PadWarrior
Member
The wuhu stage looks beautiful
They've updated all of the old stages so far. Yoshi's Island in particular looks great now. I also wonder why you're still interested in this game enough to continually check updates, because I don't think I've ever seen you say a positive thing about it. I don't get it.
I've said it countless times, but here we go again: Stages continue to be the weakest aspect of all smash games.
Why are people hating on traveling stages?
Yup, outlines and everything.
All the confirmed stages so far
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The stage selection is only marginally better than Smash 3DS, but still god awful.
yo you know how like all new comers got some nice art work when they were announced?(not the game render, like actual art work, like the one with Shulk with bowser and marth) Did nintendo release one for Bowser Jr & the Koopalings? if so can someone post it, I haven't seen it. If they didnt: booevery single one released so far has been awesome, I've used all of em as a wallpaper for my phone.
When playing just for fun, I still don't like obtrusive stages. Walk offs, circle camping, walls, caves etc are fine, but the Yellow Devil is not fine. Rumble Falls is not fine. Flying Man is definitely not fine. I still look for a stage that mostly lets me fight on it, rather than actively fighting against me.Wait, Wait? Are you saying that your guy saw Ridley in outlines?
awful? Can you explain me why the stages selection are awful? I just want to see it from people's point of views?
I guess I'm too flexible when it come down to the stages because I just want a good balance between tournament legal stages and casual and fun stages.
Wait, Wait? Are you saying that your guy saw Ridley in outlines?
awful? Can you explain me why the stages selection are awful? I just want to see it from people's point of views?
I guess I'm too flexible when it come down to the stages because I just want a good balance between tournament legal stages and casual and fun stages.
Yup. Apparently one of the tracks for the stage is "Battle Cynthia". Hype.I can't wait to hear the music on the new pokemon stage.
Jr. had one of (if not the best trailer), but one of the worst (only better than Palutena's) art works. ):
Oh it is?! Aw yeah!Yup. Apparently one of the tracks for the stage is "Battle Cynthia". Hype.
Because not everyone shares the same, narrow viewpoint on what makes a good stage? Heath's comment should make that clear. The devs have a different opinion just like everyone else. People like 75m here for God's sake.The majority of the new stages appear to interfere with the fights. I'm seriously baffled that people on the dev team thought stuff like Great Cave Offensive and Palutena's Temple were good ideas.
I wouldn't go so far as to call it awful myself, but it's certainly not winning any prizes either. A handful of the stages are gimmicky to the point of making battles not fun more than once per session (every stage with bosses, Gamer), another handful are ridiculously big to the point of not being fun outside of maybe in 8-player (Boxing Ring, Palutena's Temple, Great Cave Offensive, Garden of Hope, probably Wii Fit Studio, etc), and a good handful of the returning stages are just outright badly designed (75m, Skyworld, Stadium 2). And that's not even tallying up the walkoffs, which are fine in certain contexts (such as elements in a traveling stage) but have a bad habit of being horribly unsatisfying for all participants of the battle and completely removing a key element of the game - recovering from offstage.awful? Can you explain me why the stages selection are awful? I just want to see it from people's point of views?
I guess I'm too flexible when it come down to the stages because I just want a good balance between tournament legal stages and casual and fun stages.
Yup, I saw it in the "Music Selection Screen". I am not sure if it plays on the Kalos League or in some other new Pokémon stage, though.Oh it is?! Aw yeah!
It is cool, but I wish they hadn't used the character in-game models in the poster. All other newcomers got art works in "cool" art styles.It's kind of cool, looks a bit like a movie poster.
Jr. had one of (if not the best trailer), but one of the worst (only better than Palutena's) art works. ):
Wait, Wait? Are you saying that your guy saw Ridley in outlines?
- Best MIA retro stages -
Brawl:
Melee:
64:
I just had an idea, wouldn't the original Sector Z be perfect for 8 player smash?
