Rentahamster
Rodent Whores
Yes, but of all the characters that can do that, I would have hoped that Yun isn't one of them.Threi said:can't a lot of chars punish yoga sniper on hit?
Yes, but of all the characters that can do that, I would have hoped that Yun isn't one of them.Threi said:can't a lot of chars punish yoga sniper on hit?
Professor Beef said:What are the benefits of IO Sniper anyways?
It's hard to block, especially if you train your opponent to block low all the time.Professor Beef said:What are the benefits of IO Sniper anyways?
it's hell for charge chars that need downcharge.Professor Beef said:What are the benefits of IO Sniper anyways?
I can't imagine it would connect, but does it?Kadey said:I was messing around with Evil Ryu checking out the alts. Apparently you can cancel srk into raging demon. I was like ewwwwwwww.
OH. I was thinking of something else on Sim. Never mind.Lost Fragment said:Full screen instant overheads are pretty good.
Not even Ono would do that.Professor Beef said:I can't imagine it would connect, but does it?
SamVimes said:Italy, reading your message i thought you were in Europe, now that i read it again it seems you aren't.
facepalm is universalRynge said:
Professor Beef said:I can't imagine it would connect, but does it?
What if the training dummy is set to jump? It's not a true combo is it?Kadey said:Ex version does somewhat. Regular version pops you up so it's a guessing game from there.
http://www.justin.tv/kadeybaybe/b/289625567
If it were possible I'm sure a player like JR could make use of that somehow.Kadey said:Ex version does somewhat. Regular version pops you up so it's a guessing game from there.
http://www.justin.tv/kadeybaybe/b/289625567
_dementia said:What if the training dummy is set to jump? It's not a true combo is it?
(not that it would be possible in a real match what with 5 meters and all)
Rice-Eater. BelieveImm0rt4l said:I'm sure a player like JR could make use of that somehow.
Are any players switching to evil ryu? I remember air saying for a little while that he believed evil ryu is better than og ryu, but then he ended up using ryu and yang at norcal regionals
Does that combo use every one of his special moves?God's Beard said:Evil Ryu is amazing.
cMK xx Fireball FADC clFP xx MK Stomp, cMP xx LK Tatsu, FP SRK
_dementia said:Does that combo use every one of his special moves?
I suppose you could add FADC, Shakunetsu at the end of that and make it so
notworksafe said:http://i.imgur.com/Lc62Cl.jpg[IMG]
All I did was play Juri. :( She's like...the opposite of broken.[/QUOTE]
Give Godot a break, it's hard to see wearing those goggles!
_dementia said:Rice-Eater. Believe
(actually I don't know if he is)
What? ERyu does monster damage.the_log_ride said:E.Ryu is fun to me for some odd reason, even though he doesn't have the options that Akuma does, and doesn't do as much damage. Just feels so good to hit that axe kick combo.
Rice-Eater said:I guess you could say he's my new main. I play him more then Ken, but I still feel my Ken is better. I really like the character but I think he seriously needs some buffs. To me it makes no sense for him to have such low health and stun with his current set of tools. So I'm crossing my fingers for AE 2K12, hopefully with a new and improved Evil Ryu.
the_log_ride said:Agreed. Let him combo into sweep, and connect sweeps after tatsus/air tatsus. Change his DP into 1 hit Vanilla SRK
@GB I know he does monster damage, just not as much as Akuma. I'll check tonight, but then again you're the resident lab master. I could be wrong.
Rice-Eater said:Well my idea make his cr. MK a 5 frame start up so he can combo into that. Change his st. LP to +6 on hit, his cr. HK to a 6 frame start up so he can combo into sweep from that. And with a 6 frame sweep, he can also tatsu sweep every opponent that Akuma can. The other changes I'd like to see are for his LK axe kick to be -2 or -3 on block so it would be a much safer pressure tool and for his HK axe kick to be a true overhead. Right now the thing is practically useless, it's so slow that I don't think making a true overhead would be considered unfair.
As for his damage output, that's basically his one specialty. He can do 400+ damage without meter on every character, and it doesn't have some kind of strange requirement. It will always work and is suppose to be a BNB for him. As for his damage output compared to Akuma, they're practically the same except for the axe kick combo(although Akuma can do almost the same damage with his st. HK combo). Except that Akuma has the demon flip so he has more ways to start these combos.
God's Beard said:Well akuma can do jHK, farHK, close Fierce xx LK Tatsu, Fierce SRK for 419 damage, but it's so spacing dependent that you'll probably never see it. It's 361 without the jump. ERyu does 421 with his stomp combo. It's not far apart, though.
DryEyeRelief said:
Tobe1 said:figured that this would be the first place to post since this where i started lurking.
hi everybody im friends of gutabo IRL. and yeah f*ck yeah feels good to be a junior member.
Hi!Tobe1 said:hi everybody
supTobe1 said:figured that this would be the first place to post since this where i started lurking.
hi everybody im friends of gutabo IRL. and yeah f*ck yeah feels good to be a junior member.
Damn that was hot. And agree about the music choice._dementia said:
black_vegeta said:If you are friends with Gutabo, then you are my enemy. >:[
Oh yeah, "Hi."
Tobe1 said:no rog army love? well i jumped to honda in the middle of super cause he was beast, now i just hate the game and play fei. marvel is more my kind of game actually, but im looking forward to getting into kadey's stream and playing with gaf.
shout outs to eissan for kicking me out of his lobby like a million times. jk
im kind of afraid to post cause of the bans
_dementia said:
the_log_ride said:Agreed. Let him combo into sweep, and connect sweeps after tatsus/air tatsus. Change his DP into 1 hit Vanilla SRK
@GB I know he does monster damage, just not as much as Akuma. I'll check tonight, but then again you're the resident lab master. I could be wrong.