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Super Smash Bros. for 3DS |OT| It's out in Japan

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chaosblade

Unconfirmed Member
Wait so once you air dodge, you stay invincible till you hit the ground?

No, but you can air dodge repeatedly.

On the plus side, there is lag if you are too low and hit the ground while air dodging, but when you're dealing with off stage combat or fighting higher in the air it doesn't really make a difference.
 

Neiteio

Member
Question:

Can you still adjust the frequency of items on an item-by-item basis? What are the different degrees (I.E. None, Low, Medium, High, Very High)?

Also, if you can make it so only pokeballs appear, and if you can set them to Very High, how many pokeballs can you have open at once?
 
Sukapon
Takamaru
Mach Rider

I think Takamaru's very likely considering he's an AT that people wanted to be a full fighter and he had his own Nintendoland mini-game. I don't even know who Sukapon is. I googled him and still have no idea who he is. Mach Rider is definitely a possibility. Personally, I'd love playable Lolo, but I know that it's not happening anytime soon. He probably makes more sense as an AT anyway.
 

FSLink

Banned
I think Takamaru's very likely considering he's an AT that people wanted to be a full fighter and he had his own Nintendoland mini-game. I don't even know who Sukapon is. I googled him and still have no idea who he is. Mach Rider is definitely a possibility. Personally, I'd love playable Lolo, but I know that it's not happening anytime soon. He probably makes more sense as an AT anyway.
Sukapon was from a Famicom fighting game.
Really? You can only have one pokeball open at a time?
Yes but it's a 3DS limitation, I believe we've seen Wii U footage/screens where this isn't the case right?
 

MyBodyisReady

Neo Member
I said this long before Duck Hunt was revealed, but each of the retro characters fills its own niche. They aren't arbitrarily added for the sake of including another retro character.

Mr. Game & Watch - Game & Watch handheld series
Duck Hunt - NES light gun series (Wild Gunman/Duck Hunt/Hogan's Alley)
Ice Climbers - 1984-1985 NES one-off action games (Excitebike/Urban Champion/Balloon Fight/Ice Climber/etc.)
R.O.B. - NES robot series (Stack-Up/Gyromite)
Pit - one-off Famicom Disk System games (Kid Icarus/Murasame Castle/etc.)

I could see Takamaru being added as an FDS replacement for Pit (who is no longer retro), but beyond that I have no idea.

I don't like this theory. Its a bit silly to think that they all exist to represent those hyper specific conditions. This is just stretching facts to fulfill your idea. Realistically, Balloon Fighter was supposed to be in Melee, but they couldn't get the physics right so we could have had Balloon Fighter AND Ice Climbers. I don't think having one character from any of these games makes it any less likely to see other characters from retro games. And heck Little Mac is technically still considered a retro character. (After all they re-did duck hunt in Wii Play and we're still considering that retro)
 
I really hope that customs stick around as a part of the tournament scene. Mega Man just isn't good enough w/o them.

It's a hardware problem I'm guessing. The other Smash games let you have more than one.

Though, you could only have three at a time in Brawl. I wonder if Wii U will go to Melee levels?
 

Ryce

Member
We haven't settle down with the name for that feature. D1 and the players want to call it KnockBack Influence, a guy that noticed the feature want to call it vectoring, and Sakurai and team already gave it the name, HitStun Shuffling so no one agreed on same name yet.
Nah, I'm pretty sure KBI is actually "Killer Booty Influence", a term used when you lose because somebody with a hot ass walks by at the worst possible time.
 
Little Mac likely got into Smash in large part because of his recent role, which is further established by the trophies we got.

I don't like this theory. Its a bit silly to think that they all exist to represent those hyper specific conditions. This is just stretching facts to fulfill your idea. Realistically, Balloon Fighter was supposed to be in Melee, but they couldn't get the physics right so we could have had Balloon Fighter AND Ice Climbers. I don't think having one character from any of these games makes it any less likely to see other characters from retro games. And heck Little Mac is technically still considered a retro character. (After all they re-did duck hunt in Wii Play and we're still considering that retro)

Balloon Fighter was actually an "or" character - he was going to be the retro character if Ice Climbers, Urban Champion, or Bubbles weren't.
 
