Conceited said:JSmaster putting stream monsters on blast :lol
Link pls?
Conceited said:JSmaster putting stream monsters on blast :lol
Conceited said:
haunts said:@ThatMikeRossGuy
Honda - no damage, no jump mp, no ultra 2, no viable anti air. Gained nothing. Yessss
Rice-Eater said:I think Yun and Yang will only be popular based on how easy it is to play them. Rufus and Viper are pretty good characters, but hardly anyone plays them online. Others have said it has more to do with aesthetics, or in other words, the Twins look cooler then the fat ass(Viper is just hard). Maybe that might be the case, if the twins are hard to master but people play them anyways than you could say that theory has been justified but we'll see.
DryEyeRelief said:
haunts said:@ThatMikeRossGuy
Honda - no damage, no jump mp, no ultra 2, no viable anti air. Gained nothing. Yessss
I believe so.Spiderjericho said:Wasn't it the Evo before last that they had some Japanese players come and challenge us in MVC2? And then we had those salty suite videos of how crazy they were?
Yeah, gotta leave a couple characters alone for the braindead players to use.Skilotonn said:Good stuff JR - showing the world that Balrog will always be a beast.
At least I can still rely on him in AE despite Capcom going nuts with making characters worse.
Satyamdas said:Yeah, gotta leave a couple characters alone for the braindead players to use.
ultradavid said:sim: back+lk and st lk seem slower, which is big. Db+mp faster, maybe better hitbox. Super less damage. Seems same otherwise so far
GeoNeo said:Loving the sim and honda nurfs. :lol I can already see the salt clouds gathering.
Haunts, you going to update your arcade locations to be worldwide? Can we PM you info on locations from around the world?
Cr. mp is already a great poke, I use it a lot. But it is 12 frames startup, and there is no way st.lk is more than a frame or two slower than it is now, same w/ b.lk. They'll still be useful, just won't be able to be spammed like they can be now. Which will probably only serve to help my game since I eat a million specials every time I play for mashing dem lks.the_log_ride said:blehhhhhhhhhhhhhhhhhhhhhhhhhhhhh
cr.mp here i come
Satyamdas said:Cr. mp is already a great poke, I use it a lot. But it is 12 frames startup, and there is no way st.lk is more than a frame or two slower than it is now, same w/ b.lk. They'll still be useful, just won't be able to be spammed like they can be now. Which will probably only serve to help my game since I eat a million specials every time I play for mashing dem lks.
DryEyeRelief said:http://twitter.com/MashingTurbo
here are some more tweets about AE. i'm not sure who this is though.
haunts said:@ThatMikeRossGuy
Honda - no damage, no jump mp, no ultra 2, no viable anti air. Gained nothing. Yessss
haunts said:@ThatMikeRossGuy
Honda - no damage, no jump mp, no ultra 2, no viable anti air. Gained nothing. Yessss
good to hear!LeMaximilian said:Ken can now combo standing far jab into sweep on anyone. Also, new punish is target combo-whatever for most damage. CR.MP is much faster on recovery.