which actually makes more sense). Pretty much every other worthwhile Nintendo character gets to stand on their own--why should Diddy, who's game credits extend far beyond the one game where he tag-teamed with Dixie, be required to be attached at the hip to another character?
Diddy. The next newcomer reveal will be Palutena whenever we get a Direct.So guys, Thursday. What will it be?
-Dixie Kong
-Diddy Kong
-Diddy & Dixie
-Neither
IF I HAD TO REVISIT MY CHILDHOOD AND FACE THE TRUTH SO SHOULD EVERYONE ELSE.Turn back now, you dont want to go down this road.
Ice Climbers aren't tag characters, though. You control both of them simultaneously, and they share the same attacks. Diddy and Dixie would have unique move sets, and only the character in the front would attack -- they'd be closer to Zelda and Sheik, only instead of transforming they'd swap out with each other.Reinventing Diddy to become a new character basically by making him a tag character with Dixie not only cheapens both characters, but I feel like it cheapens the Ice Climbers as well by stealing their duo shtick (Rosalina and Luma aren't a true duo--Luma's a puppet).
So guys, Thursday. What will it be?
-Dixie Kong
-Diddy Kong
-Diddy & Dixie
-Neither
Ice Climbers aren't tag characters, though. You control both of them simultaneously, and they share the same attacks. Diddy and Dixie would have unique move sets, and only the character in the front would attack -- they'd be closer to Zelda and Sheik, only instead of transforming they'd swap out with each other.
Honestly, I think it's too late for Sakurai to bother with the tag mechanic (he couldn't get it working the first time), but I don't think it would cheapen the Ice Climbers.
Maybe there will be a Direct soon.
I want the next newcomer to be palutena but if the direct is this week it lowers that chance.
DK64 is a Rare game from the N64 era
it also has a Grant Kirkhope soundtrack
it's great
yeah well, you also loved sonic '06, so who the hell are you to have opinions about things in generalDK64 is a Rare game from the N64 era
it also has a Grant Kirkhope soundtrack
it's great
DK64 is a Rare game from the N64 era
it also has a Grant Kirkhope soundtrack
it's great
I adore most of the Rare-made DK stuff but DK64 is pretty awful when all's said and done dude. Saying it's the worst mainline game compared to the DKC's/Jungle Beat/Retro's games is totally justified.
yeah well, you also loved sonic '06, so who the hell are you to have opinions about things in general
I'd like a character that's completely designed around combos. A character moveset that's completely inspired from anime fighters and Marvel vs Capcom where their attacks link into each other, fluidly. They could also give the character an airdash, but also make the character harder to play.
It's basically Project M Lucario but with a higher learning curve and easier combo linking.
Their gimmick would be the opposite of the damage scaling we'd see in traditional fighters. They would actually gain more damage the more you link your moves.
For example, every time you get hit, your damage multiplier resets itself. Shielding would let you keep your damage multiplier and your objective for this character would be to land as many hits as you can without getting hit.
Give the character a higher learning curve and make them relatively light, a fast faller, with no projectiles.
I'd like to see something like this.
That or give me a Kamiya inspired moveset that's ridiculously over the top. Have Kamiya help direct the next Smash Bros instead of Bandai Namco.
Oh god someone made a Genesect mod...
I have no hope he'll make it into Smash 4 anymore, so this is the best I'll get.![]()
Combo- character would be cool but you'd either have to start at a microscopic base value or have really small multipliers for that not to turn broken as hell.
why does everyone say that LOL
all i said was it's not as bad as everyone claims
it's funny
why does everyone say that LOL
all i said was it's not as bad as everyone claims
it's funny
Brawls online was dogshit when it came out. Probably the single most disappointing thing Nintendo has ever done.
Mario Kart Online is still simple and fun.
If you try to connect to anyone on Brawl, do you actually find someone? Seems to me like it's always searching an opponent.
Are there a lot of people on Project M?
I just can't imagine the online being that great here 6 years later.
A tremendous wasted opportunity.
In defense of Anth0ny, if Sonic '06 wasn't such a buggy mess, it would be a better game than Colors or Generations, even with the shit story. #TruthFact
why does everyone say that LOL
all i said was it's not as bad as everyone claims
it's funny
Jet Force Gemini was poop.DK64 is a Rare game from the N64 era
Hey I'm with you on this one. It's a poorly designed game with repeated levels, but the core "running fast" and platforming sections aren't awful when they work. Extremely buggy, but conversely I rarely died due to glitches and simply found the bugs amusing. The story is shite, but it's also very ignorable. Loading times suck, but conversely I don't mind as much as most people seem to. They suck, sure, but they're really not the worst thing ever. Truth be told I didn't get close to beating the game, but I've played far, far worse games than it in my time.
5.5/10.
Sonic 06 vs FFXIII: LR
:lol
Diddy. The next newcomer reveal will be Palutena whenever we get a Direct.
DK64 is a Rare game from the N64 era
it also has a Grant Kirkhope soundtrack
it's great
yeah well, you also loved sonic '06, so who the hell are you to have opinions about things in general
Someone please make a Brawl Mod thread (is that allowed?) so I can find some more cool textures and shit, I'm LOVING this (more so than really playing Melee-style Brawl, although for once I see what the Melee guys are saying, I do enjoy it a bit more than Vanilla Brawl).
Anyway, here's something I'd like to see in Smash 4...a Model Viewer. Like Dynasty Warriors 8 has this awesome one where you can see everyone's outfits, their various animations, and sound clips. Surprised they've never done that for Smash, it's a cute feature to have in fighting games, especially ones with iconic characters.
In defense of Anth0ny, if Sonic '06 wasn't such a buggy mess, it would be a better game than Colors or Generations, even with the shit story. #TruthFact
They do have a model viewer, a sound test, and a music box. It's just not in the context and complexity that you're looking for.
Smash 64 was able to show the animations, but they cut that out in favor of trophies later on. It's cheaper to used ripped models than to create looped animations.
I'm a junior member, and I'd love to make a Brawl/PM mod thread if I could. I'm glad you enjoy it and maybe we can have an online PM session sometime this weekend.
EDIT: More on topic, I'm for Dixie being playable, but not as a tag-team mechanic for Diddy. It's only relevant to one out of the several DK games she's in, and a point I've raised before is why not apply the same logic to every other character already in Smash who's part of a duo? Why not Luigi tethered to Mario to represent the far more recent and numerous Mario & Luigi games, or Tails to Sonic? Time may not have been the only reason why the idea was scrapped for Brawl.