I wanna play as these guys.

Screen+shot+2013-10-21+at+5.49.28+AM.png
 
So, anyone else hope tier lists don't spring up for a long time? I feel like early tier lists are self-fulfilling prophecies. If people think a character is better, they'll play them more and so more people will be more experienced with characters who are initially considered amazing, even if another character has a lot more potential. On the other hand, a character rated badly initially won't be played as much, which will mean even if there are really great ways to play them it won't be discovered because nobody will try
 

Ryce

Member
I don't see proof that this is how Sakurai planned out the roster for Smash Bros 4.
You said Balloon Fighter was going to be in Melee but "they couldn't get the physics right," but you pulled that out of your ass. Nobody at Nintendo ever said anything about Balloon Fighter's physics. That link shows it was a Balloon Fighter or Ice Climbers situation.
 

MyBodyisReady

Neo Member
Little Mac likely got into Smash in large part because of his recent role, which is further established by the trophies we got.



Balloon Fighter was actually an "or" character - he was going to be the retro character if Ice Climbers, Urban Champion, or Bubbles weren't.

Still 5 years ago Sakurai said that Villager couldn't make it because he wasn't a fighter. I think the theory that each character represents such a hyper focused "concept" is quite the stretch. I wouldn't be surprised if we saw excite biker, or mach rider, or balloon fighter, or diskun, or sukapon, or even the 4 final fantasy characters in pixelated glory fighting as one team at some point in a future iteration, together. Maybe even this generation with DLC we could see one of these crazy ideas come to fruition.
 

MyBodyisReady

Neo Member
You said Balloon Fighter was going to be in Melee but "they couldn't get the physics right," but you pulled that out of your ass. Nobody at Nintendo ever said anything about Balloon Fighter's physics.

Didn't pull out of my ass, it was something I read a long time ago, probably from a gaming forum or a magazine or smash bros fan website. Sorry man geez. But I still don't like your theory. Furthermore, I heard that's why tingle was in the stage with his balloon as it was the "floating" data that they repurposed so it wasn't a wasted effort but again it could have been made up by a fan or a troll at the time.
 

Neiteio

Member
Oh cool, they gave him new victory poses.
Dr. Mario has a unique intro, unique taunts, unique victory animations, and of course unique moves, including the tornado and the pills and his own Final Smash. They did an excellent job with him, IMO.
 

Watch Da Birdie

I buy cakes for myself on my birthday it's not weird lots of people do it I bet
I remember hearing Sakurai didn't include Excite Bike because "he'd need to have the ramps and speed pads".

Back in Melee, that would've been a bit over-the-top since things were relatively simple moveset wise...but nowadays I could totally see Excitebiker summoning those for his attacks.

Console parity.
Only one pokeball on WiiU .
We have to keep it fair.

I imagine that that's only for the 3DS version.

Yep, if this isn't some edited shot...

FTWgZb3.jpg
 

NotLiquid

Member
So I'm kind of curious - I seem to recall JoeInky implying quite a while ago in this thread that Ness had been completely steamrolled in terms of viability. That said, all I'm finding on Ness is almost a universal list of buffs (that FAir is insane) and people on SmashBoards saying the new Smash mechanics are actually benefiting him.

Kind of holding out hope for that good ol' Charlie Brown.
 

Jawmuncher

Member
I remember hearing Sakurai didn't include Excite Bike because "he'd need to have the ramps and speed pads".

Back in Melee, that would've been a bit over-the-top since things were relatively simple moveset wise...but nowadays I could totally see Excitebiker summoning those for his attacks.





Yep, if this isn't some edited shot...

FTWgZb3.jpg
That was the beta build before they toned it down obviously.
If we get more than one poke ball on WiiU 3DS fans have every right to be outraged.
/im done with this terrible joke
 

AdaWong

Junior Member
It's a hardware problem I'm guessing. The other Smash games let you have more than one.

I loved doing Lightning Melee/Brawl with Pokeballs only lol.


Guess what? You cannot do Lightning either.