The majority of the new stages appear to interfere with the fights. I'm seriously baffled that people on the dev team thought stuff like Great Cave Offensive and Palutena's Temple were good ideas.
Because not everyone shares the same, narrow viewpoint on what makes a good stage? Heath's comment should make that clear. The devs have a different opinion just like everyone else. People like 75m here for God's sake.
Get over it and find stages to like.
The majority of the new stages appear to interfere with the fights. I'm seriously baffled that people on the dev team thought stuff like Great Cave Offensive and Palutena's Temple were good ideas.
All the confirmed stages so far
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The stage selection is only marginally better than Smash 3DS, but still god awful.
I don't mind stages like Defino Plaza where the area moves around the fighters.Why are people hating on traveling stages?
Yup :/
Indeed it is. And I like the new stages too, even the 3DS ones.Jesus, this fanbase is insufferable.
I like the new stages.
My favorite was Little Mac's.Aw, I liked Palutena's![]()
I'm a sucker for her VA
I think I liked Charizard/Greninja's the best
How did you manage to put Brinstar Depths and Foursides on there while somehow forgetting Yoshi Story (Melee) and Fountain of Dreams?
It's also incredibly disappointing that Yoshi's Island Melee got in over Yoshi Story.
I have found stages I like. It just sucks when there's only 3-4 good Wii U exclusive stages IMO.
All the confirmed stages so far
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The stage selection is only marginally better than Smash 3DS, but still god awful.
There's a difference between having a good number of stages with crazy ideas and balancing it with good, neutral stages and slightly-gimmicky stages that are still fun to fight on (see: Melee) and having the vast majority of stages be Wacky Gimmicky Stages that constantly directly interfere with battle.It's Smash. While I do get the obsession for stagnant stages with platforms, I do like to have a good number of stages with crazy ideas as well. Especially when playing with more than two players.
No, that's Brawl Yoshi's Island, which is a great stage in its own right.Yoshi Story is in the 3Ds version. You're right about Fountain of Dreams though.
No it's not, you're thinking of Brawl's Yoshi's Island.Yoshi Story is in the 3Ds version. You're right about Fountain of Dreams though.
Yoshi Story is in the 3Ds version. You're right about Fountain of Dreams though.
Yea it's pretty sad. I'm used to it now so it doesn't bother me. Smash is serious business for some lolJesus, this fanbase is insufferable.
I like the new stages.
The Brawl stage is, the Melee stage (with three platforms) is unaccounted for. Edit: I see your edit was a bit late.
Jesus, this fanbase is insufferable.
I like the new stages.
Jr. had one of (if not the best trailer), but one of the worst (only better than Palutena's) art works. ):
When playing just for fun, I still don't like obtrusive stages. Walk offs, circle camping, walls, caves etc are fine, but the Yellow Devil is not fine. Rumble Falls is not fine. Flying Man is definitely not fine. I still look for a stage that mostly lets me fight on it, rather than actively fighting against me.
Though to clarify, I haven't paid much attention to these stages so far, and I'm just generally speaking. For this lineup, so far I'm just really glad to see Kongo back.
The majority of the new stages appear to interfere with the fights. I'm seriously baffled that people on the dev team thought stuff like Great Cave Offensive and Palutena's Temple were good ideas.
So like, every boss stage?I mean honestly, the only stages that seem too intrusive to me are pyrosphere, gaur plains, wily's castle, Maybe Great cave offensive and Gamer (and depending on the nature of the crab, maybe garden of hope) in terms of stage hazards. A few are big, but that was necessary for 8 player smash. Most of the stages seem fine to me.
Probably because no one cares about Yoshi's Story in 2014.
Honestly, if you really need more balanced tourney stages, there's always stage builder. ANd as long as the sharing features allow you to share through miiverse, It'd be very easy to make a standardized list for tournaments that are all shared through one account. It might not be ideal, but it works
So like, every boss stage?
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