shinshoryuken
Member
What's your user name?Anyone up for some games on GFWL, I'm trying grind with E Ryu.
What's your user name?Anyone up for some games on GFWL, I'm trying grind with E Ryu.
I am if you're still down. That goes for anyone on psn that wants to get some gains in.
Yea I am, do I already have you added?
I don't think so, GODHAND04.
GGS bro.
Just wanted to expand on a change for my character Viper:
If hit during start up of Burn Kick, C. Viper is considered grounded and is open to full combo.
This is purely to curb mashing in blockstrings. Previously Viper had her EX Seismo become throwable because it was being mashed during blockstrings. In exchange Viper players were given a throw invincible FPTK. The problem is that instead of using the FPTK, Viper players (and boy do I abuse this) preferred to just mash a burnkick while blocking. It was extremely rare to be punished for it because Viper is airborne if she is hit and otherwise its safe or a knockdown and meterless. This change will still beat all walkup throw attempts but Vipers will be less willing to do it. EX Seismo and EX Burn Kick might be more preferrable now but both are highly punishable. Otherwise we need the standard two meters for a safe FPTK FADC.
What didn't change was SJC Burn Kick. If you hit Viper out of a SJC Burnkick she's airborne and will not eat a combo.
What a weird day that was. I downloaded AE as soon as it dropped, and it seemed like all of PSN had that Yun tech down cold.
Honestly I'm excited for this change only because it stops Viper playing from spamming burn kick as a reversal with little fear. Two matches I remember most when thinking about this move. Tokido vs Latif in top 8 at EVO 2011 and Justin vs Krone in GF at FR 2012. After knockdowns, Tokido would pressure Krone with lows and when he BK, Tokido option selected with DP. He gets 80 damage and a knockdown without good follow up pressure and Latif was more then willing to take it as he refused to stop going for it.
With Justin vs Krone, Justin repeatedly hit Krone out of BK with dive kicks and Krone just laughed it off and kept doing it over and over and over. Apparently taking 60 damage and a reset didn't bother Krone at all as he'd rather reversal BK all day rather than block. Now if they get hit with a counter hit into full combo, that might actually make Viper players block a little more because they no longer get safe on block reversals.
Well Yun is a easy character to play. Certain characters like him, Cammy, or Seth can be taken quite far in a much shorter amount of time then most characters because they have easy links and a vortex to continually apply pressure. Trying to learn Guy or Gen will probably be a nightmare unless you're a top player already who just has the talent to learn anybody very quickly.
Take me for example. I played Passive Assassin's Ibuki in endless a while back. I was struggling mightily with my main, Evil Ryu. So I switched to Yun and Ibuki and only loss 1 match in the next dozen or so matches where I only used them two. I do play Yun quite often but I went 2-0 with Cammy even though I don't play her at all. I just remember what I see from others who play her and tried applying it when I played her and did good enough to win.
Is there a comprehensive list of all the announced/planned changes anywhere? Or is the FGC still being the FGC?
Is there a comprehensive list of all the announced/planned changes anywhere? Or is the FGC still being the FGC?
Only now seeing all the Chun buffs.
Damn. Chun's gonna be a problem.
I heard that Xian only won 5.5k for wininng AE Evo. I thought the payout was much higher than that?
EventHubs
Honestly I'm excited for this change only because it stops Viper playing from spamming burn kick as a reversal with little fear. Two matches I remember most when thinking about this move. Tokido vs Latif in top 8 at EVO 2011 and Justin vs Krone in GF at FR 2012. After knockdowns, Tokido would pressure Krone with lows and when he BK, Tokido option selected with DP. He gets 80 damage and a knockdown without good follow up pressure and Latif was more then willing to take it as he refused to stop going for it.
