By the way, has anyone played any of the fan missions here? Are any of them truly worthwhile?
I know there are great Thief fan missions but I've not heard of any for System Shock 2. I didn't know they can be made.
Playing this for the first time ever. Installed the enhanced object texture mod but other than that, leaving it alone. Starting pure psi, will see how far that gets me. Game seems like a wonderful mix of dead space and BioShock. Thanks for this thread. Really helpful getting the game going.
Playing this for the first time ever. Installed the enhanced object texture mod but other than that, leaving it alone. Starting pure psi, will see how far that gets me. Game seems like a wonderful mix of dead space and BioShock. Thanks for this thread. Really helpful getting the game going.
So far I can't get myself to invest any points in PSI abilities... I'd actually really like to since I love the concept of it, but at the same time most abilities don't seem to be terribly useful.
So far I can't get myself to invest any points in PSI abilities... I'd actually really like to since I love the concept of it, but at the same time most abilities don't seem to be terribly useful.
Yeah, that's what I did.Psi is an all-or-nothing type deal. Go all in or just don't go.
No. Only level 4 energy is required. Fortunately it doesnt need recharging like the rest of the energy weapons.I've never used the rapier. Does it require maintenance?
I'm thinking about upgrading but I'd prefer dumping more points in PSI.No. Only level 4 energy is required. Fortunately it doesnt need recharging like the rest of the energy weapons.
So just to not waste my time too much I've been reading some character FAQs. I do think I'm going to abandon my PSI only char and go with something more standard. Too many psi powers aren't too handy and it looks like the guns are very potent. I'm probably not going to play the game more than once and I tend to be a min/max type person. I love character building and want to get the most out of it.
I'm thinking about upgrading but I'd prefer dumping more points in PSI.
I've never used the rapier. Does it require maintenance?
Cerebro-energetic Extension: in conjunction to all the strength and psi modifiers makes it the deadliest melee weapon in the game. Or just spend a little into the Crystal shard which is the next best melee weapon. The rapier is not bad but I cant think of spending that much modules into the energy skill just for that. If my character was energy specialized then it becomes the obvious choice.
ok, GAF, so I finally got down to Hydroponics but decided to go to med-sci and upgrade myself first.
51 modules and a pure psi character with hacker focus. That does mean I use no weapons at all except the wrench and this ball which looks like Sputnik.
So the choice boils down to:
1)upgrade hacking to 4 to hack turrets + upgrade to level 3 PSI.
2)upgrade to level 3 PSI and pick projected pyrokinesis + (maaay be) molecular duplication or psionic hypogenesis.
3)upgrade to level 4 PSI and wait for another cybermodule giveaway.
I'm thinking about going with 3) but 2) looks tempting... Also 1) makes sense because I hack a lot.
This game is fun. It's not nearly as "scary" (I put that in quotes) as something like Dead Space was to me. It's missing the lighting effects, the realistic looking models, creepy music (gogo techno!) but the game is pretty tense. Computer voice talking to you, dead bodies everywhere, guys hung from the rafters, mobs popping up at the worst times.
What OS upgrades would you recommend?
These decisions are the best part of the game so far.
Psi is an all-or-nothing type deal. Go all in or just don't go.
It's been about 10 years since I last played it, but as I recall:
ENDING SPOILERS
But of course she had already cloned herself in that lady's head so...we'll find out in the sequ- :'[
I just made it to the. How much longer do I have to go roughly?Rickenbacker
What does the french-epstein device do? I used it on my pistol but then I have no idea what it did...
fuck this shit, I rerolled as Navy on normal. No weapons playthrough failed. Go for it only for pure survival horror experience. You'll feel like you are playing Amnesia except dying here sucks.
Also why the fuck there is no exit from the pool in Hydroponics? Kill me with some toxin if you were too lazy/didn't have time to make an exit from there. It's just bad design.
Can't you get out by holding the jump button near the edge?
I tried to no effect. May be I was in the wrong spot.
fuck this shit, I rerolled as Navy on normal. No weapons playthrough failed. Go for it only for pure survival horror experience. You'll feel like you are playing Amnesia except dying here sucks.
Also why the fuck there is no exit from the pool in Hydroponics? Kill me with some toxin if you were too lazy/didn't have time to make an exit from there. It's just bad design.
What pool? I can think of three areas with water in hydroponics and all three you can get out of.
Sorry the no weapons play didn’t work for you. Why not just try the OSA with a standard gun? That way you still experience the full potential of OSA.
What pool? I can think of three areas with water in hydroponics and all three you can get out of.
Sorry the no weapons play didnt work for you. Why not just try the OSA with a standard gun? That way you still experience the full potential of OSA.
actually I'm currently fiddling with my old OSA build because I forgot that I've upgraded it to INVISIBILITY like one hour of playtime ago and haven't used it once. It changes things. But if I have to upgrade guns I'll have to upgrade maintenance too. Too many points to spend.
The game is piss easy with guns compared to wrench-only build.
We feel you moving inside of us.BLARGHUgh, being inside the many...