Rice-Eater said:The point is to use it against standing opponents. You know all those times Ryu players would do cr. LP, cr. LP, st. LP, cr. HK? Now we can end it with st. MP, Tatsu or something like that. There is a bit of extra damage involved and well, at least it's something different looking combo to use against people and make them think "what, I didn't know that was possible?".
More options is better so I'll just agree.
SmokeMaxX said:Lol... You're calling me an idiot? Cr. MK is active for ONE MORE FRAME than St. mp right now.
Let me quote the changelog for you "- Less active frames on c.MK"
But let's assume the translation was rough and they shave off just one frame from c. MK.
Cr. mk is still WORSE than it was ORIGINALLY which is what I said. In addition, that means st. mp is active for at least as long as cr. mk is. Which makes it very handy. You say st. mp whiffs on certain crouchers? What about the ones it actually works on? Sometimes the best tools in a matchup aren't ones that are useful in other matchups. Anyone who used their brain a little would know that. Guess I shouldn't expect too much from you though.
As for you, your level of intelligence is beginning to irritate me. Why do you think no wonder bothers to use S.mp? It's not a good poke that's why. In a footsies game [see Daigo or any decent ryu] you won't use S.mp ANYWAYS unless they change its priority. Simply making it special cancelable doesn't make it better.