online stratsXenoRaven said:If you fall for Guy's run stop anything, you might need your reflexes checked.
_Xenon_ said:There is a god and he listens !!! Now focus on Adon nerf please.
BotoxAgent said:I hope they nerf Dictator pretty good
Threi said:
You've fought a Guy online!? =O_dementia said:online strats
Especially since ex stop will have armor in AE. Yummy._dementia said:also, run stop ultra
_dementia said:also, run stop ultra
yea taht was pretty.the_log_ride said:You've got dat walk, U2 down pat, man.
Fuerte can EX run stop ultra 2 to punish Ibuki/Akuma's jump back projectiles.MIMIC said:If Fuerte can't have it then Guy can't either
rufus lols at the bolded partThrei said:oh shit it just hit me
more recovery on headbutt = stricter timing for ultra juggle.
Not like it will be a major difference though, that thing is piss easy to land (by far the easiest in the game with regards to dexterity required)
EX Messiah being the worlds easiest hit confirm ever._dementia said:rufus lols at the bolded part
Gouken's asleep_dementia said:rufus lols at the bolded part
If anything, they need to be able to FADC the rose and it needs to do 1 damage.cHaotix8 said:I don't understand Balrogs headbutt damage nerf. Headbutt > Ultra already did abysmal damage. I still think he's gonna stay tops depending on other character nerfs and buffs though. A damage nerf just seemed like an unnecessary change since he doesn't really do good damage aside from jump ins and dumb overhead resets. Oh wellz.
Hopefully no one else gets a damage nerf besides Honda. And here's to hoping Dudley gets by with only buffs. It'd be pretty lame if they nerf him and Fei Long gets only buffs.
Threi said:
SmokeMaxX said:If anything, they need to be able to FADC the rose and it needs to do 1 damage.
AZ Greg said:Hopefully Ken will also get hit with the runaway air tatsu nerf. [/Spoiler]
Spiderjericho said:Ouch. From watching Momochi, the Ken character is not the all around character/plus useful ultras that Ryu is or the damage/combo/mixup monster Akuma is so if they take the hurricane kick away, what are they going to give him. Air throw? That weird flip kick from CVS? Full hits on U1?
They need to give Ken's U1 the Adon U2 treatment. Cut the damage, but give him full ultra off of Shoryu FADC.Spiderjericho said:Ouch. From watching Momochi, the Ken character is not the all around character/plus useful ultras that Ryu is or the damage/combo/mixup monster Akuma is so if they take the hurricane kick away, what are they going to give him. Air throw? That weird flip kick from CVS? Full hits on U1?
Rice-Eater said:300? I don't see that happening, at least not with my idea for it. What I'd like to see is for Ryu's Joudan to do the same damage as Ryu's Tatsu's depending on which kick you us. But EX will only do 100 damage, but will allow you to juggle with normals. So it gives him some more mix up opportunities, but the damage he gets from it wouldn't increase by much compared to just using something like EX tatsu.
AZ Greg said:Good shit on the changes so far. Especially Cammy's TKCS. Bububu loketests! Anyone who thought most of the reported changes wouldn't stick was kidding themselves. Like I said before, it isn't like this is the first version of the game, AE is technically the 4th version of the game. On top of that, us console players (along with Capcom developers, of course) have essentially been testing the game between arcade releases. As soon as the changes started getting posted online it was obvious they were a focused concentrated effort from Capcom and not just "random" changes cause it was a loketest. Also, lol at the people who thought the build, due to all the nerfs, was a troll by Ono and team. Because we all know that wasting time, money, and manpower for a laugh would delight Capcom executives. :\
That said, Cammy will be fine.
That was Sean's wheel kick so no. Although air wheel throw a la Alpha series could be nice.Spiderjericho said:Ouch. From watching Momochi, the Ken character is not the all around character/plus useful ultras that Ryu is or the damage/combo/mixup monster Akuma is so if they take the hurricane kick away, what are they going to give him. Air throw? That weird flip kick from CVS? Full hits on U1?
NeoGIF said:Ok, I'm quite fucking annoyed that I can't download the new costume pack due to the new dashboard (I'm in the preview) and the new Xbox.com being retarded.
In the dashboard, when you click to download, it automatically backs you out of the content.
Xbox.com keeps giving errors.
Anyone else having issues? Solutions?
DR2K said:How is a pressure character supposed to be fine, when you completely remove their ability to apply pressure?
DR2K said:Yeah TKCS went unchanged in the Vanilla and unchanged in Super, both of which were incorporated into her trials as a way to teach players how to use it, they sure know what they're doing.
How is a pressure character supposed to be fine, when you completely remove their ability to apply pressure?
~Devil Trigger~ said:Viper will be UNSTOPPABLE in Arcade Edition!!!
Funny, Flash is having a Viper crisis right now and is trying to pick up a secondary.~Devil Trigger~ said:Viper will be UNSTOPPABLE in Arcade Edition!!!
Spiderjericho said:Ouch. From watching Momochi, the Ken character is not the all around character/plus useful ultras that Ryu is or the damage/combo/mixup monster Akuma is so if they take the hurricane kick away, what are they going to give him. Air throw? That weird flip kick from CVS? Full hits on U1?
USD said:
he sounds exactly like him too:lol :lolUSD said:
According to Justin, who managed to play the Test Version when he was there for SBO, it's not that bad. Not apex of your jump. The way he described it sounds like if you did the standard jump into immediate Dive Kick, it still works. You just can't do it via the QCB, UF + Kick method anymore. So it's not horrible.
rance said:Ken should keep the tatsu escape. It needs to be kara'd to be any good anyway.
Lost Fragment said:Saw this post by James Chen on srk:
So yeah, quit whining Cammy players. She's still gonna be really good.
Bob White said:Viper....lawls
Just take her out of the game Capcom and stop trying to act like you still remember her.
Killa Sasa said:I'm more inclined to take Wong's word for it here (and I don't think anyone's said she would be bad if it was still possible as he described it), but I'm pretty sure I've also seen (Chunner, who also went to the loke tests iirc) that you can't do the dive after the peak of your jump to punish bad techs and low mashing. Which would be shitty.
Bob White said:Viper....lawls
Just take her out of the game Capcom and stop trying to act like you still remember her.