Capcom can't balance players, you know.Dexa said:played sf again for the evening .... still unbelievable how capcom failed to balance the game (yes i´m talking to you online shoto lamers)
Capcom can't balance players, you know.Dexa said:played sf again for the evening .... still unbelievable how capcom failed to balance the game (yes i´m talking to you online shoto lamers)
Hitokage said:Capcom can't balance players, you know.
Conceited said:
I can see this getting plenty of usage.Conceited said:
Isn't 360 timing closer to arcade? I believe Peter is on his own with that preference.. Probably plays on a PS3 at home, which is enough to notice the change._dementia said:Okay, I just now caught this.
Is Combofiend the only pro player who prefers the PS3 version? He complained about Xbox timing in this video.
I think he does. In the episode they filmed of Cross Counter at his place was the first time they trolled PSN.hitsugi said:Isn't 360 timing closer to arcade? I believe Peter is on his own with that preference.. Probably plays on a PS3 at home, which is enough to notice the change.
What about special moves that feature super armor? Before she had to rely on ex oroshi, but now if somebody tries anything you can just ex hayate out of the blue.Lost Fragment said:I've been wondering lately if maybe armor break on ex hayate is actually a bad thing.
When someone tries to focus bait Makoto from full screen, they're giving you an opportunity to get inside. Right now when people focus bait form full screen, I try to time ex hayate so it hits their backdash when they cancel out of it and after looking over a bunch of replays recently, I was surprised with how often that actually works. Yeah, they could just let the lvl 3 rip and hit me when I'm trying to hit their backdash, but if I don't use ex hayate to catch their backdash I can punish the FA whiff with it instead.
In AE, people just aren't gonna focus bait from that range out of fear of ex hayate. So I'm not sure if not having that opportunity at all is worth it. Or maybe I'm crazy.
Ether....Hitokage said:Capcom can't balance players, you know.
i still think HK. Tsurugi should've gain break property instead of EX hayateLost Fragment said:I've been wondering lately if maybe armor break on ex hayate is actually a bad thing.
When someone tries to focus bait Makoto from full screen, they're giving you an opportunity to get inside. Right now when people focus bait form full screen, I try to time ex hayate so it hits their backdash when they cancel out of it and after looking over a bunch of replays recently, I was surprised with how often that actually works. Yeah, they could just let the lvl 3 rip and hit me when I'm trying to hit their backdash, but if I don't use ex hayate to catch their backdash I can punish the FA whiff with it instead.
In AE, people just aren't gonna focus bait from that range out of fear of ex hayate. So I'm not sure if not having that opportunity at all is worth it. Or maybe I'm crazy.
Hitokage said:What about special moves that feature super armor? Before she had to rely on ex oroshi, but now if somebody tries anything you can just ex hayate out of the blue.
Of course, it's not as if this is the only change she's getting.
Threi said:so DBJ just beat Valle on peacefuljay
just sayin
_dementia said:Is Combofiend the only pro player who prefers the PS3 version? He complained about Xbox timing in this video.
XenoRaven said:Have you tried the cr hp + mk, hk, mk, lk, hk method? You have to practice to use it so you're not focusing or taunting on accident, but it seems to be the best method. Sliding has always seemed like cheating to me. Though I wasn't aware it could cause injury.
Congrats dude! Will (can?) you show us the entry?God's Beard said:FUCK YOU GUYS I WON A SLOT FOR THE MARVEL CONTEST
_dementia said:Congrats dude! Will (can?) you show us the entry?
wa75842 is Haitani. He's going to be at NSB later this week, can't wait to see that Mak.~Devil Trigger~ said:a few "wa75842" plays here
http://zoome.jp/sf4_esaka_navel/diary/127
http://zoome.jp/sf4_esaka_navel/diary/128
the Makoto with the highest BP in Japan. And others too
FFFFFFFFFFFUUUUUUUUUSD said:-B+HK, frequently used as an anti-air, has a changed hitbox. Dhalsim is invincible around the head area, so keep that mind
B+HK
That's because it is the same. Serves me right for speeding through and not double-checking. Edited.Satyamdas said:Bottom picture is from Vanilla/Super. Judging from the pictures I can't see any difference in them. Kinda surprised they didn't mention his j.mp being nerfed, according to everyone who's played they say it trades more now and is noticeably worse than in Super.
The filled yellow boxes (excluding the long horizontal one) represent the space that Sim occupies (which aren't shown in the AE picture). The outlined yellow boxes aren't the vulnerable boxes, and those are the same in both versions.Somewhat Damaged said:very minor difference, but you can see his head was more vulnerable in super
Ah. Thanks for clarifying.USD said:The filled yellow boxes (excluding the long horizontal one) represent the space that Sim occupies (which isn't shown in the AE picture). The outlined yellow boxes is the vulnerable boxes, and those are the same in both versions.
Conceited said:
Beat by a landslide while editing both pictures :SSatyamdas said:Bottom picture is from Vanilla/Super. Judging from the pictures I can't see any difference in them. Kinda surprised they didn't mention his j.mp being nerfed, according to everyone who's played they say it trades more now and is noticeably worse than in Super.
ahh, makes sense. my apologiesUSD said:The filled yellow boxes (excluding the long horizontal one) represent the space that Sim occupies (which isn't shown in the AE picture). The outlined yellow boxes is the vulnerable boxes, and those are the same in both versions.
hitsugi said:Who gives a shit about PP? I had around 3k