Or any other special rule variation.
 

chaosblade

Unconfirmed Member
So, anyone else hope tier lists don't spring up for a long time? I feel like early tier lists are self-fulfilling prophecies. If people think a character is better, they'll play them more and so more people will be more experienced with characters who are initially considered amazing, even if another character has a lot more potential. On the other hand, a character rated badly initially won't be played as much, which will mean even if there are really great ways to play them it won't be discovered because nobody will try

Tier lists don't really work like this. I mean, sure, to an extent, you will have people favoring characters that are known to be better, but it won't apply to everyone. You will always have people that prefer to use other characters, and as new techniques and counters are discovered the tier list will naturally evolve.

Eventually, you get to the point where the lists are actually accurate. You can have a super skilled, technical player using a lower tier character for years, but then they switch to a higher tier character and find themselves placing better in tournaments simply because the character is better.

Early tier lists are silly because the game hasn't really been explored enough yet, but I don't agree that self-fulfilling prophecies are a problem.
 
Here's how you do Excitebike

B: Donut - Excitebike charges up and does a donut, ranging from a quick circle to a high-speed spin. If you charge for too long, Excitebike falls off his (or her???) bike.
Side B: Speed Boost - A speed boost panel suddenly appears underneath Excitebike on the ground or air and sends him (or her???) forward.
Up B: Ramp - Suddenly, a ramp appears underneath Excitebike (whether in the air or on ground) and shoots him (or her???) upward. The ramp will drop from the air and damage an opponent on impact or break. When on the ground, it will linger for a bit, and can be used as a ledge to grab onto if placed on the side of the stage. Excitebike's wheelie while flying off the ramp can do damage.
Down B: I dunno :v
Final Smash: Super Pie - Excitebike suddenly summons an Excitebot, which throws pies at the stage.
 
Tier lists don't really work like this. I mean, sure, to an extent, you will have people favoring characters that are known to be better, but it won't apply to everyone. You will always have people that prefer to use other characters, and as new techniques and counters are discovered the tier list will naturally evolve.

Eventually, you get to the point where the lists are actually accurate. You can have a super skilled, technical player using a lower tier character for years, but then they switch to a higher tier character and find themselves placing better in tournaments simply because the character is better.

Early tier lists are silly because the game hasn't really been explored enough yet, but I don't agree that self-fulfilling prophecies are a problem.
To an extent yeah, and given enough time it'll be accurate. But I still think making it too early can delay the time it takes to make it truly accurate by a lot. I definitely think making it before the game even releases outside Japan is way too early for example. Saying it'll be accurate eventually is dumb because we should strive to understand balance as soon as possible, and making a tier list too early actually prevents that in my opinion
 

MyBodyisReady

Neo Member
I said this long before Duck Hunt was revealed, but each of the retro characters fills its own niche. They aren't arbitrarily added for the sake of including another retro character.

Mr. Game & Watch - Game & Watch handheld series
Duck Hunt - NES light gun series (Wild Gunman/Duck Hunt/Hogan's Alley)
Ice Climbers - 1984-1985 NES one-off action games (Excitebike/Urban Champion/Balloon Fight/Ice Climber/etc.)
R.O.B. - NES robot series (Stack-Up/Gyromite)
Pit - one-off Famicom Disk System games (Kid Icarus/Murasame Castle/etc.)

I could see Takamaru being added as an FDS replacement for Pit (who is no longer retro), but beyond that I have no idea.


For a moment lets pretend your limited theory is correct, that we will only ever get one character based on a defunct peripheral as a nintendo retro per smash generation, let's entertain this. We have:
-Arcade Cabinets, (The Ship from Radar Scope or Sheriff)
-Power Glove (The glove from Super Glove Ball)
-Power Pad (Track Runners from Stadium Events)
 
For a moment lets pretend your limited theory is correct, that we will only ever get one character based on a defunct peripheral as a nintendo retro per smash generation, let's entertain this. We have:
-Arcade Cabinets, (The Ship from Radar Scope or Sheriff)
-Power Glove (The glove from Super Glove Ball)
-Power Pad (Track Runners from Stadium Events)

Lucas_loves_the_power_glove2_large.png
 
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