On the subject of Fuerte, SF4 is the most "random" SF I've ever played. Fireballs are somewhat weak so characters jump around easy, tons of 50/50 options exist which make it a guessing game, and then there's the ultras. Oh, and getting a crumple after a random focus attack. Most of the best characters have a vortex or dive kick, minus Fei.
The game is fun and all but its the most chaotic SF I've played in years. Then you add characters like Viper, Fuerte, Abel, and everything becomes bonkers. And let's not talk about Cammy. The game becomes more about memorizing setups and calculating which side of your opponent's hurt box your hit box will land on than knowing fundamentals.
I also think this game has taught new players some bad fundamentals, such as getting used to focus attacking against a jump. Players become so used to charging focus attacks that they miss AA opportunities. And then you have characters who initiate offense from neutral jumping until they can land a hit (Yun). Viper can just burn kick across the screen until she lands one. And so forth.
I also noticed a trend with new players in that they have zero patience. They want full-blown rushdown and they want it immediately. Geez.
Rant over, back to practicing E. Ryu.