schennmu said:After having spent more time on LIVE I have to revert my initial statement on LIVE vs PSN.
PSN IS FUCKING ASS. AND FILLED WITH DP MASHING JUMP SCRUBS.
No going back.
mantis power bitches!!!!-PXG- said:
Lucky comeback around 10 minutes.-PXG- said:
Wow, that actually did a lot of damage. Surprised scaling didn't wreak havok on it.-PXG- said:
-PXG- said:
Spiderjericho said:The Yun and Yang wars.
Wow, there was a lot of crazy in that video (despite him playing the same two opponents).
That super combo did insane damage.
And now we're using FADC, standing forward to create mixups or to combo into ultra (for the full animation).
He also has a sick combo with the roll kick.
Yang seems, with the teleport, super and mantis strikes, seems like a mix-up character while Yun is the combo monster.
-PXG- said:
His first hit was with the Super though, so he didn't have to prior scaling. Plus he throws in an overhead reset mid-combo. ~525 damage using only about 55% of the time limit is still incredibly nasty._dementia said:Wow, that actually did a lot of damage. Surprised scaling didn't wreak havok on it.
Kadey said:Either way, both of them are going to be incredible annoying to play against in the right hands and yet at the same time looks to be fun to use.
Kadey said:Nothing to mention the damn turtles. PSN somehow even manages to make turtles out of pure rushdown characters.
I'm tired of playing Guile and turtling Bison. :lol
Yeah.LakeEarth said:Lucky comeback around 10 minutes.
Yes, with shoulderBitchTits said:Yeah.
Is it possible to follow up Yun's Ultra after full animation like Makoto's U2?
What you're describing is a combo. Resets mean hitstun ends and a new combo or attack is performed free of scaling but the damage is not guaranteed. In the video, Yun gets tagged by a 12-hit combo, and then resetted into a 7-hit one because he didn't block the axe kick standing. I didn't notice this the first time.-PXG- said:Now I'm no expert, but I have a sneaky suspicion that the alleged reset in Yang's Seiei Enbu is automatic and a result of the barrage of attacks from the shadows. It doesn't appear the player really has to do anything. As long as Yang keeps on attacking, the reset is guaranteed. Plus, as _dementia mentioned, it (seemingly) disregards damage scaling.
0.178USD said:Some reaction time game linked on the NSB stream:
http://www.geocities.jp/popand_rock/game_reaction/
I averaged at ~2.65 seconds, nothing impressive. When I switched to my dominant and vastly superior left hand though, I was at ~2.45 seconds.
Over 2 seconds: average person
Less than 0.1 second: Golgo 13 reactions :lol
LakeEarth said:That big yellow dot was always my fastest time. It's kinda like how its easier to react to an EX move from across the screen.
USD said:Some reaction time game linked on the NSB stream:
http://www.geocities.jp/popand_rock/game_reaction/
I averaged at ~0.265 seconds, nothing impressive. When I switched to my dominant and vastly superior left hand though, I was at ~0.245 seconds.
Over 0.2 seconds: average person
Less than 0.1 second: Golgo 13 reactions :lol
_dementia said:New crosscountertv video is hilarious. I hope someone makes some gifs out of these.
http://www.youtube.com/watch?v=1xLyi1Fx07I
SF is just one of Mike Ross And Gootecks' talents
This is hard, you might as well just GIF the entire thing. :lol_dementia said:New crosscountertv video is hilarious. I hope someone makes some gifs out of these.
http://www.youtube.com/watch?v=1xLyi1Fx07I
SF is just one of Mike Ross And Gootecks' talents
:lol :lol :lol :lol :lol_dementia said:New crosscountertv video is hilarious. I hope someone makes some gifs out of these.
http://www.youtube.com/watch?v=1xLyi1Fx07I
SF is just one of Mike Ross And Gootecks' talents
_dementia said:Blanka IMO.
Hawk and Sim are up there.