With Justin vs Krone, Justin repeatedly hit Krone out of BK with dive kicks and Krone just laughed it off and kept doing it over and over and over. Apparently taking 60 damage and a reset didn't bother Krone at all as he'd rather reversal BK all day rather than block. Now if they get hit with a counter hit into full combo, that might actually make Viper players block a little more because they no longer get safe on block reversals.
Only now seeing all the Chun buffs.
Damn. Chun's gonna be a problem.
Only now seeing all the Chun buffs.
Damn. Chun's gonna be a problem.
My day of revenge has finally arrived.
-950 health? YES
- Flip kick as AA that leads to U2? YES!
-EX HAZAN? FUCK YES I AM GONNA HAZAN YOU TO DEATH MOFOOOSSS
For what it's worth, the changes that were mentioned on Challenge Capcom seem to have been mostly accurate. I quickly compiled the changes that were reported on eventhubs.
https://www.dropbox.com/s/2z0m0wyd1z60h7i/changes.txt
I wouldn't be surprised if it was that low. I'm actually surprised it's that high.
Ricky's already pretty much said he's looking into her and Ken. Justin reckons Ken will be strong, all we need is Yun buffs and it's 3rd Strike again baby.
My main girl rose finally got ex spiral buffed. I hope the changes for U1 are decent. Tiem to start playing AE again.
I heard that Xian only won 5.5k for wininng AE Evo. I thought the payout was much higher than that?
Would any positive change make Rose players switch from satellites? Just curious.
I've already played Honda, Rose and Adon to death. Any suggestions? I adore great normals and grabs.
Would also like to see j.MP reverted back to the SSF4 hitbox, but these are solid changes for Honda.
I think they should make Ryu's med kick --> hadoken into a true block string. And bring back fierce DP FADC
Vega?Edit: I'm interested in learning a new character while waiting for Ae2013. I've already played Honda, Rose and Adon to death. Any suggestions? I adore great normals and grabs.
- EX Ochio (command throw) given invincibility frames.
I've been learning Bipson on the side and he's a lot more enjoyable to play than Honda. Great footsies and throw/safe jump game.In a few matchups sure but overall not really. The ability punish moves does less for Rose than controlling the pacing and spacing of a match with orbs.
I'd prefer a change to be able to be combo'd into like soul reflect FADC U1. That would likely get more people to use it as well since right now U1, outside of some very meter intensive setups, is strictly for punishing.
Edit: I'm interested in learning a new character while waiting for Ae2013. I've already played Honda, Rose and Adon to death. Any suggestions? I adore great normals and grabs.
nope.avi
Well, that sucks. No more safe jumping Honda when he has meter. I hope it's only throw invincibility and not strike, because that's pretty dumb.
Care to elaborate? Do you main Guy or some other favorable matchup for Honda, because I think these are fair and solid changes if these come to fruition.
His j.MP is already very good, there's no need to make it dumb again. In Super, it was probably on par with Sakura's AE2012 j.HP.
Agree....well just bring back OG SF4 Ryu..
I'll be picking up the PC rev of this game very soon. Is there anything I need to know?
Is it all hacked up? Should I only be playing online with gaffers?
I agree though his (direction)j.MP is better suited for air-to-air now along with j.Jab (though neutral jump fierce and jab are better options, just wanted clarify).
I see what you're saying though. Reverting his j.MP would make some of his favorable matchups lopsided (e.g. totally shutting down dee jay's slide anti air); though it helps Honda get in on some of his bad matchups where taking a chance on a jump-in for a trade is sometimes the best he can do.
I read it was something like $7k, either way it's straight up embarrassing for the "worlds biggest fighting game tournament."
Real prize money, i.e. large payouts, is what helped make body building and poker take off. Everyone who says that more money isn't what's needed int he fgc or that it will ruin it is crazy.
No hacks. Maybe a couple of insanely laggy matches but you should be fine playing anyone on PC.
Couldn't he trade into ultra in vanilla?
I can't stand Ken's that don't chuck plasma. Dashing in, kara throwing, ex tatsu crossups...